[Fire] | [Water] | [Wind] | [Light] | [Dark]
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3★ Fire Beast Hunter => Nangrim |
How to get: Unknown scrolls, Mystical scrolls, fire scrolls
Awakened Bonus: Leader Skill: Increase the Accuracy of ally monsters in the Dungeons by 26%.
Leader Skill: Increase the Accuracy of ally monsters in the Dungeons by 26%
Skill1: Aim Body: Aims for body and shoots. Your chances of missing are decreased by 30%.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +5%
- Lv.6 Damage +10%
Skill 2: Aim Weak Spot: Attacks the enemy at its weak spot to prevent the enemy from using skills with cooltimes for 2 turns with a 75% chance. The skill has no effect on passive skills. (Reusable in 3 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill3: Hawk’s Eye (Passive): Ignores the enemy’s Defense with a 15% chance with an attack. [Automatic Effect]
Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6300, 8565
Atk, 533, 725
Def, 379, 516
Spd, 100, 100
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
High damage and can ignore defense, Low hp pool
Cooltime increase, No area of effect damage[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:3.5” “Arena Defense:2” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3”]
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3★ Water Beast Hunter => Gangchun |
How to get: Unknown scrolls, Mystical scrolls, water scrolls
Awakened Bonus: Leader Skill: Increase the HP of an ally monster in the Arena by 21%
https://www.youtube.com/watch?v=v9mNwbS2GUw
Leader Skill: Increase the HP of an ally monster in the Arena by 21%.
Skill1: Aim Body: Aims for body and shoots. Your chances of missing are decreased by 30%.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +5%
- Lv.6 Damage +10%
Skill 2: Aim Head: Aims for the head and shoots with increased critical rate by 30%. Stuns the enemy for 1 turns if you get a critical hit. (Reusable in 3 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Master of Hunting (Passive): Increases the critical rate by 20% and decrease the chances of missing 20%. [Automatic Effect]
Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6180, 8400
Atk, 517, 703
Def, 404, 549
Spd, 100, 100
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
High damage, Low hp pool
High base critical rate, No area of effect skills[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Blade x3 (Atk%/Crit R%/Atk%), Violent/Destroy (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:2” “Guild War Offense:3.5” “Guild War Defense:2” “ToA:3.5”]
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3★ Wind Beast Hunter => Suri |
How to get: Unknown scrolls, Mystical scrolls, wind scrolls
Awakened Bonus: Leader Skill: Increases Attack Speed of ally monsters in the Arena by 16%.
Leader Skill: Increases Attack Speed of ally monsters in the Arena by 16%.
Skill1: Aim Body: Aims for body and shoots. Your chances of missing are decreased by 30%.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +5%
- Lv.6 Damage +10%
Skill 2: Aim Head: Aims for the head and shoots with increased critical rate by 30%. Stuns the enemy for 1 turns if you get a critical hit. (Reusable in 3 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill3: Destruction Wedge: Attacks the enemy with arrows that can’t be removed and weakens the Defense for 2 turns with a 75% chance for each attack. Blocks the enemy from getting beneficial effects and disturbs HP recovery.(Reusable in 5 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Cooltime Turn -1
Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6540, 8895
Atk, 525, 714
Def, 371, 505
Spd, 100, 100
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
High damage, Low hp pool
Rina counter with the 3rd skill,
Poor man’s speed leader,[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Blade x3 (Atk%/Crit R%/Atk%), Violent/Destroy (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:4” “Arena Defense:2.5” “Guild War Offense:4” “Guild War Defense:2.5” “ToA:3.5”]
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3★ Light Beast Hunter => Baekdu |
How to get: Light and Darkness Scroll
Awakened Bonus: Leader Skill: Increases the HP of ally monsters in the Dungeons by 21%.
https://www.youtube.com/watch?v=Cvbf73yEatU
Leader Skill: Increases the HP of ally monsters in the Dungeons by 21%.
Skill1: Aim Body: Aims for body and shoots. Your chances of missing are decreased by 30%.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +5%
- Lv.6 Damage +10%
Skill 2: Aim Weak Spot: Attacks the enemy at its weak spot to prevent the enemy from using skills with cooltimes for 2 turns with a 75% chance. The skill has no effect on passive skills. (Reusable in 3 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Silver Light: Attacks the enemy 3 times with the arrow of the light, with each arrow decreasing the enemy’s Attack Bar by 30% and increasing yours by 30%. (Reusable in 5 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
- Lv.5 Cooltime Turn -1
Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6660, 9060
Atk, 492, 670
Def, 396, 538
Spd, 100, 100
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
High damage, Low hp pool
Increase cooldown, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Destroy (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3”]
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3★ Dark Beast Hunter => Hannam |
How to get: Scroll of Light & Darkness, Temple of Wishes
Awakened Bonus: Increases the Critical Rate of ally monsters in the Arena by 16%.
https://www.youtube.com/watch?v=2vR4ulbvQn4
Leader Skill: Increases the Critical Rate of ally monsters in the Arena by 16%.
Skill1: Aim Body: Aims for body and shoots. Your chances of missing are decreased by 30%.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +5%
- Lv.6 Damage +10%
Skill 2: Aim Head: Aims for the head and shoots with increased critical rate by 30%. Stuns the enemy for 1 turns if you get a critical hit. (Reusable in 3 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Desperate Arrow: Draws the bowstring to the MAX to attack. Uses 10% of your HP to increase the critical rate to 100%.(Reusable in 4 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6420, 8730
Atk, 549, 747
Def, 355, 483
Spd, 100, 100
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
High damage, Low hp pool
High critical rate with leader skill, 3rd skill requires 10% of your hp[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Blade x3 (Atk%/Crit R%/Atk%), Rage/Destroy (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:3.5” “Arena Defense:2” “Guild War Offense:3.5” “Guild War Defense:2” “ToA:3”]
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