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Brownie Magician

Brownie Magician consists of 5 natural 4 star monsters.

 
 
 
 
 

Info

ELMNT Fire

TYPE Support

LEVEL 40

Max Stats

SPD 105

HP 9390

ATK 582

DEF 604

Awakened Stats

SPD 106

HP 10050

ATK 659

DEF 648

Awakened
Leader Skill
Increases the HP of ally monsters by 25%.
Run Run
Bounces towards the enemy to attack and gets another turn with a 20% chance.
Multiplier: 3.0*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +10%
Damage +10%

Fly Fly
Attacks all enemies with giant orbs to decrease their Defense for 1 turn and then gains another turn with a 20% chance. This attack won't land as a Glancing Hit. (Reusable in 4 turns).
Multiplier: 2.7*{ATK}
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1

Whistle
Blows a whistle to recover 30% of the Attack Bar of all allies, increases their Attack Speed for 1 turn and grants Immunity for 2 turns. Grants either Increase ATK or Increase DEF for 1 turn afterwards. (Reusable in 5 turns).
  Show Skill Ups

Cooltime Turn -1

Info

ELMNT Water

TYPE Support

LEVEL

Max Stats

SPD 105

HP 9225

ATK 582

DEF 615

Awakened Stats

SPD 106

HP 10215

ATK 637

DEF 659

Awakened
Leader Skill
Increases the Defense of ally monsters by 25%.
Run Run
Bounces towards the enemy to attack and gets another turn with a 20% chance.
Multiplier: 3.0*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +10%
Damage +10%

Fly Fly
Attacks all enemies with giant orbs to decrease their Defense for 1 turn and then gains another turn with a 20% chance. This attack won't land as a Glancing Hit. (Reusable in 4 turns).
Multiplier: 2.7*{ATK}
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1

Harmless Prank
Randomly selects an enemy 4 times to grant one of the following effects: remove 2 beneficial effects, stun, decrease Defense, or disturb HP recovery. Additionally, the Attack Bar of all allies will be increased by 30%. (Reusable in 5 turns).
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -1

Info

ELMNT Wind

TYPE Attack

LEVEL 40

Max Stats

SPD 105

HP 9060

ATK 593

DEF 615

Awakened Stats

SPD 106

HP 9555

ATK 747

DEF 593

Awakened
Leader Skill
Increases the Accuracy of ally monsters by 30%.
Run Run
Bounces towards the enemy to attack and gets another turn with a 20% chance.
Multiplier: 3.0*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +10%
Damage +10%

Fever Time
Increases the Attack Power and critical rate of all allies for 2 turns. Gains another turn with a 20% chance afterwards. (Reusable in 4 turns).
  Show Skill Ups

Cooltime Turn -1

Unexpected Exposure
Attacks all enemies and removes beneficial effects of the enemies. Gains a turn instantly if you succeed in removing beneficial effects. (Reusable in 5 turns).
Multiplier: 3.2*{ATK}
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1

Info

ELMNT Light

TYPE Attack

LEVEL 40

Max Stats

SPD 105

HP 8730

ATK 615

DEF 615

Awakened Stats

SPD 106

HP 9225

ATK 780

DEF 582

Awakened
Leader Skill
Increases the Attack Speed of ally monsters by 19%.
Run Run
Bounces towards the enemy to attack and gets another turn with a 20% chance
Multiplier: 3.0*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +10%
Damage +10%

Fly Fly
Attacks all enemies with giant orbs to decrease their Defense for 1 turn and then gains another turn with a 20% chance. This attack won't land as a Glancing Hit. (Reusable in 4 turns).
Multiplier: 2.7*{ATK}
  Show Skill Ups

amage +10%
Damage +10%
Damage +10%
Cooltime Turn -1

Small Grudge (Passive)
Removes 1 beneficial effect granted on the enemy when attacking. Increases the damage by 100% if your HP condition is worse than the enemy's HP condition.[Automatic Effect]

Info

ELMNT Dark

TYPE Support

LEVEL 40

Max Stats

SPD 105

HP 8895

ATK 593

DEF 626

Awakened Stats

SPD 106

HP 10050

ATK 681

DEF 626

Awakened
Leader Skill
Increases the Critical Rate of ally monsters by 19%.
Run Run
Bounces towards the enemy to attack and gets another turn with a 20% chance.
Multiplier: 3.0*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +10%
Damage +10%

Fever Time
Increases the Attack Power and critical rate of all allies for 2 turns. Gains another turn with a 20% chance afterwards. (Reusable in 4 turns).
  Show Skill Ups

Cooltime Turn -1

Kindness Gone Wrong
Attacks all enemies to remove the harmful effect and beneficial effect on the enemies with an 80% chance. Each enemy is put to sleep for the number of turns equal to the number of effects removed. (Reusable in 5 turns).
Multiplier: 4.2*{ATK}
  Show Skill Ups

Damage +10%
Damage +10%
Cooltime Turn -1