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	Comments on: Frankenstein Review &#8211; Fire / Water / Wind / Light / Dark	</title>
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	<description>Welcome to SWinfo - the best Summoners War database, guide and wiki. All information about monsters, builds and dungeons are listed here!</description>
	<lastBuildDate>Mon, 20 Jun 2016 13:56:36 +0000</lastBuildDate>
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		<title>
		By: Danton 420		</title>
		<link>https://summonerswarskyarena.info/frankenstein/#comment-4857</link>

		<dc:creator><![CDATA[Danton 420]]></dc:creator>
		<pubDate>Mon, 20 Jun 2016 13:56:36 +0000</pubDate>
		<guid isPermaLink="false">http://summonerswarskyarena.info/?p=6904#comment-4857</guid>

					<description><![CDATA[Dark frankenstein &quot;Crawler&quot; is the best because he taunts and then does damage according to the number of attacks received and its own defense which in its turn is good for receiving attacks :p , pretty good mon with vampire runes if u ask me]]></description>
			<content:encoded><![CDATA[<p>Dark frankenstein &#8220;Crawler&#8221; is the best because he taunts and then does damage according to the number of attacks received and its own defense which in its turn is good for receiving attacks :p , pretty good mon with vampire runes if u ask me</p>
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		<title>
		By: Ovv		</title>
		<link>https://summonerswarskyarena.info/frankenstein/#comment-4856</link>

		<dc:creator><![CDATA[Ovv]]></dc:creator>
		<pubDate>Wed, 27 Apr 2016 09:02:27 +0000</pubDate>
		<guid isPermaLink="false">http://summonerswarskyarena.info/?p=6904#comment-4856</guid>

					<description><![CDATA[After 125 summons i got like 8 Frankensteins fire/water/wind but not sure if i should keep one (and feed rest for skills to that one). I need mobs to progress in ToAH 40+ (normal done) Necro 8+ auto (done all but necro 9 and 10 are the only one Cairos  that i cant do on auto). And raid boss 3+ (dont 3 but never with score 30+ % so i can&#039;t go 4th). Will any frankenstein be usefull for me or should i food them?]]></description>
			<content:encoded><![CDATA[<p>After 125 summons i got like 8 Frankensteins fire/water/wind but not sure if i should keep one (and feed rest for skills to that one). I need mobs to progress in ToAH 40+ (normal done) Necro 8+ auto (done all but necro 9 and 10 are the only one Cairos  that i cant do on auto). And raid boss 3+ (dont 3 but never with score 30+ % so i can&#8217;t go 4th). Will any frankenstein be usefull for me or should i food them?</p>
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		<title>
		By: Ugro Yogisworo		</title>
		<link>https://summonerswarskyarena.info/frankenstein/#comment-4855</link>

		<dc:creator><![CDATA[Ugro Yogisworo]]></dc:creator>
		<pubDate>Mon, 14 Mar 2016 02:15:39 +0000</pubDate>
		<guid isPermaLink="false">http://summonerswarskyarena.info/?p=6904#comment-4855</guid>

					<description><![CDATA[Need advice,which one better fire frank or fire bounty hunter to have powerfull attacker?thx bro..]]></description>
			<content:encoded><![CDATA[<p>Need advice,which one better fire frank or fire bounty hunter to have powerfull attacker?thx bro..</p>
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		<title>
		By: Berto		</title>
		<link>https://summonerswarskyarena.info/frankenstein/#comment-4854</link>

		<dc:creator><![CDATA[Berto]]></dc:creator>
		<pubDate>Mon, 28 Dec 2015 00:28:23 +0000</pubDate>
		<guid isPermaLink="false">http://summonerswarskyarena.info/?p=6904#comment-4854</guid>

