Increase the Accuracy of ally monsters in the Arena by 55%
Sword of Destruction
Decreases the current HP of the enemy with the best HP status (Boss excluded) by 10%, and attacks the enemy target to inflict damage that's proportionate to the reduced HP.
Multiplier: 3.7*{ATK}
Show Skill Ups
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Devil's Bargain
Absorbs all other allies' HP by 10% to attack all enemies dealing damage that's proportionate to the absorbed HP. Recovers the Attack Bar of all allies by 20% afterwards. (Reusable in 5 turns).
Always perform an attack that has an attribute advantage on all enemies. Blocks all enemies (boss excluded) from removing harmful effects for 2 turns. Inflicts Continuous Damage that can't be resisted by the number proportional to the damage dealt for 2 turns. (Reusable in 5 turns).
Increase the Resistance of ally monsters in the Arena by 55%
Sword of Destruction
Decreases the current HP of the enemy with the best HP status (Boss excluded) by 10%, and attacks the enemy target to inflict damage that's proportionate to the reduced HP.
Multiplier: 3.7*{ATK}
Show Skill Ups
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Madness Judgement
Consumes half of your current HP to attack the enemy target. This attack will ignore a portion of the enemy's Defense as your HP status worsens. (Reusable in 5 turns).
Glancing hit does not occur when you attack. If allies and enemies act for 12 turns when you are dead, you will revive with little HP and then gain a turn instantly. [Automatic Effect]
Increase the HP of ally monsters in the Arena by 44%
Sword of Destruction
Decreases the current HP of the enemy with the best HP status (Boss excluded) by 10%, and attacks the enemy target to inflict damage that's proportionate to the reduced HP.
Multiplier: 3.7*{ATK}
Show Skill Ups
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Devil's Bargain
Absorbs all other allies' HP by 10% to attack all enemies dealing damage that's proportionate to the absorbed HP. Recovers the Attack Bar of all allies by 20% afterwards. (Reusable in 5 turns).
No one except for the boss can be revived while you are on the battlefield. In addition, the damage you inflict on enemies will be increased by 20% each when an enemy or ally dies (accumulates up to 5 times). In addition, creates a shield that's equivalent to 15% of your MAX HP for 2 turns if you attack an enemy on your turn. [Automatic Effect]
Increase the Defense of ally monsters in the Arena by 44%
Sword of Destruction
Decreases the current HP of the enemy with the best HP status (Boss excluded) by 10%, and attacks the enemy target to inflict damage that's proportionate to the reduced HP.
Multiplier: 3.7*{ATK}
Show Skill Ups
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Devil's Bargain
Absorbs all other allies' HP by 10% to attack all enemies dealing damage that's proportionate to the absorbed HP. Recovers the Attack Bar of all allies by 20% afterwards. (Reusable in 5 turns).
The Attack Bar of all allies will be increased by the proportion to the damage dealt, and the damage they deal on enemies will be increased by 50% at the most whenever all enemies and allies on the battlefield receive damage. [Automatic Effect]
Increase the Attack Power of ally monsters in the Arena by 44%
Sword of Destruction
Decreases the current HP of the enemy with the best HP status (Boss excluded) by 10%, and attacks the enemy target to inflict damage that's proportionate to the reduced HP.
Multiplier: 3.7*{ATK}
Show Skill Ups
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Madness Judgement
Consumes half of your current HP to attack the enemy target. This attack will ignore a portion of the enemy's Defense as your HP status worsens. (Reusable in 5 turns).
If you kill an enemy with your attack, you will revive one of dead allies with HP that's the same amount of the damage you dealt on the enemy target. If other ally dies when you are dead, you will be revived with little HP and 100% Attack Bar. [Automatic Effect] (Reusable in 5 turns).