Death Knight

Death Knight consists of 5 natural 4 star monsters.

 
 
 
 
 

Info

ELMNT Fire

TYPE HP

LEVEL 40

Max Stats

SPD 100

HP 10380

ATK 549

DEF 571

Awakened Stats

SPD 101

HP 11700

ATK 604

DEF 593

Leader Skill
Increases the Defense of ally monsters by 25%.
Deadly Blow
Unleashes a fatal blow on an enemy, disturbing the target's HP recovery for 2 turns with a 50% chance.
Multiplier: 400%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%

Deadly Wave
Inflicts damage proportionate to your HP to all enemies and weakens their Attack Power for 2 turns with a 75% chance on each target. (Reusable in 4 turns)
Multiplier: 20%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

Extortion
Drains life from a targeted enemy. The stolen HP is equivalent to 30% of your MAX HP (Reusable in 6 turns)
Multiplier: 30%

Early Runes

3x Energy(Hp%/Hp%/Hp%)

Hp%
Hp%
Hp%

Late Runes

Violent / Revenge(Hp%/Hp%/Hp%)

Hp%
Hp%
Hp%

Tap on runes to view more information about each rune. Each Death Knight has it's own detailed review page that you can view by tapping on 'View Full Review'.

Info

ELMNT Water

TYPE Support

LEVEL 40

Max Stats

SPD 100

HP 9060

ATK 604

DEF 604

Awakened Stats

SPD 101

HP 9885

ATK 659

DEF 659

Leader Skill
Increases the Defense of ally monsters by 25%.
Deadly Blow
Unleashes a fatal blow on an enemy, disturbing the target's HP recovery for 2 turns with a 50% chance.
Multiplier: 400%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%

Check and Destroy
Attacks the enemy 2 times and weakens the Attack Power and the Defense for 2 turns with a 75% chance with each attack. This attack will deal more damage according to your MAX HP. (Reusable in 3 turns)
Multiplier: (100%+14%) x2
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%

Decline
Protects all allies from death for 1 turn. Removes all harmful effects and gains immunity for 2 turns. (Reusable in 6 turns)
  Show Skill Ups

Lv.2 Cooltime Turn -1

Early Runes

3x Energy(Hp%/Hp%/Hp%)

Hp%
Hp%
Hp%

Late Runes

Violent / Revenge(Hp%/Hp%/Hp%)

Hp%
Hp%
Hp%

Tap on runes to view more information about each rune. Each Death Knight has it's own detailed review page that you can view by tapping on 'View Full Review'.

Info

ELMNT Wind

TYPE HP

LEVEL 40

Max Stats

SPD 100

HP 11040

ATK 527

DEF 549

Awakened Stats

SPD 116

HP 12840

ATK 527

DEF 593

Leader Skill
Increases the Resistance of ally monsters by 30%.
Deadly Blow
Unleashes a fatal blow on an enemy, disturbing the target's HP recovery for 2 turns with a 50% chance.
Multiplier: 400%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%

Deadly Wave
Inflicts damage proportionate to your HP to all enemies and weakens their Attack Power for 2 turns with a 75% chance on each target. (Reusable in 4 turns)
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

Supply
Revives a dead ally and evens out the HP ratio of all allies. (Reusable in 8 turns)
  Show Skill Ups

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Early Runes

3x Energy(Hp%/Hp%/Hp%)

Hp%
Hp%
Hp%

Late Runes

Despair / Revenge(Hp%/Hp%/Hp%)

Hp%
Hp%
Hp%

Tap on runes to view more information about each rune. Each Death Knight has it's own detailed review page that you can view by tapping on 'View Full Review'.

Info

ELMNT Light

TYPE Attack

LEVEL 40

Max Stats

SPD 100

HP 8895

ATK 692

DEF 527

Awakened Stats

SPD 101

HP 9720

ATK 769

DEF 560

Leader Skill
Increases the Attack Speed of ally monsters by 19%.
Deadly Blow
Unleashes a fatal blow on an enemy, disturbing the target's HP recovery for 2 turns with a 50% chance.
Multiplier: 400%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%

Deadly Wave
Inflicts damage proportionate to your HP to all enemies and weakens their Attack Power for 2 turns with a 75% chance on each target. (Reusable in 4 turns)
Multiplier: 20%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

Trade
Attacks an enemy, reviving 1 ally Monster with 30% of HP if the enemy is eliminated by this attack. If there is no revivable ally on the field, all allies will receive a damage absorbing shield for 2 turns. The amount of absorption differs according to your Monster's level. (Reusable in 5 turns)
Multiplier: 820% (120x Lv)
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Early Runes

Fatal / Blade(Atk%/Atk%/Atk%)

Atk%
Atk%
Atk%

Late Runes

Violent / Revenge(Atk%/Crit D%/Atk%)

Atk%
Crit D%
Atk%

Tap on runes to view more information about each rune. Each Death Knight has it's own detailed review page that you can view by tapping on 'View Full Review'.

Info

ELMNT Dark

TYPE Attack

LEVEL 40

Max Stats

SPD 100

HP 9060

ATK 593

DEF 615

Awakened Stats

SPD 101

HP 9885

ATK 637

DEF 681

Leader Skill
Increases the Resistance of ally monsters by 30%.
Deadly Blow
Unleashes a fatal blow on an enemy, disturbing the target's HP recovery for 2 turns with a 50% chance.
Multiplier: 400%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%

Check and Destroy
Attacks the enemy 2 times and weakens the Attack Power and the Defense for 2 turns with a 75% chance with each attack. This attack will deal more damage according to your MAX HP. (Reusable in 3 turns)
Multiplier: (100%+14%) x2
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%

Control (Passive)
Decreases the chances of receiving a Critical Hit by 50% and reduces the damage that other allies receive by 15%. Doesn't stack up with other damage reduction effects. [Automatic Effect]

Early Runes

Swift / Energy(Spd/Hp%/Hp%)

Spd
Hp%
Hp%

Late Runes

Violent / Revenge(Spd/Hp%/Hp%)

Spd
Hp%
Hp%

Tap on runes to view more information about each rune. Each Death Knight has it's own detailed review page that you can view by tapping on 'View Full Review'.

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