					<description><![CDATA[Driller is the best frankenstein. I proved it. I used vio blade def cd def. His 3rd skill hits hard like eshir. Mine about 8k each hit x 8times. 1st and 2nd skill is cc and hits hard also. You might fix your rating. This guy is like an nb5 mons.]]></description>
			<content:encoded><![CDATA[<p>Driller is the best frankenstein. I proved it. I used vio blade def cd def. His 3rd skill hits hard like eshir. Mine about 8k each hit x 8times. 1st and 2nd skill is cc and hits hard also. You might fix your rating. This guy is like an nb5 mons.</p>
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		<title>
		By: Craven		</title>
		<link>https://summonerswarskyarena.info/frankenstein/#comment-4853</link>

		<dc:creator><![CDATA[Craven]]></dc:creator>
		<pubDate>Sun, 06 Dec 2015 10:58:19 +0000</pubDate>
		<guid isPermaLink="false">http://summonerswarskyarena.info/?p=6904#comment-4853</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://summonerswarskyarena.info/frankenstein/#comment-4851&quot;&gt;Oguz&lt;/a&gt;.

4 sure wind skydancer, shannon, baretta is good for your dungeon team. you can add bernard and an extra for the last slot :)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://summonerswarskyarena.info/frankenstein/#comment-4851">Oguz</a>.</p>
<p>4 sure wind skydancer, shannon, baretta is good for your dungeon team. you can add bernard and an extra for the last slot 🙂</p>
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		<title>
		By: Froznoskr		</title>
		<link>https://summonerswarskyarena.info/frankenstein/#comment-4852</link>

		<dc:creator><![CDATA[Froznoskr]]></dc:creator>
		<pubDate>Mon, 16 Nov 2015 04:08:18 +0000</pubDate>
		<guid isPermaLink="false">http://summonerswarskyarena.info/?p=6904#comment-4852</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://summonerswarskyarena.info/frankenstein/#comment-4838&quot;&gt;Johnnyboy&lt;/a&gt;.

Buldozer is not full guard full def beacuse he is some sort of new cooper xD rage takes the mos advantage out of him, id like to get one and see who hits harder, since he doesnt have coopers disadvantage, that is that you need to have 200% enemys def in total to ignore defense, this guy just gets stuned for a turn, i might say Violent/Guard (Def%-cD-Def%) subs of cR and more cD would be ideal too, since you get a small chance of jumping out of the stun, and just as i said, he wont need def in sub stats unlike Cooper you can just focus on cD so the damage goes higher
Can be good with vampire too if worked well]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://summonerswarskyarena.info/frankenstein/#comment-4838">Johnnyboy</a>.</p>
<p>Buldozer is not full guard full def beacuse he is some sort of new cooper xD rage takes the mos advantage out of him, id like to get one and see who hits harder, since he doesnt have coopers disadvantage, that is that you need to have 200% enemys def in total to ignore defense, this guy just gets stuned for a turn, i might say Violent/Guard (Def%-cD-Def%) subs of cR and more cD would be ideal too, since you get a small chance of jumping out of the stun, and just as i said, he wont need def in sub stats unlike Cooper you can just focus on cD so the damage goes higher<br />
Can be good with vampire too if worked well</p>
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		<title>
		By: Oguz		</title>
		<link>https://summonerswarskyarena.info/frankenstein/#comment-4851</link>

		<dc:creator><![CDATA[Oguz]]></dc:creator>
		<pubDate>Mon, 09 Nov 2015 17:43:45 +0000</pubDate>
		<guid isPermaLink="false">http://summonerswarskyarena.info/?p=6904#comment-4851</guid>

					<description><![CDATA[Hi guys,i wonder if you guys help me about my team ; i have these monsters :
-Wind sky dancer
-Water sky dancer
-Fire awaken frankenstein
-Fire asasian
-Baretta
-Dark beast hunter
-Ramagos
-Shannon
so what is the best dungeon team?]]></description>
			<content:encoded><![CDATA[<p>Hi guys,i wonder if you guys help me about my team ; i have these monsters :<br />
-Wind sky dancer<br />
-Water sky dancer<br />
-Fire awaken frankenstein<br />
-Fire asasian<br />
-Baretta<br />
-Dark beast hunter<br />
-Ramagos<br />
-Shannon<br />
so what is the best dungeon team?</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: shdwhealer		</title>
		<link>https://summonerswarskyarena.info/frankenstein/#comment-4850</link>

