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	Comments on: Copper[Wind Living Armor] Review – The Hardest Metal in Summoner&#039;s War	</title>
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	<item>
		<title>
		By: toter_rosa_Hase		</title>
		<link>https://summonerswarskyarena.info/copper-wind-living-armor-review/#comment-4967</link>

		<dc:creator><![CDATA[toter_rosa_Hase]]></dc:creator>
		<pubDate>Mon, 25 Jan 2016 18:39:39 +0000</pubDate>
		<guid isPermaLink="false">http://summonerswarskyarena.info/?p=9735#comment-4967</guid>

					<description><![CDATA[Great guide!
I even would sugest that as long as u dont have good runes u should focus entirely on Def untill u reach the 2k mark. Your CR/CD will not help you if the base Def is too low.
Later on its most important to work with what u got.
Like u said, if u get godlike Vampire runes, they are better then okish Violent runes.
I point it out because thats the most common mistake people make. AKA the popular &quot;what runes for xy?&quot; question. Primary Stats &#062; Type of rune-set
for Example I have some good Violent runes but I use Vamp/Blade because I got far better subs on them (65%DEF, 87flat on Substats).]]></description>
			<content:encoded><![CDATA[<p>Great guide!<br />
I even would sugest that as long as u dont have good runes u should focus entirely on Def untill u reach the 2k mark. Your CR/CD will not help you if the base Def is too low.<br />
Later on its most important to work with what u got.<br />
Like u said, if u get godlike Vampire runes, they are better then okish Violent runes.<br />
I point it out because thats the most common mistake people make. AKA the popular &#8220;what runes for xy?&#8221; question. Primary Stats &gt; Type of rune-set<br />
for Example I have some good Violent runes but I use Vamp/Blade because I got far better subs on them (65%DEF, 87flat on Substats).</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Lillo		</title>
		<link>https://summonerswarskyarena.info/copper-wind-living-armor-review/#comment-4966</link>

		<dc:creator><![CDATA[Lillo]]></dc:creator>
		<pubDate>Sat, 23 Jan 2016 23:59:15 +0000</pubDate>
		<guid isPermaLink="false">http://summonerswarskyarena.info/?p=9735#comment-4966</guid>

