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Info
ELMNT Fire
TYPE Attack
LEVEL 40
Max Stats
SPD 102
HP 8565
ATK 670
DEF 571
Awakened Stats
SPD 103
HP 9390
ATK 758
DEF 593
Leader Skill
Increases the Defense of ally monsters Guild Battles by 33%.
Penalty
Attacks the enemy with an axe to inflict 2 Continuous Damage effects for 1 turn with a 50% chance.
Multiplier: 380%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +10%
Axe of Punishment
Throws an axe and stuns the enemy for 1 turn and disturbs the enemy's HP recovery for 2 turns with an 80% chance each. The enemy defeated from this attack while you are under Berserk state cannot be revived during the battle. (Reusable in 4 turns).
Multiplier: 600%
Show Skill UpsLv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Summary Conviction
Strikes the enemy with an axe. This attack will ignore all effects that resist death. Goes under [Berserk] state for 3 turns afterwards. Under Berserk state, the MAX HP is decreased by 30%, damage dealt to enemies is increased by 100%, Attack Speed is increased by 20% and HP is recovered by 10% of the damage dealt. (Reusable in 4 turns).
Multiplier: 800%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Early Runes
Fatal / Blade(Atk%/Crit R%/Atk%)
Late Runes
Violent / Nemesis(Atk%/Crit D%/Atk%)
Tap on runes to view more information about each rune. Each Barbaric King has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Water
TYPE Attack
LEVEL 40
Max Stats
SPD 102
HP 9390
ATK 637
DEF 549
Awakened Stats
SPD 103
HP 10215
ATK 725
DEF 571
Leader Skill
Increases the HP of ally monsters Guild Battles by 33%.
Penalty
Attacks the enemy with an axe to inflict 2 Continuous Damage effects for 1 turn with a 50% chance.
Multiplier: 380%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +10%
Wrathful Attack
Attacks an enemy with a wrathful axe, leaving a Branding Effect for 2 turns, and increasing your Attack Bar by 50%. The target with the Branding Effect will receive 25% increased damage.
Multiplier: 620%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Confiscate
Attacks the enemy 2 times, with each strike having a 75% chance to steal 1 beneficial effect from the enemy. Absorbs the Attack Bar by 50% each if you attack the enemy with no beneficial effects. Goes under [Berserk] state for 3 turns afterwards. Under Berserk state, the MAX HP is decreased by 30%, damage dealt to enemies is increased by 100%, Attack Speed is increased by 20% and HP is recovered by 10% of the damage dealt. (Reusable in 4 turns).
Multiplier: 400% x2
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Early Runes
Fatal / Blade(Atk%/Crit R%/Atk%)
Late Runes
Violent / Nemesis(Atk%/Crit D%/Atk%)
Tap on runes to view more information about each rune. Each Barbaric King has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Wind
TYPE Attack
LEVEL 40
Max Stats
SPD 102
HP 9390
ATK 604
DEF 582
Awakened Stats
SPD 103
HP 10215
ATK 747
DEF 549
Leader Skill
Increases the Attack Power of ally monsters Guild Battles by 33%.
Penalty
Attacks the enemy with an axe to inflict 2 Continuous Damage effects for 1 turn with a 50% chance.
Multiplier: 380%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +10%
Wrathful Attack
Attacks an enemy with a wrathful axe, leaving a Branding Effect for 2 turns, and increasing your Attack Bar by 50%. The target with the Branding Effect will receive 25% increased damage.
Multiplier: 620%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Resentment
Becomes possessed with unstoppable rage and attacks all enemies. Increases the Attack Power and Attack Speed of all allies for 2 turns. Goes under [Berserk] state for 3 turns afterwards. Under Berserk state, the MAX HP is decreased by 30%, damage dealt to enemies is increased by 100%, Attack Speed is increased by 20% and HP is recovered by 10% of the damage dealt. (Reusable in 4 turns).
Multiplier: 210% x2
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Early Runes
Fatal / Blade(Atk%/Crit R%/Atk%)
Late Runes
Violent / Nemesis(Atk%/Crit D%/Atk%)
Tap on runes to view more information about each rune. Each Barbaric King has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Light
TYPE Attack
LEVEL 40
Max Stats
SPD 102
HP 9225
ATK 637
DEF 560
Awakened Stats
SPD 103
HP 10380
ATK 703
DEF 582
Leader Skill
Increases the Attack Speed of ally monsters Guild Battles by 24%.
Penalty
Attacks the enemy with an axe to inflict 2 Continuous Damage effects for 1 turn with a 50% chance.
Multiplier: 380%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +10%
Wrathful Attack
Attacks an enemy with a wrathful axe, leaving a Branding Effect for 2 turns, and increasing your Attack Bar by 50%. The target with the Branding Effect will receive 25% increased damage.
Multiplier: 620%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Confine
Attacks an enemy target, depleting its Attack Bar and stunning it for 2 turns. Goes under [Berserk] state for 3 turns afterwards. Under Berserk state, the MAX HP is decreased by 30%, damage dealt to enemies is increased by 100%, Attack Speed is increased by 20% and HP is recovered by 10% of the damage dealt. (Reusable in 4 turns).
Multiplier: 740%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Early Runes
Fatal / Blade(Atk%/Crit R%/Atk%)
Late Runes
Violent / Nemesis(Atk%/Crit D%/Atk%)
Tap on runes to view more information about each rune. Each Barbaric King has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Dark
TYPE Attack
LEVEL 40
Max Stats
SPD 102
HP 8400
ATK 681
DEF 571
Awakened Stats
SPD 103
HP 9555
ATK 769
DEF 571
Leader Skill
Increases the Resistance of ally monsters Guild Battles by 40%.
Penalty
Attacks the enemy with an axe to inflict 2 Continuous Damage effects for 1 turn with a 50% chance.
Multiplier: 380%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +10%
Axe of Punishment
Throws an axe and stuns the enemy for 1 turn and disturbs the enemy's HP recovery for 2 turns with an 80% chance each. The enemy defeated from this attack while you are under Berserk state cannot be revived during the battle. (Reusable in 4 turns).
Multiplier: 600%
Show Skill UpsLv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Frenzy
Enrages and attacks an enemy target. You instantly recover a turn and prevent this attack from going on cooldown with a 40% chance. Goes under [Berserk] state for 3 turns afterwards. Under Berserk state, the MAX HP is decreased by 30%, damage dealt to enemies is increased by 100%, Attack Speed is increased by 20% and HP is recovered by 10% of the damage dealt. (Reusable in 4 turns).
Multiplier: 380% x2
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Early Runes
Fatal / Blade(Atk%/Crit R%/Atk%)
Late Runes
Violent / Nemesis(Atk%/Atk%/Atk%)
Tap on runes to view more information about each rune. Each Barbaric King has it's own detailed review page that you can view by tapping on 'View Full Review'.