Throws an axe and stuns the enemy for 1 turn and disturbs the enemy's HP recovery for 2 turns with an 80% chance each. The enemy defeated from this attack while you are under Berserk state cannot be revived during the battle. (Reusable in 4 turns)
Strikes the enemy with an axe. This attack will ignore all effects that resist death. Goes under [Berserk] state for 3 turns afterwards. Under Berserk state, the Defense is decreased by 30%, damage dealt to enemies is increased by 100%, Attack Speed is increased by 20% and HP is recovered by 10% of the damage dealt. (Reusable in 4 turns).
Attacks the enemy with a wrathful axe, leaving a Branding Effect for 2 turns, and increasing your Attack Bar by 50%. While under [Berserk] state, additionally decreases the enemy's Attack Bar by 50%. (Reusable in 3 turns).
Attacks the enemy 2 times, with each strike having a 75% chance to steal 1 beneficial effect from the enemy. Absorbs the Attack Bar by 50% each if you attack the enemy with no beneficial effects. Goes under [Berserk] state for 3 turns afterwards. Under Berserk state, the Defense is decreased by 30%, damage dealt to enemies is increased by 100%, Attack Speed is increased by 20% and HP is recovered by 10% of the damage dealt. (Reusable in 4 turns).
Attacks the enemy with a wrathful axe, leaving a Branding Effect for 2 turns, and increasing your Attack Bar by 50%. While under [Berserk] state, additionally decreases the enemy's Attack Bar by 50%. (Reusable in 3 turns).
Becomes possessed with unstoppable rage and attacks all enemies. Increases the Attack Power and Attack Speed of all allies for 2 turns. Goes under [Berserk] state for 3 turns afterwards. Under Berserk state, the Defense is decreased by 30%, damage dealt to enemies is increased by 100%, Attack Speed is increased by 20% and HP is recovered by 10% of the damage dealt. (Reusable in 4 turns).
Attacks the enemy with a wrathful axe, leaving a Branding Effect for 2 turns, and increasing your Attack Bar by 50%. While under [Berserk] state, additionally decreases the enemy's Attack Bar by 50%. (Reusable in 3 turns).
Attacks an enemy target, stunning it for 2 turns and depleting its Attack Bar. Goes under [Berserk] state for 3 turns afterwards. Under Berserk state, the Defense is decreased by 30%, damage dealt to enemies is increased by 100%, Attack Speed is increased by 20% and HP is recovered by 10% of the damage dealt. (Reusable in 4 turns).
Throws an axe and stuns the enemy for 1 turn and disturbs the enemy's HP recovery for 2 turns with an 80% chance each. The enemy defeated from this attack while you are under Berserk state cannot be revived during the battle. (Reusable in 4 turns)
Enrages and attacks an enemy target. You instantly recover a turn and prevent this attack from going on cooldown with a 40% chance. Goes under [Berserk] state for 3 turns afterwards. Under Berserk state, the Defense is decreased by 30%, damage dealt to enemies is increased by 100%, Attack Speed is increased by 20% and HP is recovered by 10% of the damage dealt. (Reusable in 4 turns).