					<description><![CDATA[Posting this not to say that you got something wrong, but for the sake of givin other cheap alternative for the low level guys since copper is one of the more summoned 3 star I know. I summoned like half a dozen and one really early in the game. Kinda like, the first one I got with 75 cristal.
There are other &quot;really cheap to skill max&quot; monster to help him survive:
for the two star we have
-Wind/water (better light) fairy help remove the debuff (and in case of the light make copper heal and invincible for 2 turn evey 4 turn if maxed)and can stun/freeze with the first skill. She just need to survive to clean the debuff. And water is one of the first monster you get. Wind is in the magic shop too.
-Konoyama (water garuda) is usefull too: awakened heal 15% and remove ALL the debuff from all the ally. Resurge moreover give immediatly  a turn on one of your monster.  Can be bought at the magic shop.
-Vagabond of all the element have armorbreak on the first skill, with the damage proportionate to the MAX hp of the vagabond himself. Light vagabond decrease the damage of all the ally of 15% but is rare. And escluded light and wind all the vagabond have a taunt skill with 80% chance. So energy/energy/energy and some accuracy and bob is you uncle. Wind is one of the first monster you get too. And sometime you see those guys in the magic shop.
for the three star
-Light inugami (belladeon) is the best one since he armorbreak debuff the  enemy, remove the buff and have a heal on hand. But. Wind inugami (ramahan) while don&#039;t heal is easy to get from the telain forest and can armorbreak and remove the debuff. And you can get water inugami from the garen forest to max the skill too.
-wind harpy can be farmed at Kabir ruins, can armorbreak for 2 turn and stun for one. And is needed for wind ninetails fusion. So better get one anyway.
-Wind griffon can be farmed at Tamor desert, armorbreak, weapontbreak, buff speed and give all your monster 30% attack bar. And I know many use him on giant B10. So, yeah. Easy to get and with long life shelf. One of the fastest monster outta here, I&#039;m told too.
-Geoffrey (fire viking) is easy enought to get since it&#039;s a 3 star, you can get him on secret dg (correct me if I&#039;m wrong here). He can armorbreak, but his really strong point is that once awakened he steal the buff from the enemy.  His wind counterpart is in the magic shop more often than not. Walter (wind viking) himself have an armorcrusher that deal damage based on his current hp situation. Good, if more rare, alternative is Jassend (dark viking) that can armorbreak and revives ally.
-Magical archer, all of them, on first skill, can debuff armorbreak if the enemy have the elemental disvantage. Simple enought to farm in secret dg and more than once I summoned a wind one with the unknow scroll.
-Fire inferno second skill armorbreak for 2 turn every 3 turn, the third stun one target and inflict continuous damage on the nearby every 4 turn. And can be farmed at Vrofagus ruin.
So if you get a copper really early in the game just get a wind inugami and a water garuda or water inugami and a wind/water fairy and you can get REALLY far away.]]></description>
			<content:encoded><![CDATA[<p>Posting this not to say that you got something wrong, but for the sake of givin other cheap alternative for the low level guys since copper is one of the more summoned 3 star I know. I summoned like half a dozen and one really early in the game. Kinda like, the first one I got with 75 cristal.<br />
There are other &#8220;really cheap to skill max&#8221; monster to help him survive:<br />
for the two star we have<br />
-Wind/water (better light) fairy help remove the debuff (and in case of the light make copper heal and invincible for 2 turn evey 4 turn if maxed)and can stun/freeze with the first skill. She just need to survive to clean the debuff. And water is one of the first monster you get. Wind is in the magic shop too.<br />
-Konoyama (water garuda) is usefull too: awakened heal 15% and remove ALL the debuff from all the ally. Resurge moreover give immediatly  a turn on one of your monster.  Can be bought at the magic shop.<br />
-Vagabond of all the element have armorbreak on the first skill, with the damage proportionate to the MAX hp of the vagabond himself. Light vagabond decrease the damage of all the ally of 15% but is rare. And escluded light and wind all the vagabond have a taunt skill with 80% chance. So energy/energy/energy and some accuracy and bob is you uncle. Wind is one of the first monster you get too. And sometime you see those guys in the magic shop.<br />
for the three star<br />
-Light inugami (belladeon) is the best one since he armorbreak debuff the  enemy, remove the buff and have a heal on hand. But. Wind inugami (ramahan) while don&#8217;t heal is easy to get from the telain forest and can armorbreak and remove the debuff. And you can get water inugami from the garen forest to max the skill too.<br />
-wind harpy can be farmed at Kabir ruins, can armorbreak for 2 turn and stun for one. And is needed for wind ninetails fusion. So better get one anyway.<br />
-Wind griffon can be farmed at Tamor desert, armorbreak, weapontbreak, buff speed and give all your monster 30% attack bar. And I know many use him on giant B10. So, yeah. Easy to get and with long life shelf. One of the fastest monster outta here, I&#8217;m told too.<br />
-Geoffrey (fire viking) is easy enought to get since it&#8217;s a 3 star, you can get him on secret dg (correct me if I&#8217;m wrong here). He can armorbreak, but his really strong point is that once awakened he steal the buff from the enemy.  His wind counterpart is in the magic shop more often than not. Walter (wind viking) himself have an armorcrusher that deal damage based on his current hp situation. Good, if more rare, alternative is Jassend (dark viking) that can armorbreak and revives ally.<br />
-Magical archer, all of them, on first skill, can debuff armorbreak if the enemy have the elemental disvantage. Simple enought to farm in secret dg and more than once I summoned a wind one with the unknow scroll.<br />
-Fire inferno second skill armorbreak for 2 turn every 3 turn, the third stun one target and inflict continuous damage on the nearby every 4 turn. And can be farmed at Vrofagus ruin.<br />
So if you get a copper really early in the game just get a wind inugami and a water garuda or water inugami and a wind/water fairy and you can get REALLY far away.</p>
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		<item>
		<title>
		By: Kienzan		</title>
		<link>https://summonerswarskyarena.info/copper-wind-living-armor-review/#comment-4965</link>

		<dc:creator><![CDATA[Kienzan]]></dc:creator>
		<pubDate>Fri, 15 Jan 2016 20:00:26 +0000</pubDate>
		<guid isPermaLink="false">http://summonerswarskyarena.info/?p=9735#comment-4965</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://summonerswarskyarena.info/copper-wind-living-armor-review/#comment-4964&quot;&gt;Simulacrum&lt;/a&gt;.

