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[nextpage title=”Surtr” img=”11114″]
4★ Fire Barbaric King => Surtr |
How to get: Mystical Scroll and Legendary Scroll
Awakened Bonus: Increases Critical Rate by 15%.
https://www.youtube.com/watch?v=pbCJG5BQDQc
Leader Skill: The Defense of Ally Monsters is increased by 33% in Guild Battles.
Skill 1: Penalty: Attacks the enemy with the axe and inflicts continuous damage for 1 turn.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Damage +10%
Skill 2: Axe of Punishment: Throws an axe at all enemies and stuns them for 1 turn with a 40% chance for each attack. (Reusuable in 4 turn(s))
- Lv.2 Harmful Effect Rate +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Cooltime Turn -1
Skill 3: Summary Conviction: Strikes the enemy with an axe. If the target has less than 50% HP, the damage is increased by 50%. When this attack is on cool down, your Attack Speed increases and you recover 10% HP every turn. (Reusable in 4 turns)
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
[easytable]Stat, 5★, 6★
Hp, 6900, 9390
Atk, 557, 758
Def, 436, 593
Spd, 103, 103
Crit Rate, 30%, 30%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Good damage, Squishy
Good utility with stun and continuous damage, 3rd skill is conditional
Attack speed increases by 25 when 3rd skill is on cooldown and heals 10% every turn, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Nemesis (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:4” “Arena Offense:4” “Arena Defense:3.5” “Guild War Offense:4” “Guild War Defense:3.5” “ToA:4”]
[/nextpage][nextpage title=”Aegir” img=”11113″]
4★ Water Barbaric King => Aegir |
How to get: Mystical Scroll and Legendary Scroll
Awakened Bonus: Increases Effect Accuracy by 25%.
https://www.youtube.com/watch?v=oeN8Pp4wjms
Leader Skill: Increases the HP of ally monsters in Guild Battles by 33%.
Skill 1: Penalty: Attacks the enemy with the axe and inflicts continuous damage for 1 turn.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Damage +10%
Skill 2: Wrathful Attack: Attacks an enemy with a wrathful axe, leaving a Branding Effect for 2 turns, and increasing your attack gauge by 50%. The target with the Branding Effect will receive 25% increased damage. (Reusable in 3 turns)
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Confiscate: Attacks the enemy 2 times, with each strike having a 75% chance to steal 1 beneficial effect from the enemy. When this attack is on cool down, your Attack Speed increases and you recover 10% HP every turn. (Reusable in 4 turns)
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
[easytable]Stat, 5★, 6★
Hp, 7500, 10215
Atk, 533, 725
Def, 420, 571
Spd, 103, 103
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 25%, 25%[/easytable]
[easytable]Pros, Cons
Can steal 2 beneficial effects, Squishy
Continuous damage and ATB increase, No AoE attacks
Attack speed increases by 25 when 3rd skill is on cooldown and heals 10% every turn, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Nemesis (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:4.5” “Arena Offense:4.5” “Arena Defense:3.5” “Guild War Offense:4.5” “Guild War Defense:3.5” “ToA:4”]
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4★ Wind Barbaric King => Hraesvelg |
[
How to get: Mystical Scroll and Legendary Scroll
Awakened Bonus: Increases Resistance by 25%.
https://www.youtube.com/watch?v=94OM93guWyo
Leader Skill: The Attack Power of Ally Monsters is increased by 33% in Guild Battles.
Skill 1: Penalty: Attacks the enemy with the axe and inflicts continuous damage for 1 turn.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Damage +10%
Skill 2: Wrathful Attack: Attacks an enemy with a wrathful axe, leaving a Branding Effect for 2 turns, and increasing your attack gauge by 50%. The target with the Branding Effect will receive 25% increased damage. (Reusable in 3 turns)
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Resentment: Becomes possessed with unstoppable rage and attacks all enemies. 10% of your HP is consumed, but 100% Critical Chance is applied to this attack. When this attack is on cool down, your Attack Speed increases and you recover 10% HP every turn. (Reusable in 4 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
[easytable]Stat, 5★, 6★
Hp, 7500, 10215
Atk, 549, 747
Def, 404, 549
Spd, 103, 103
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 40%, 40%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
High damage, Squishy
Continuous damage and ATB increase,
Attack speed increases by 25 when 3rd skill is on cooldown and heals 10% every turn, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Nemesis (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:4.5” “Arena Offense:4” “Arena Defense:3.5” “Guild War Offense:4” “Guild War Defense:3.5” “ToA:4”]
[/nextpage][nextpage title=”Mimirr” img=”11111″]
4★ Light Barbaric King => Mimirr |
How to get: Scroll of Light and Darkness
Awakened Bonus: Increases Critical Rate by 15%.
https://www.youtube.com/watch?v=6vWDK2MQPLs
Leader Skill: The Attack Speed of Ally Monsters is increased by 24% in Guild Battles.
Skill 1: Penalty: Attacks the enemy with the axe and inflicts continuous damage for 1 turn.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Damage +10%
Skill 2: Wrathful Attack: Attacks an enemy with a wrathful axe, leaving a Branding Effect for 2 turns, and increasing your attack gauge by 50%. The target with the Branding Effect will receive 25% increased damage. (Reusable in 3 turns)
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Confine: Attacks an enemy target, depleting it’s Attack Bar and stunning it for 1 turn. When this attack is on cool down, your Attack Speed increases and you recover 10% HP every turn. (Reusable in 5 turns)
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
[easytable]Stat, 5★, 6★
Hp, 7635, 10380
Atk, 517, 703
Def, 428, 582
Spd, 103, 103
Crit Rate, 30%, 30%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
High damage, Squishy
Single target crowd control,
Attack speed increases by 25 when 3rd skill is on cooldown and heals 10% every turn, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Nemesis (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:4” “Arena Offense:4.5” “Arena Defense:3.5” “Guild War Offense:4” “Guild War Defense:3.5” “ToA:4”]
[/nextpage][nextpage title=”Hrungnir” img=”11110″]
4★ Dark Barbaric King => Hrungnir |
How to get: Scroll of Light and Darkness
Awakened Bonus: Increases Resistance by 25%.
https://www.youtube.com/watch?v=Au3fxfWjDdg
Leader Skill: The Resistance of Ally Monsters is increased by 40% in Guild Battles.
Skill 1: Penalty: Attacks the enemy with the axe and inflicts continuous damage for 1 turn.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Damage +10%
Skill 2: Axe of Punishment: Throws an axe at all enemies and stuns them for 1 turn with a 40% chance for each attack. (Reusuable in 4 turn(s))
- Lv.2 Harmful Effect Rate +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Cooltime Turn -1
Skill 3: Frenzy: Enrages and attacks an enemy target. You instantly recover a turn and prevent this attack from going on cool down with a 25% chance. When this attack is on cool down, your Attack Speed increases and you recover 10% HP every turn. (Reusable in 4 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
[easytable]Pros, Cons
High damage, Squishy
Continuous damage and ATB increase,
3rd skill can chain attack many times,
Attack speed increases by 25 when 3rd skill is on cooldown and heals 10% every turn, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Nemesis (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:4.5” “Arena Offense:4.5” “Arena Defense:3.5” “Guild War Offense:4.5” “Guild War Defense:3.5” “ToA:4.5”]
[/nextpage]
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