Info
ELMNT Fire
TYPE Attack
LEVEL 40
Max Stats
SPD 101
HP 7740
ATK 615
DEF 516
Awakened Stats
SPD 102
HP 8895
ATK 703
DEF 516
Leader Skill
Increases the Attack Power of ally monsters in the Arena by 21%.
Cross Fire
Shoots 3 projectiles, with each projectile having a 30% chance to slow Attack Speed for 2 turns.
Multiplier: 1.34*{ATK} x3
Show Skill UpsDamage +5%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Defeat Wild Dog
Attacks the surrounding enemies 2 times and removes beneficial effects granted on the enemies with a 50% chance each and inflicts Continuous Damage for 2 turns with a 100% chance each. (Reusable in 4 turns).
Multiplier: 1.65*{ATK} x2
Show Skill UpsDamage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Explosive Bullet
Attacks the enemy with an explosive bullet and stuns the target with a 50% chance. Afterwards, attacks all enemies and stuns them with a 50% chance. (Reusable in 5 turns)
Multiplier: 3.9*{ATK}
Show Skill UpsHarmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Cooltime Turn -1
Info
ELMNT Water
TYPE Attack
LEVEL 40
Max Stats
SPD 101
HP 7575
ATK 637
DEF 505
Awakened Stats
SPD 102
HP 8400
ATK 747
DEF 505
Leader Skill
Increases the Attack Power of ally monsters in the Dungeons by 21%.
Cross Fire
Shoots 3 projectiles, with each projectile having a 30% chance to slow Attack Speed for 2 turns.
Multiplier: 1.34*{ATK} x3
Show Skill UpsDamage +5%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Defeat Wild Dog
Attacks the surrounding enemies 2 times and removes beneficial effects granted on the enemies with a 50% chance each and inflicts Continuous Damage for 2 turns with a 100% chance each. (Reusable in 4 turns).
Multiplier: 1.65*{ATK} x2
Show Skill UpsDamage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Quick Fire
Shoots the enemy with lightning speed 6 times. Each shot has a 75% chance to inflict Continuous Damage for 1 turn. (Reusable in 5 turns).
Multiplier: 1.4*{ATK} x6
Show Skill UpsDamage +10%
Damage +10%
Damage +10%
Harmful Effect Rate +15%
Cooltime Turn -1
Info
ELMNT Wind
TYPE Attack
LEVEL 40
Max Stats
SPD 101
HP 7410
ATK 626
DEF 527
Awakened Stats
SPD 117
HP 8400
ATK 725
DEF 527
Cross Fire
Shoots 3 projectiles, with each projectile having a 30% chance to slow Attack Speed for 2 turns.
Multiplier: 1.34*{ATK} x3
Show Skill UpsDamage +5%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Silver-plated Bullet
Attacks the enemy 2 times with holy bullets. Each attack has a 60% chance to remove one beneficial effect and disturb the HP recovery for 2 turns. (Reusable in 4 turns).
Multiplier: 3.0*{ATK} x2
Show Skill UpsHarmful Effect Rate +5%
Damage +10%
Harmful Effect Rate +10%
Damage +15%
Cooltime Turn -1
Whirlwind Shot
Rides a typhoon to attack all enemies. Critical Hits will decrease the target's Attack Bar by 15%. (Reusable in 5 turns)
Multiplier: 1.65*{ATK} x3
Show Skill UpsDamage +10%
Damage +10%
Damage +10%
Cooltime Turn -1
Info
ELMNT Light
TYPE Attack
LEVEL 40
Max Stats
SPD 101
HP 7905
ATK 604
DEF 516
Awakened Stats
SPD 102
HP 9225
ATK 681
DEF 516
Leader Skill
Increases the Attack Power of ally monsters by 18%.
Cross Fire
Shoots 3 projectiles, with each projectile having a 30% chance to slow Attack Speed for 2 turns.
Multiplier: 1.34*{ATK} x3
Show Skill UpsDamage +5%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Silver-plated Bullet
Attacks the enemy 2 times with holy bullets. Each attack has a 60% chance to remove one beneficial effect and disturb the HP recovery for 2 turns. (Reusable in 4 turns).
Multiplier: 3.0*{ATK} x2
Show Skill UpsHarmful Effect Rate +5%
Damage +10%
Harmful Effect Rate +10%
Damage +15%
Cooltime Turn -1
Chaser (Passive)
Decreases the enemy's Attack Bar by 20% with each attack and weakens the enemy's defense for 1 turn with a 75% chance. [Automatic Effect]
Info
ELMNT Dark
TYPE Attack
LEVEL 40
Max Stats
SPD 101
HP 7740
ATK 659
DEF 472
Awakened Stats
SPD 102
HP 8565
ATK 769
DEF 472
Leader Skill
Increases the Attack Power of ally monsters by 18%.
Cross Fire
Shoots 3 projectiles, with each projectile having a 30% chance to slow Attack Speed for 2 turns.
Multiplier: 1.34*{ATK} x3
Show Skill UpsDamage +5%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Defeat Wild Dog
Attacks the surrounding enemies 2 times and removes beneficial effects granted on the enemies with a 50% chance each and inflicts Continuous Damage for 2 turns with a 100% chance each. (Reusable in 4 turns).
Multiplier: 1.65*{ATK} x2
Show Skill UpsDamage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Devil’s Bullet
Attacks the enemy with a forbidden bullet and inflicts damage that ignores all damage reduction effects. Increases your critical damage by 50% when you land a Critical Hit. (Reusable in 4 turns)
Multiplier: 4.0*{ATK}
Show Skill UpsDamage +10%
Damage +10%
Damage +10%
Cooltime Turn -1