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Demon

Demon consists of 5 natural 5 star monsters.

 
 
 
 
 
Fire

Bael

     

Info

ELMNT Fire

TYPE Attack

LEVEL 40

Max Stats

SPD 103

HP 9720

ATK 758

DEF 571

Awakened Stats

SPD 104

HP 10215

ATK 856

DEF 604

Leader Skill
Increase the Accuracy of ally monsters in the Arena by 55%.
Sword of Destruction
Decreases the current HP of the enemy with the best HP status (Boss excluded) by 10%, and attacks the enemy target to inflict damage that's proportionate to the reduced HP.
Multiplier: 370%
  Show Skill Ups

Damage +5%
Damage +5%
Damage +10%
Damage +10%

Devil's Bargain
Absorbs all other allies' HP by 10% to attack all enemies dealing damage that's proportionate to the absorbed HP. Recovers the Attack Bar of all allies by 20% afterwards. (Reusable in 5 turns).
Multiplier: 340%
  Show Skill Ups

Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Damage +10%
Cooltime Turn -1

Flames of Hell
Always perform an attack that has an attribute advantage on all enemies. Blocks all enemies (boss excluded) from removing harmful effects for 1 turn. Inflicts Continuous Damage that can't be resisted by the number proportional to the damage dealt for 2 turns. (Reusable in 5 turns).
Multiplier: 460%
  Show Skill Ups

Damage +10%
Damage +15%
Cooltime Turn -1

Early Runes

Fatal / Blade(ATK%/ATK%/ATK%)

ATK%
ATK%
ATK%

Late Runes

Rage / Will(SPD/CRIT DMG%/ATK%)

SPD
CRIT DMG%
ATK%

Tap on runes to view more information about each rune. Each Demon has it's own detailed review page that you can view by tapping on 'View Full Review'.

Water

Belial

     

Info

ELMNT Water

TYPE Attack

LEVEL 40

Max Stats

SPD 103

HP 9885

ATK 736

DEF 582

Awakened Stats

SPD 104

HP 10545

ATK 823

DEF 615

Leader Skill
Increase the Resistance of ally monsters in the Arena by 55%.
Sword of Destruction
Decreases the current HP of the enemy with the best HP status (Boss excluded) by 10%, and attacks the enemy target to inflict damage that's proportionate to the reduced HP.
Multiplier: 370%
  Show Skill Ups

Damage +5%
Damage +5%
Damage +10%
Damage +10%

Madness Judgement
Consumes half of your current HP to attack the enemy target. This attack will ignore a portion of the enemy's Defense as your HP status worsens. (Reusable in 5 turns).
Multiplier: 540%
  Show Skill Ups

Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Damage +10%
Cooltime Turn -1

Repeated Nightmare (Passive)
Glancing hit does not occur when you attack, and revives with little HP and a full Attack Bar if allies and enemies act for 12 turns when you are dead. Creates a shield that's proportionate to your level for 1 turn upon reviving additionally. [Automatic Effect]

Early Runes

Fatal / Blade(ATK%/ATK%/ATK%)

ATK%
ATK%
ATK%

Late Runes

Rage / Will(SPD/CRIT DMG%/ATK%)

SPD
CRIT DMG%
ATK%

Tap on runes to view more information about each rune. Each Demon has it's own detailed review page that you can view by tapping on 'View Full Review'.

Wind

Mephisto

     

Info

ELMNT Wind

TYPE HP

LEVEL 40

Max Stats

SPD 103

HP 10380

ATK 670

DEF 615

Awakened Stats

SPD 104

HP 11535

ATK 714

DEF 659

Leader Skill
Increases the HP of ally monsters in the Arena by 44%.
Sword of Destruction
Decreases the current HP of the enemy with the best HP status (Boss excluded) by 10%, and attacks the enemy target to inflict damage that's proportionate to the reduced HP.
Multiplier: 370%
  Show Skill Ups

