Info
ELMNT Fire
TYPE Defense
LEVEL 40
Max Stats
SPD 101
HP 10545
ATK 527
DEF 747
Awakened Stats
SPD 102
HP 11205
ATK 571
DEF 823
Leader Skill
Increase the Defense of ally monsters with Fire attribute by 50%
Horn of Gaia
Attacks the enemy to remove 1 beneficial effect with a 50% chance. This attack will deal more damage according to your Defense.
Multiplier: 1.8*{ATK} + 2.7*{DEF}
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +20%
Majestic Tide
Recovers your HP by 20% and attacks all enemies to deal damage proportionate to your Defense and provokes them for 1 turn with a 50% chance. (Reusable in 4 turns).
Multiplier: 3.6*{DEF}
Show Skill UpsDamage +5%
Effect Rate +10%
Damage +15%
Effect Rate +20%
Cooltime Turn -1
Last Stand (Passive)
Grants Endure for 1 turn on the ally that takes fatal damage from an attack that ignores Defense. This effect is only activated once per turn. [Automatic Effect]
Info
ELMNT Water
TYPE Defense
LEVEL 40
Max Stats
SPD 101
HP 10380
ATK 516
DEF 769
Awakened Stats
SPD 102
HP 11040
ATK 560
DEF 845
Leader Skill
Increase the Defense of ally monsters with Water attribute by 50%
Horn of Gaia
Attacks the enemy to remove 1 beneficial effect with a 50% chance. This attack will deal more damage according to your Defense.
Multiplier: 1.8*{ATK} + 2.7*{DEF}
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +20%
Aegis Cry
Increases the Defense of all allies for 2 turns and goes under the Threat state while enemies attack with a single-target skill 2 times. Enemies excluding the boss can only attack the target under the Threat state when using an attack skill. (Reusable in 5 turns).
Show Skill UpsCooltime Turn -1
Cooltime Turn -1
Aegis Shell (Passive)
Decreases the damage that all allies receive by up to 35% and increases the damage you deal to enemies by up to 100% in proportion to your Defense. [Automatic Effect]
Info
ELMNT Wind
TYPE Defense
LEVEL 40
Max Stats
SPD 101
HP 10710
ATK 538
DEF 725
Awakened Stats
SPD 102
HP 11370
ATK 571
DEF 812
Leader Skill
Increase the Defense of ally monsters with Wind attribute by 50%
Horn of Gaia
Attacks the enemy to remove 1 beneficial effect with a 50% chance. This attack will deal more damage according to your Defense.
Multiplier: 1.8*{ATK} + 2.7*{DEF}
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +20%
Majestic Tide
Recovers your HP by 20% and attacks all enemies to deal damage proportionate to your Defense and provokes them for 1 turn with a 50% chance. (Reusable in 4 turns).
Multiplier: 3.6*{DEF}
Show Skill UpsDamage +5%
Effect Rate +10%
Damage +15%
Effect Rate +20%
Cooltime Turn -1
Eternal Carapace
Increases the Attack Power of all allies for 2 turns and defends all allies excluding yourself for 1 turn. Receives half of the damage inflicted on the defended target while making the damage 0 for the defended target and counterattacks the enemy target. (Reusable in 4 turns).
Show Skill UpsCooltime Turn -1
Info
ELMNT Light
TYPE Defense
LEVEL 40
Max Stats
SPD 101
HP 10050
ATK 527
DEF 780
Awakened Stats
SPD 102
HP 10875
ATK 560
DEF 856
Leader Skill
Increase the Defense of ally monsters with Light attribute by 50%
Horn of Gaia
Attacks the enemy to remove 1 beneficial effect with a 50% chance. This attack will deal more damage according to your Defense.
Multiplier: 1.8*{ATK} + 2.7*{DEF}
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +20%
Majestic Tide
Recovers your HP by 20% and attacks all enemies to deal damage proportionate to your Defense and provokes them for 1 turn with a 50% chance. (Reusable in 4 turns).
Multiplier: 3.6*{DEF}
Show Skill UpsDamage +5%
Effect Rate +10%
Damage +15%
Effect Rate +20%
Cooltime Turn -1
Guardian's Duty (Passive)
Counterattacks a random enemy when you are attacked by the enemy. Decreases the target's Defense for 2 turns when counterattacking with the [Guardian's Duty] effect. [Automatic Effect]
Info
ELMNT Dark
TYPE Defense
LEVEL 40
Max Stats
SPD 101
HP 10050
ATK 516
DEF 790
Awakened Stats
SPD 102
HP 10710
ATK 549
DEF 878
Leader Skill
Increase the Defense of ally monsters with Dark attribute by 50%
Horn of Gaia
Attacks the enemy to remove 1 beneficial effect with a 50% chance. This attack will deal more damage according to your Defense.
Multiplier: 1.8*{ATK} + 2.7*{DEF}
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +20%
Aegis Cry
Increases the Defense of all allies for 2 turns and goes under the Threat state while enemies attack with a single-target skill 2 times. Enemies excluding the boss can only attack the target under the Threat state when using an attack skill. (Reusable in 5 turns).
Show Skill UpsCooltime Turn -1
Cooltime Turn -
Horn of the Ancient Beetle
Attacks all enemies 2 times to deal damage proportionate to your Defense. Each hit leaves a Branding effect for 2 turns and increases their cooldown time by 1 turn with a 50% chance. (Reusable in 5 turns).
Multiplier: 2.5*{DEF} x2
Show Skill UpsDamage +20%
Effect Rate +20%
Cooltime Turn -1