		<dc:creator><![CDATA[shdwhealer]]></dc:creator>
		<pubDate>Sun, 08 Nov 2015 14:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://summonerswarskyarena.info/?p=6904#comment-4850</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://summonerswarskyarena.info/frankenstein/#comment-4849&quot;&gt;Drei&lt;/a&gt;.

First, the taunt is AOE with or without runes. I only have Water and Wind (Tractor / Crane) but both of them are AOE taunt. And yes, if you have more than one tauting mon in the group, the second taunt will replace the first taunt.
Secondly as far as I can tell, Despair runes do NOT actuate with the second skill. Apparently as it is a non-damaging skill, and only a taunt, it does not kick the despair. I have run multiple runs with both my Franks, and yet to stun a single person with the second skill. (Thus making the taunt mostly useless except in places to try to protect squishy attack mons.)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://summonerswarskyarena.info/frankenstein/#comment-4849">Drei</a>.</p>
<p>First, the taunt is AOE with or without runes. I only have Water and Wind (Tractor / Crane) but both of them are AOE taunt. And yes, if you have more than one tauting mon in the group, the second taunt will replace the first taunt.<br />
Secondly as far as I can tell, Despair runes do NOT actuate with the second skill. Apparently as it is a non-damaging skill, and only a taunt, it does not kick the despair. I have run multiple runs with both my Franks, and yet to stun a single person with the second skill. (Thus making the taunt mostly useless except in places to try to protect squishy attack mons.)</p>
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		<item>
		<title>
		By: Drei		</title>
		<link>https://summonerswarskyarena.info/frankenstein/#comment-4849</link>

		<dc:creator><![CDATA[Drei]]></dc:creator>
		<pubDate>Thu, 05 Nov 2015 16:45:48 +0000</pubDate>
		<guid isPermaLink="false">http://summonerswarskyarena.info/?p=6904#comment-4849</guid>

					<description><![CDATA[Is the Taunt skill can AOE stun if you put despair runes? Thank you!]]></description>
			<content:encoded><![CDATA[<p>Is the Taunt skill can AOE stun if you put despair runes? Thank you!</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Collin4585		</title>
		<link>https://summonerswarskyarena.info/frankenstein/#comment-4848</link>

		<dc:creator><![CDATA[Collin4585]]></dc:creator>
		<pubDate>Wed, 04 Nov 2015 01:24:08 +0000</pubDate>
		<guid isPermaLink="false">http://summonerswarskyarena.info/?p=6904#comment-4848</guid>

					<description><![CDATA[UPDATE FOR CRANE:
Passive Ability:No longer gives 25def for each Debuff.
New Passive:Defense is increased by 25% per buff
                             Attack Speed is increased by 25 per debuff.
Please fix it. I do not know how to fix it (or even if I can)
With this update Ibelieve he is now the better Frankenstein due to the attack speed buff.
Imagine this guy in Dragons where you get like 2-3 CD per run. Thats an extra 75speed he can out speed some of the fastest monsters with that.]]></description>
			<content:encoded><![CDATA[<p>UPDATE FOR CRANE:<br />
Passive Ability:No longer gives 25def for each Debuff.<br />
New Passive:Defense is increased by 25% per buff<br />
                             Attack Speed is increased by 25 per debuff.<br />
Please fix it. I do not know how to fix it (or even if I can)<br />
With this update Ibelieve he is now the better Frankenstein due to the attack speed buff.<br />
Imagine this guy in Dragons where you get like 2-3 CD per run. Thats an extra 75speed he can out speed some of the fastest monsters with that.</p>
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