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Jack-o'-Lantern Review – Fire / Water / Wind / Light / Dark

Jack-o'-Lantern Review – Fire / Water / Wind / Light / Dark

[Fire] | [Water] | [Wind] | [Light] | [Dark] [nextpage title=”Smokey” img=”11114″]

4★ Fire Jack-o’-latern => Smokey
Jack-o'-lantern FireSmokey Fire How to get: Fire scrolls, mystical scrolls and legendary scrolls Awakened Bonus: Leader skill: Increases the HP of ally monsters in Dungeons by 33%.
  Leader skill: Increases the HP of ally monsters in Dungeons by 33%. Skill 1: Trickster: Attacks the enemy 3 times with each hit having a 30% chance to decrease the target’s Attack Speed for 2 turns.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
  • Lv.7 Damage +15%
Skill 2: Ghost Appearance: Calls upon the wondering souls to attack the target 4 times. Each hit has a 30% chance to increase the target’s chances of dealing a Glancing Hit for 2 turns. (Reusable in 4 turns)
  • Lv.2 Harmful Effect Rate +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +15%
  • Lv.6 Cooltime Turn -1
Skill 3: Fire Starter: Attacks all enemies 2 times with each attack having a 50% chance to decrease the target’s Attack Power and disturb their HP recovery for 2 turns. (Reusable in 5 turns)
  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Damage +15%
  • Lv.4 Harmful Effect Rate +15%
  • Lv.5 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 7020, 9555 Atk, 549, 747 Def, 436, 593 Spd, 101, 101 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Great debuffer, Low hp pool Great against the Lich King’s shield, 33% bonus base hp as a dungeon leader, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4.5” “Arena Offense:4” “Arena Defense:3.5” “Guild War Offense:4” “Guild War Defense:3.5” “ToA:4.5”] [/nextpage][nextpage title=”Chilling” img=”11113″]
4★ Water Jack-o’-lantern => Chilling
Jack-o'-lantern WaterChilling Water How to get: Water scrolls, mystical scrolls and legendary scrolls Awakened Bonus: Leader skill: Increases the Accuracy of ally monsters in Dungeons by 40%.
  Leader skill: Increases the Accuracy of ally monsters in Dungeons by 40%. Skill 1: Trickster: Attacks the enemy 3 times with each hit having a 30% chance to decrease the target’s Attack Speed for 2 turns.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
  • Lv.7 Damage +15%
Skill 2: Song of the Night Wind: Increases the Attack Speed and Critical Rate of all allies for 2 turns. (Reusable in 4 turns)
  • Lv.2 Cooltime Turn -1
Skill 3: The Cunning (Passive): Steals a beneficial effect from the enemy target when landing an attack. Your Attack Speed increases according to the beneficial effects currently on you. [Automatic Effect] Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 6780, 9225 Atk, 541, 736 Def, 460, 626 Spd, 101, 101 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons AoE Speed + critical buff, Low hp pool Steals a beneficial effect when attacking, Very squishy with no hp runes Great monster for the Necropolis, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Swift/Focus (Spd/Hp%/Acc%), Violent/Revenge (Spd/Hp%/Hp%)[/easytable]   Rating [usrlist “Dungeon:4.5” “Arena Offense:4.5” “Arena Defense:3.5” “Guild War Offense:4.5” “Guild War Defense:3.5” “ToA:4”] [/nextpage][nextpage title=”Windy” img=”11112″]
4★ Wind Jack-o’-lantern => Windy
Jack-o'-lantern WindWindy Wind How to get: Wind scrolls, mystical scrolls and legendary scrolls Awakened Bonus: Leader skill: Increases the Defense of ally monsters in Dungeons by 33%.
  Leader skill: Increases the Defense of ally monsters in Dungeons by 33%. Skill 1: Trickster: Attacks the enemy 3 times with each hit having a 30% chance to decrease the target’s Attack Speed for 2 turns.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
  • Lv.7 Damage +15%
Skill 2: Song of the Night Wind: Increases the Attack Speed and Critical Rate of all allies for 2 turns. (Reusable in 4 turns)
  • Lv.2 Cooltime Turn -1
Skill 3: The Shadow of the Moon (Passive): Gains a shield that is equivalent to 20% of your MAX HP for 1 turn when being attacked by an enemy. This effect only activates once a turn. [Automatic Effect]
  • Lv.2 Shield +10%
  • Lv.3 Shield +10%
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 7140, 9720 Atk, 509, 692 Def, 468, 637 Spd, 101, 101 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons AoE Speed + critical buff, Low hp pool Great in the Necropolis, Lacks damage Tanky with passive, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Swift/Energy (Spd/Hp%/Hp%), Violent/Nemesis (Spd/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:4.5” “Arena Offense:4” “Arena Defense:3.5” “Guild War Offense:4.5” “Guild War Defense:3.5” “ToA:4”] [/nextpage][nextpage title=”Misty” img=”11111″]
4★ Light Jack-o’-lantern => Misty
Jack-o'-lantern Light Misty Light How to get: Light and Darkness Scroll Awakened Bonus: Leader skill: Increases the Critical Rate of ally monsters in Dungeons by 24%. Leader skill: Increases the Critical Rate of ally monsters in Dungeons by 24%. Skill 1: Trickster: Attacks the enemy 3 times with each hit having a 30% chance to decrease the target’s Attack Speed for 2 turns.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
  • Lv.7 Damage +15%
Skill 2: Ghost Appearance: Calls upon the wondering souls to attack the target 4 times. Each hit has a 30% chance to increase the target’s chances of dealing a Glancing Hit for 2 turns. (Reusable in 4 turns)
  • Lv.2 Harmful Effect Rate +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +15%
  • Lv.6 Cooltime Turn -1
Skill 3: Long Waiting (Passive): Becomes immune against inability effects. Also, your Attack Power is increased by 20% for every beneficial effect on you. [Automatic Effect] Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 6900, 9390 Atk, 557, 758 Def, 436, 593 Spd, 101, 101 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Great in the Necropolis dungeon, Low hp pool Very strong when team up with beneficial effect casters(Chloe/Acasis/Shannon etc.), No AoE attacks Excellent debuffs, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4.5” “Arena Offense:4” “Arena Defense:3.5” “Guild War Offense:4” “Guild War Defense:3.5” “ToA:4.5”] [/nextpage][nextpage title=”Dusky” img=”11110″]
4★ Dark Jack-o’-lantern => Dusky
Jack-o-'lantern Dark Dusky Dark How to get: Light and Darkness Scroll Awakened Bonus: Leader skill: Increases the Resistance of ally monsters in Dungeons by 40%. Leader skill: Increases the Resistance of ally monsters in Dungeons by 40%. Skill 1: Trickster: Attacks the enemy 3 times with each hit having a 30% chance to decrease the target’s Attack Speed for 2 turns.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
  • Lv.7 Damage +15%
Skill 2: Song of the Night Wind: Increases the Attack Speed and Critical Rate of all allies for 2 turns. (Reusable in 4 turns)
  • Lv.2 Cooltime Turn -1
Skill 3: The Night’s Comfort (Passive): If the turn ends without attacking any enemy, a shield that is proportionate to your level and lasts for 3 turns is generated. While having the shield, all damage you deal is increased by 50%. [Automatic Effect] Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 6660, 9060 Atk, 589, 801 Def, 379, 571 Spd, 101, 101 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Great in the Necropolis dungeon, Lowest hp pool in this group Protected by shield if you cast second skill, No AoE attacks[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4.5” “Arena Offense:4” “Arena Defense:3” “Guild War Offense:4” “Guild War Defense:3” “ToA:4”] [/nextpage]
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