Inflicts damage proportionate to your HP to all enemies and weakens their Attack Power for 2 turns with a 75% chance on each target. In addition, recovers the HP of 2 allies with the lowest HP by 10% of your MAX HP. (Reusable in 3 turns).
Attacks the enemy to steal the enemy's HP that's equivalent to 30% of your MAX HP and disturbs the target's HP recovery for 2 turns. In addition, destroys the enemy's MAX HP by 50% of the damage. The cooldown time of [Extortion] will reset if an enemy dies from this attack. (Reusable in 5 turns).
Attacks the enemy 2 times and weakens the Attack Power and the Defense for 2 turns with a 75% chance with each attack. This attack will deal more damage according to your MAX HP. (Reusable in 2 turns).
Removes harmful effects granted on all allies and grants Endure effect for 1 turn. In addition, grants Immunity and HP recovery effect for 2 turns. (Reusable in 5 turns).
Inflicts damage proportionate to your HP to all enemies and weakens their Attack Power for 2 turns with a 75% chance on each target. In addition, recovers the HP of 2 allies with the lowest HP by 10% of your MAX HP. (Reusable in 3 turns).
Inflicts damage proportionate to your HP to all enemies and weakens their Attack Power for 2 turns with a 75% chance on each target. In addition, recovers the HP of 2 allies with the lowest HP by 10% of your MAX HP. (Reusable in 3 turns).
Changes the HP ratio and harmful effects with the enemy target (boss excluded) and the ally with the worst HP condition and increases the Attack Bar of all allies by 20%. (Reusable in 5 turns).
Multiplier: 180.0*{Attacker's Level}
Show Skill Ups
Attack Bar Recovery +5%
Attack Bar Recovery +5%
Attack Bar Recovery +5%
Cooltime Turn -1
Attacks the enemy 2 times and weakens the Attack Power and the Defense for 2 turns with a 75% chance with each attack. This attack will deal more damage according to your MAX HP. (Reusable in 2 turns).
Decreases the chances of receiving a Critical Hit by 50%, reduces the damage received from Light attribute by 50%, and reduces the damage that other allies receive by 15%. This effect doesn't accumulate with other damage reduction effect skills. [Automatic Effect]