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Beetle Guardian

Beetle Guardian consists of 5 natural 5 star monsters.

 
 
 
 
 
Fire

Tityus

     

Info

ELMNT Fire

TYPE Defense

LEVEL 40

Max Stats

SPD 101

HP 10545

ATK 527

DEF 747

Awakened Stats

SPD 102

HP 11205

ATK 571

DEF 823

Leader Skill
Increase the Defense of ally monsters with Fire attribute by 50%
Horn of Gaia
Attacks the enemy to remove 1 beneficial effect with a 50% chance. This attack will deal more damage according to your Defense.
Multiplier: 1.8*{ATK} + 2.7*{DEF}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +20%

Majestic Tide
Recovers your HP by 20% and attacks all enemies to deal damage proportionate to your Defense and provokes them for 1 turn with a 50% chance. (Reusable in 4 turns).
Multiplier: 3.6*{DEF}
  Show Skill Ups

Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +20%
Cooltime Turn -1

Last Stand (Passive)
Grants Endure for 1 turn on the ally that takes fatal damage from an attack that ignores Defense. This effect is only activated once per turn. [Automatic Effect]
Water

Gideon

     

Info

ELMNT Water

TYPE Defense

LEVEL 40

Max Stats

SPD 101

HP 10380

ATK 516

DEF 769

Awakened Stats

SPD 102

HP 11040

ATK 560

DEF 845

Leader Skill
Increase the Defense of ally monsters with Water attribute by 50%
Horn of Gaia
Attacks the enemy to remove 1 beneficial effect with a 50% chance. This attack will deal more damage according to your Defense.
Multiplier: 1.8*{ATK} + 2.7*{DEF}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +20%

Aegis Cry
Increases the Defense of all allies for 2 turns and goes under the Threat state while enemies attack with a single-target skill 2 times. Enemies excluding the boss can only attack the target under the Threat state when using an attack skill. (Reusable in 5 turns).
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -1

Aegis Shell (Passive)
Decreases the damage that all allies receive by up to 35% and increases the damage you deal to enemies by up to 100% in proportion to your Defense. [Automatic Effect]
Wind

Elephas

     

Info

ELMNT Wind

TYPE Defense

LEVEL 40

Max Stats

SPD 101

HP 10710

ATK 538

DEF 725

Awakened Stats

SPD 102

HP 11370

ATK 571

DEF 812

Leader Skill
Increase the Defense of ally monsters with Wind attribute by 50%
Horn of Gaia
Attacks the enemy to remove 1 beneficial effect with a 50% chance. This attack will deal more damage according to your Defense.
Multiplier: 1.8*{ATK} + 2.7*{DEF}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +20%

Majestic Tide
Recovers your HP by 20% and attacks all enemies to deal damage proportionate to your Defense and provokes them for 1 turn with a 50% chance. (Reusable in 4 turns).
Multiplier: 3.6*{DEF}
  Show Skill Ups

Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +20%
Cooltime Turn -1

Eternal Carapace
Increases the Attack Power of all allies for 2 turns and defends all allies excluding yourself for 1 turn. Receives half of the damage inflicted on the defended target while making the damage 0 for the defended target and counterattacks the enemy target. (Reusable in 4 turns).
  Show Skill Ups

Cooltime Turn -1

Light

Hyllus

     

Info

ELMNT Light

TYPE Defense

LEVEL 40

Max Stats

SPD 101

HP 10050

ATK 527

DEF 780

Awakened Stats

SPD 102

HP 10875

ATK 560

DEF 856

Leader Skill
Increase the Defense of ally monsters with Light attribute by 50%
Horn of Gaia
Attacks the enemy to remove 1 beneficial effect with a 50% chance. This attack will deal more damage according to your Defense.
Multiplier: 1.8*{ATK} + 2.7*{DEF}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +20%

Majestic Tide
Recovers your HP by 20% and attacks all enemies to deal damage proportionate to your Defense and provokes them for 1 turn with a 50% chance. (Reusable in 4 turns).
Multiplier: 3.6*{DEF}
  Show Skill Ups

Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +20%
Cooltime Turn -1

Guardian's Duty (Passive)
Counterattacks a random enemy when you are attacked by the enemy. Decreases the target's Defense for 2 turns when counterattacking with the [Guardian's Duty] effect. [Automatic Effect]
Dark

Actaeon

     

Info

ELMNT Dark

TYPE Defense

LEVEL 40

Max Stats

SPD 101

HP 10050

ATK 516

DEF 790

Awakened Stats

SPD 102

HP 10710

ATK 549

DEF 878

Leader Skill
Increase the Defense of ally monsters with Dark attribute by 50%
Horn of Gaia
Attacks the enemy to remove 1 beneficial effect with a 50% chance. This attack will deal more damage according to your Defense.
Multiplier: 1.8*{ATK} + 2.7*{DEF}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +20%

Aegis Cry
Increases the Defense of all allies for 2 turns and goes under the Threat state while enemies attack with a single-target skill 2 times. Enemies excluding the boss can only attack the target under the Threat state when using an attack skill. (Reusable in 5 turns).
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -

Horn of the Ancient Beetle
Attacks all enemies 2 times to deal damage proportionate to your Defense. Each hit leaves a Branding effect for 2 turns and increases their cooldown time by 1 turn with a 50% chance. (Reusable in 5 turns).
Multiplier: 2.5*{DEF} x2
  Show Skill Ups

Damage +20%
Effect Rate +20%
Cooltime Turn -1