The Secret Dungeons are only available on any Hall of Element(Fire/Water/Wind/Light/Dark) days. Every time you clear a level of any Hall, you have a chance to unlock a random secret dungeon monster of that element.

When you enter a secret dungeon, you have to clear 10 waves of that monster. Only one secret dungeon can be unlocked by a player. You can invite other players to come join your secret dungeon if they either add you or you add them. Only 10 of your friends can enter the secret dungeon. You will receive a monster summoning piece when a friend enters it.

  • 2 Star Monsters – 20 scrolls required to summon
  • 3 Star Monsters – 40 scrolls required to summon

Below is a list of available secret dungeon for each Hall:

2 star 3 Star
Garuda Bearman
Howl Griffon
Imp Harpy
Pixie Magical Archer
Yeti Salamander
Harpu Fairy
Serpent
Werewolf
Vagabond
Viking
2 star 3 Star
Garuda Bearman
Hellhound Golem
Imp Harpy
Pixie Inferno
Salamander Magical Archer
Vagabond Serpent
Viking Werewolf
Howl Griffon
2 star 3 Star
Hellhound Bearman
Fairy Inferno
Howl Magical Archer
Imp Serpent
Pixie Golem
Harpu Werewolf
Warbear
Vagabond
Salamander
Viking
Yeti
2 star 3 Star
Howl Bearman
Imp Fairy
Hellhound Harpu
Pixie Inugami
Salamander Warbear
Viking Vagabond
Yeti
2 star 3 Star
Howl Bearman
Fairy Harpu
Garuda Harpy
Imp Hellhound
Pixie Inugami
Salamander Vagabond
Warbear Viking
Yeti

Rewards and Scroll Drops

You mainly get a tonne of mana(3000-5000) and scroll drops. Below are the details for each stage. At the end of EVERY secret dungeon has a boss and 2 awakened ones.

Stage – Stage Cleared

Normal – Number of normal monsters

Awakened – Number of awakened monsters

Base – The number of scrolls you get when you clear that stage

% Additional Piece – The chance to get 1 more piece if you clear that stage

Stage Normal Awakened Base % Additional Piece
1 9 0 0 33%
2 9 0 0 66%
3 7 2 1 0%
4 6 2 1 33%
5 6 3 1 66%
6 4 3 2 0%
7 3 3 2 59%
8 3 2 3 0%
9 2 2 3 50%
10 0 2 4 33%

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