For heal it is as you say. For other types of skills like stun chance, it adds directly: 15% +10% = 25%, not 16,5%]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://summonerswarskyarena.info/copper-wind-living-armor-review/#comment-4964">Simulacrum</a>.</p>
<p>For heal it is as you say. For other types of skills like stun chance, it adds directly: 15% +10% = 25%, not 16,5%</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Simulacrum		</title>
		<link>https://summonerswarskyarena.info/copper-wind-living-armor-review/#comment-4964</link>

		<dc:creator><![CDATA[Simulacrum]]></dc:creator>
		<pubDate>Mon, 11 Jan 2016 10:34:03 +0000</pubDate>
		<guid isPermaLink="false">http://summonerswarskyarena.info/?p=9735#comment-4964</guid>

					<description><![CDATA[&quot;Pulverize deals an okay-amount of damage, but with a 50% chance to stun his target he has one of the better Standard-Attacks of the 3-star Monsters.&quot;
Sorry but isnt that wrong? Summoners War only increases the basic stats by X%. So if you skill-up &#039;Pulverize&#039; by 10% its value changes from 15% to 16,5%.
+35% of 15% means round about 20% stun chance.
The easiest way to verify this is to watch heal buffs change with a skill-up.
I verified that with the heal skills of Konamiya, Belladeon and Chasun. So why should SW change its math with other skill types. Its the same as the +33% HP leader skill of Veromos. He only raises by 33% of the basic hitpoints of a monster not of its max.hp.]]></description>
			<content:encoded><![CDATA[<p>&#8220;Pulverize deals an okay-amount of damage, but with a 50% chance to stun his target he has one of the better Standard-Attacks of the 3-star Monsters.&#8221;<br />
Sorry but isnt that wrong? Summoners War only increases the basic stats by X%. So if you skill-up &#8216;Pulverize&#8217; by 10% its value changes from 15% to 16,5%.<br />
+35% of 15% means round about 20% stun chance.<br />
The easiest way to verify this is to watch heal buffs change with a skill-up.<br />
I verified that with the heal skills of Konamiya, Belladeon and Chasun. So why should SW change its math with other skill types. Its the same as the +33% HP leader skill of Veromos. He only raises by 33% of the basic hitpoints of a monster not of its max.hp.</p>
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		<item>
		<title>
		By: somegame		</title>
		<link>https://summonerswarskyarena.info/copper-wind-living-armor-review/#comment-4963</link>

		<dc:creator><![CDATA[somegame]]></dc:creator>
		<pubDate>Sun, 10 Jan 2016 05:15:51 +0000</pubDate>
		<guid isPermaLink="false">http://summonerswarskyarena.info/?p=9735#comment-4963</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://summonerswarskyarena.info/copper-wind-living-armor-review/#comment-4961&quot;&gt;DalisDL&lt;/a&gt;.

Vampire Copper is nice if you want to use him for farming and dungeons as well as PVP but for PVP alone the set does not contribute much.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://summonerswarskyarena.info/copper-wind-living-armor-review/#comment-4961">DalisDL</a>.</p>
<p>Vampire Copper is nice if you want to use him for farming and dungeons as well as PVP but for PVP alone the set does not contribute much.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: KJen		</title>
		<link>https://summonerswarskyarena.info/copper-wind-living-armor-review/#comment-4962</link>

		<dc:creator><![CDATA[KJen]]></dc:creator>
		<pubDate>Sun, 10 Jan 2016 04:52:37 +0000</pubDate>
		<guid isPermaLink="false">http://summonerswarskyarena.info/?p=9735#comment-4962</guid>

					<description><![CDATA[vampire rune more suitable for copper as farmer in scenario map]]></description>
			<content:encoded><![CDATA[<p>vampire rune more suitable for copper as farmer in scenario map</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: DalisDL		</title>
		<link>https://summonerswarskyarena.info/copper-wind-living-armor-review/#comment-4961</link>

		<dc:creator><![CDATA[DalisDL]]></dc:creator>
		<pubDate>Sun, 10 Jan 2016 02:06:12 +0000</pubDate>
		<guid isPermaLink="false">http://summonerswarskyarena.info/?p=9735#comment-4961</guid>

					<description><![CDATA[So Vampire is not suggested on Copper? :o]]></description>
			<content:encoded><![CDATA[<p>So Vampire is not suggested on Copper? 😮</p>
]]></content:encoded>
		
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