Damage +5%
Damage +5%
Damage +10%
Damage +10%

Devil's Bargain
Absorbs all other allies' HP by 10% to attack all enemies dealing damage that's proportionate to the absorbed HP. Recovers the Attack Bar of all allies by 20% afterwards. (Reusable in 5 turns).
Multiplier: 340%
  Show Skill Ups

Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Damage +10%
Cooltime Turn -1

Soul Stealer (Passive)
No one can be revived while you are on the battlefield. In addition, the damage you inflict on enemies will be increased by 20% each when an enemy or ally dies (accumulates up to 5 times). In addition, creates a shield that's equivalent to 15% of your MAX HP for 2 turns if you attack an enemy on your turn. [Automatic Effect]
Multiplier: 0.15*{MAX HP} (Fixed)

Early Runes

Fatal / Blade(ATK%/ATK%/ATK%)

ATK%
ATK%
ATK%

Late Runes

Violent / Will(SPD/CRIT DMG%/ATK%)

SPD
CRIT DMG%
ATK%

Tap on runes to view more information about each rune. Each Demon has it's own detailed review page that you can view by tapping on 'View Full Review'.

Light

Lucifer

     

Info

ELMNT Light

TYPE HP

LEVEL 40

Max Stats

SPD 103

HP 10215

ATK 681

DEF 615

Awakened Stats

SPD 104

HP 11700

ATK 725

DEF 637

Leader Skill
Increases the Defense of ally monsters in the Arena by 44%.
Sword of Destruction
Decreases the current HP of the enemy with the best HP status (Boss excluded) by 10%, and attacks the enemy target to inflict damage that's proportionate to the reduced HP.
Multiplier: 370%
  Show Skill Ups

Damage +5%
Damage +5%
Damage +10%
Damage +10%

Devil's Bargain
Absorbs all other allies' HP by 10% to attack all enemies dealing damage that's proportionate to the absorbed HP. Recovers the Attack Bar of all allies by 20% afterwards. (Reusable in 5 turns).
Multiplier: 340%
  Show Skill Ups

Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Damage +10%
Cooltime Turn -1

Red Battlefield (Passive)
The Attack Bar of all allies will be increased by the proportion to the damage dealt, and the damage you deal on enemies will be increased by 50% at the most whenever all enemies and allies on the battlefield receive damage. [Automatic Effect]

Early Runes

Fatal / Blade(ATK%/ATK%/ATK%)

ATK%
ATK%
ATK%

Late Runes

Violent / Will(SPD/CRIT DMG%/ATK%)

SPD
CRIT DMG%
ATK%

Tap on runes to view more information about each rune. Each Demon has it's own detailed review page that you can view by tapping on 'View Full Review'.

Dark

Beelzebub

     

Info

ELMNT Dark

TYPE Attack

LEVEL 40

Max Stats

SPD 103

HP 9390

ATK 790

DEF 560

Awakened Stats

SPD 104

HP 10050

ATK 878

DEF 593

Leader Skill
Increases the Attack Power of ally monsters in the Arena by 44%.
Sword of Destruction
Decreases the current HP of the enemy with the best HP status (Boss excluded) by 10%, and attacks the enemy target to inflict damage that's proportionate to the reduced HP.
Multiplier: 370%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

Madness Judgement
Consumes half of your current HP to attack the enemy target. This attack will ignore a portion of the enemy's Defense as your HP status worsens. (Reusable in 5 turns)
Multiplier: 540%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Damage +10%
Lv.7 Cooltime Turn -1

Purgatory (Passive)
If you kill an enemy with your attack, you will revive one of dead allies with HP that's the same amount of the damage you dealt on the enemy target. If other ally dies when you are dead, you will be revived with little HP and 100% Attack Bar. [Automatic Effect] (Reusable in 5 turns)
  Show Skill Ups

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Early Runes

Fatal / Blade(ATK%/ATK%/ATK%)

ATK%
ATK%
ATK%

Late Runes

Rage / Will(SPD/CRIT DMG%/ATK%)

SPD
CRIT DMG%
ATK%

Tap on runes to view more information about each rune. Each Demon has it's own detailed review page that you can view by tapping on 'View Full Review'.