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Sylphid Review – Fire / Water / Wind / Light / Dark

Sylphid Review – Fire / Water / Wind / Light / Dark

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[Fire] | [Water] | [Wind] | [Light] | [Dark]

[nextpage title=”Fria” img=”11114″]
4★ Fire Sylphid=> Fria
Slyphid Fire Fria Awakened Fire How to get: Mystical Scroll and fire scroll Awakened Bonus: Sacrifice upgrade (Automatically activated at your last dying breath)
Leader Skill: Increases the Resistance of ally monsters with Fire attribute by 50%. Skill 1: Fiery Cut: Cuts the enemy with a sharp blade and inflicts Continuous Damage for 3 turns with a 30% chance
  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +20%
Skill 2: Fiery Tornado: Attacks all enemies with a fiery tornado and increases the Attack Bar of allies by 20%. (Reusable in 3 turn(s)).
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Sacrifice: [Passive]Attacks decreases the enemy’s attack bar by 10%. Recovers the HP of all allies fully when the character dies.  [Automatic Effect] (Reusable in 10 turns(s))

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 6300, 8565 Atk, 565, 769 Def, 468, 637 Spd, 104, 104 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Increases Attack Bar, Lacks sustain as a support Decreases attack bar by 10% + free AoE heal when dead, Squishy[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Spd/Atk%/Atk%), Despair/Nemesis (Spd/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:3.5″] [/nextpage][nextpage title=”Lumirecia” img=”11113″]
4★ Water Sylphid => Lumirecia
Slyphid Water Lumirecia Water How to get: Mystical scrolls, water scroll Awakened Bonus: Healing Breeze upgrade (Reusable in 6 turns) Leader Skill: Increases the Resistance of ally monsters with Water attribute by 50%. Skill 1: Icy Cut: Cuts the enemy with a sharp blade and inflicts Continuous Damage for 3 turns with a 30% chance.
  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +20%
Skill 2: Strong Gust: Inflicts damage on an enemy with a strong shock and puts the target’s skill on cool down. (Reusable in 4 turns(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Healing Breeze: Fully recovers the target’s HP. (Reusable in 7 turn(s))
  • Lv.2 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 9450, 12840 Atk, 323, 439 Def, 500, 681 Spd, 104, 104 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Cooldown reset, Lacks damage Can solo dragons b10 with good runes, 100% heal and tanky, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Energy x3 (Hp%/Hp%/Hp%), Energy/Endure/Focus (Hp%/Def%/Def%)[/easytable] Rating [usrlist “Dungeon:4.5” “Arena Offense:3.5” “Arena Defense:3.5” “Guild War Offense:3.5” “Guild War Defense:3.5” “ToA:4.5″] [/nextpage][nextpage title=”Acasis” img=”11112″]
4★ Wind Sylphid => Acasis
Slyphid Wind Acasis Wind How to get: Mystical scrolls, wind scroll Awakened Bonus: Strength skill: Force Field Skill 1: Windy Cut: Cuts the enemy with a sharp blade and inflicts Continuous Damage for 3 turns with a 30% chance.
  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
Skill 2: Twister: Hits all enemies with a twister and recovers the HP of all allies by 10% each. (Reusable in 3 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Force Field: Casts a shield that absorbs a certain amount of damage on all allies for 3 turns. (Reusable in 6 turn(s))
  • Lv.2 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 7020, 9555 Atk, 646, 878 Def, 339, 461 Spd, 104, 104 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Shields for dayz, Vulnerable to remove beneficial effects Has sustain, Squishy[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Swift/Energy (Spd/Hp%/Hp%), Despair/Nemesis (Spd/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:4.5” “Arena Offense:3.5” “Arena Defense:3.5” “Guild War Offense:3.5” “Guild War Defense:3.5” “ToA:4.5″] [/nextpage][nextpage title=”Mihael” img=”11111″]
4★ Light Sylphid => Mihael
Sylphid Light Mihael Light How to get: Scroll of Light and Darkness Awakened Bonus: Strengthen skill: Power-up [Blessing of the Wind +10% heal] Leader Skill: Increases the Resistance of ally monsters with Light attribute by 50%. Skill 1: Holy Cut: Cuts the enemy with a sharp blade and inflicts Continuous Damage for 3 turns with a 30% chance
  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
Skill 2: Strong Gust: Inflicts damage on an enemy with a strong shock and puts the target’s skill on cool down. (Reusable in 4 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Blessing of the Wind: Recover the HP of all allies by 30% and increases their Defense for 2 turns. (Reusable in 4 turn(s))
  • Lv.2 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 8715, 11850 Atk, 436, 593 Def, 436, 593 Spd, 104, 104 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Good sustain and tanky with AoE defense buff, Lacks damage Cooldown reset, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Swift/Energy (Spd/Hp%/Hp%), Violent/Nemesis (Spd/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:4.5” “Arena Offense:4.5” “Arena Defense:4” “Guild War Offense:4.5” “Guild War Defense:4” “ToA:4.5″] [/nextpage][nextpage title=”Icares” img=”11110″]
4★ Dark Sylphid => Icares
Sylphid Dark Icares Dark How to get: Scroll of Light and Darkness Awakened Bonus: Strengthen skill: Power-up [Dark Recovery -1 turn] Leader Skill: Increases the Resistance of ally monsters with Dark attribute by 50%. Skill 1: Dark Cut: Cuts the enemy with a sharp blade and inflicts Continuous Damage for 3 turns with a 30% chance.
  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
Skill 2: Dark Twister: Hits all enemies with a twister and recovers the HP of all allies by 10% each. (Reusable in 3 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Dark Recovery: Steals life from the enemy. The amount stolen is equivalent to 30% of your MAX HP. (Reusable in 5 turn(s))
  • Lv.2 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 7260, 9885 Atk, 581, 790 Def, 387, 527 Spd, 104, 104 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Best sustain of all slyphids, Squishy[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Swift/Energy (Spd/Hp%/Hp%), Violent/Nemesis (Spd/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:3.5” “Arena Defense:3.5” “Guild War Offense:3.5” “Guild War Defense:3.5” “ToA:4”] [/nextpage]
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