Reddit discussion and what other players have to say about it.
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How to get: Unknown scrolls, Mystical scrolls, fire scrolls, Mt. Siz and secret dungeon
Awakened Bonus: Increases Accuracy by 25%
Leader Skill: None
Skill 1: Impact: Unleashes a shock wave that has a 25% chance to stun and a 10% chance to taunt the enemy. This attack will deal more damage according to your Defense.
- Lv.2 Weakening Effect Rate +5%
- Lv.3 Weakening Effect Rate +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
- Lv.6 Weakening Effect Rate +15%
Skill 2: Lava Blow: Attacks all enemies at once and inflicts constant damage for 3 turns. Impact increases depending on Defense. (Reusable in 4 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Barrier (Passive): Reduces damage incurred by 40% when your HP is less than half full. [Automatic Effect]
[easytable]Stat, 5★, 6★
Hp, 7755, 10545
Atk, 283, 384
Def, 533, 725
Spd, 89, 89
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Good tank, Too slow[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Guard x3 (Def%/Def%/Def%), Despair/Revenge (Def%/Crit D%/Def%)[/easytable]
Rating
[usrlist “Dungeon:2” “Arena Offense:1.5” “Arena Defense:2” “Guild War Offense:2” “Guild War Defense:2” “ToA:2″]
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How to get: Unknown scrolls, Mystical scrolls, water scrolls and secret dungeon
Awakened Bonus: Increases Resistance by 25%.
Skill 1: Impact: Unleashes a shock wave that has a 25% chance to stun and a 10% chance to taunt the enemy. This attack will deal more damage according to your Defense.
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +10%
Skill 2: Frost Blow: Attacks all enemies and freezes them with a 50% chance. Damage increases accordingly to your Defense. (Reusable in 4 turn(s))
- Lv.2 Damage + 10%
- Lv.3 Damage + 10%
- Lv.4 Damage + 10%
- Lv.5 Cooltime Turn -1
Skill 3: Barrier (Passive): Reduces incoming damage by 40% when your HP falls below 50%. [Automatic Effect]
[easytable]Stat, 5★, 6★
Hp, 7875, 10710
Atk, 258, 351
Def, 549, 747
Spd, 89, 89
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
AoE CC with freeze, Slowpoke[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Guard x3 (Def%/Def%/Def%), Despair/Revenge (Def%/Crit D%/Def%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:2” “Arena Defense:2” “Guild War Offense:2.5” “Guild War Defense:2” “ToA:2.5″]
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How to get: Unknown scrolls, Mystical scrolls, wind scrolls and secret dungeon
Awakened Bonus: New Skill [Barrier (Passive)]
Leader Skill: Increases the HP of ally monsters with Wind attribute by 30%.
Skill 1: Impact: Unleashes a shock wave that has a 25% chance to stun and a 10% chance to taunt the enemy. This attack will deal more damage according to your Defense.
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +10%
- Lv.7 Harmful Effect Rate +15%
Skill 2: Iron Defense: Increases Defense for 3 turns and gives you Immunity against harmful effects. Additionally your Attack Speed increases by 50%. (Reusable in 5 turn(s))
Skill 3: Control (Passive): Decreases the inflicted damage by 15% and counterattacks with a 20% chance. [Automatic Effect]
[easytable]Stat, 5★, 6★
Hp, 7500, 10215
Atk, 315, 428
Def, 517, 703
Spd, 92, 92
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Good defense, Lacks CC[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Guard x3 (Def%/Def%/Def%), Violent/Revenge (Def%/Crit D%/Def%)[/easytable]
Rating
[usrlist “Dungeon:2.5” “Arena Offense:1.5” “Arena Defense:2.5” “Guild War Offense:2.5” “Guild War Defense:2” “ToA:2.5″]
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How to get: Light and Darkness Scroll
Awakened Bonus: New skill: Acquire [Protection of Light (Passive)]
Leader Skill: Increases the HP of ally monsters with Light attribute by 30%.
Skill 1: Impact: Unleashes a shock wave that has a 25% chance to stun and a 10% chance to taunt the enemy. This attack will deal more damage according to your Defense.
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +10%
- Lv.7 Harmful Effect Rate +15%
Skill 2: Iron Defense: Increases Defense for 3 turns and gives you Immunity against harmful effects. Additionally your Attack Speed increases by 50%. (Reusable in 5 turns)
Skill 3: Protection of Light (Passive): The inflicted damage of one attack won’t exceed 20% of the MAX HP. [Automatic Effect]
[easytable]Stat, 5★, 6★
Hp, 7995, 10875
Atk, 266, 362
Def, 533, 725
Spd, 91, 91
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Super Tanky with passive, Slowpoke
Can protect himself from CC, No healing skills[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Guard x3 (Def%/Def%/Def%), Violent/Revenge (Def%/Crit D%/Def%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:3.5” “Guild War Offense:3” “Guild War Defense:3.5” “ToA:3″]
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How to get: Scroll of Light and Darkness
Awakened Bonus: Increase ability: Increases Attack Speed by 15.
Skill 1: Impact: Unleashes a shock wave that has a 25% chance to stun and a 10% chance to taunt the enemy. This attack will deal more damage according to your Defense.
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +10%
- Lv.7 Harmful Effect Rate +15%
Skill 2: Dark Blow: Attacks all enemies and deal Continuous Damage for 3 turns. Damage increases accordingly to your Defense. (Reusable in 4 turn(s))
- Lv.2 Damage + 10%
- Lv.3 Damage + 10%
- Lv.4 Damage + 10%
- Lv.5 Cooltime Turn -1
Skill 3: Reflection of Pain (Passive): Reflects 15% of all damage back to attacker.
[easytable]Stat, 5★, 6★
Hp, 7260, 9885
Atk, 283, 384
Def, 565, 769
Spd, 104, 104
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Reflects damage, Slow when not awakened[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Guard x3 (Def%/Def%/Def%), Despair/Revenge (Def%/Crit D%/Def%)[/easytable]
Rating
[usrlist “Dungeon:2” “Arena Offense:1.5” “Arena Defense:2” “Guild War Offense:2.5” “Guild War Defense:2” “ToA:2.5”]
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