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Info
ELMNT Fire
TYPE Defense
LEVEL 40
Max Stats
SPD 98
HP 9720
ATK 659
DEF 667
Awakened Stats
SPD 99
HP 10215
ATK 703
DEF 758
Touch of Punishment
Attacks an enemy and stuns the target for 1 turn with a 35% chance.
Multiplier: 380%
Show Skill UpsLv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Moonlight Flood
Attacks all enemies and inflicts Continuous Damage for 2 turns. In addition, when used in Beast Form, attacks 2 times and transforms into Druid Form after the attack. (Reusable in 4 turns)
Multiplier: 350%
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Wild Roar
Attacks all enemies and weakens their Attack Power for 2 turns. In addition, when used in Druid Form, weakens the Defense of all enemies for 2 turns and then transforms into Beast Form to Provoke all enemies for 1 turn with a 50% chance. (Reusable in 6 turns)
Multiplier: 450%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.7 Cooltime Turn -1
Awakened
Druid's Proficiency (Passive)
Absorbs the enemy's Attack Bar by 15% when you attack on your turn.
Early Runes
Despair / Focus(SPD/HP%/ACC%)
Late Runes
Despair / Will(SPD/HP%/HP%)
Tap on runes to view more information about each rune. Each Druid has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Water
TYPE Defense
LEVEL 40
Max Stats
SPD 98
HP 9885
ATK 648
DEF 670
Awakened Stats
SPD 99
HP 10545
ATK 692
DEF 747
Touch of Punishment
Attacks an enemy and stuns the target for 1 turn with a 35% chance.
Multiplier: 380%
Show Skill UpsLv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Wild Blow
Attacks an enemy to inflict damage that increases according to your Defense and recovers 30% of the damage as HP. In addition, when used in Beast Form, the damage you inflict will be increased by 20% and then transforms into Druid Form. (Reusable in 3 turns)
Multiplier: 600%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +15%
Lv.6 Cooltime Turn -1
Wild Cure
Recovers the HP of all allies by 30%. In addition, when used in Druid Form, increases the Attack Bar of all allies by 15% and then transforms into Beast Form to Provoke all enemies for 1 turn with a 30% chance. (Reusable in 5 turns)
Show Skill UpsLv.2 Recovery +5%
Lv.3 Recovery +10%
Lv.4 Recovery +15%
Lv.5 Cooltime Turn -1
Awakened
Druid's Wit (Passive)
Removes all harmful effects granted on yourself and increases your Attack Bar by 100% if an ally's HP falls to 40% or below from an attack. [Automatic Effect]
Early Runes
Swift / Energy(SPD/HP%/DEF%)
Late Runes
3x Nemesis(SPD%/HP%/DEF%)
Tap on runes to view more information about each rune. Each Druid has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Wind
TYPE Defense
LEVEL 40
Max Stats
SPD 98
HP 9555
ATK 604
DEF 736
Awakened Stats
SPD 99
HP 10215
ATK 626
DEF 834
Touch of Punishment
Attacks an enemy and stuns the target for 1 turn with a 35% chance.
Multiplier: 380%
Show Skill UpsLv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Wild Blow
Attacks an enemy to inflict damage that increases according to your Defense and recovers 30% of the damage as HP. In addition, when used in Beast Form, the damage you inflict will be increased by 20% and then transforms into Druid Form. (Reusable in 3 turns)
Multiplier: 600%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +15%
Lv.6 Cooltime Turn -1
Forest of Living
Revives a dead ally target with 30% HP. If the ally is alive, casts Soul Protection for 3 turns. In addition, when used in Druid Form, increases the Defense of all allies for 3 turns and then transforms into Beast Form to Provoke all enemies for 1 turn with a 50% chance. (Reusable in 8 turns)
Show Skill UpsLv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Druid's Secret Plan (Passive)
Revives into Beast Form with 30% HP at the moment of death and decreases the cooldown time of the [Fores of Living] by 2 turns. [Automatic Effect] (Reusable in 9 turns)
Early Runes
Swift / Guard(DEF%/DEF%/DEF%)
Late Runes
Violent / Guard(SPD/DEF%/DEF%)
Tap on runes to view more information about each rune. Each Druid has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Light
TYPE HP
LEVEL 40
Max Stats
SPD 98
HP 10545
ATK 670
DEF 604
Awakened Stats
SPD 99
HP 11535
ATK 703
DEF 670
Touch of Punishment
Attacks an enemy and stuns the target for 1 turn with a 35% chance.
Multiplier: 380%
Show Skill UpsLv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Moonlight Flood
Attacks all enemies and inflicts Continuous Damage for 2 turns. In addition, when used in Beast Form, attacks 2 times and transforms into Druid Form after the attack. (Reusable in 4 turns)
Multiplier: 300%
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Rage of Mother Nature
Attacks all enemies and removes all beneficial effects granted on them. In addition, when used in Druid Form, increases their chances of landing a glancing hit for 2 turns and then transforms into Beast Form to Provoke all enemies for 1 turn with a 50% chance. (Reusable in 6 turns)
Multiplier: 450%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%
Lv.5 Cooltime Turn -1
Awakened
Druid's Agility (Passive)
Counterattacks the target that attacked you with a 50% chance when you get attacked from the enemy. In addition, increases your Attack Bar by 20% after attacking. [Automatic Effect]
Early Runes
1.5x Despair(SPD/HP%/HP%)
Late Runes
Despair / Will(SPD/HP%/HP%)
Tap on runes to view more information about each rune. Each Druid has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Dark
TYPE HP
LEVEL 40
Max Stats
SPD 98
HP 10875
ATK 648
DEF 604
Awakened Stats
SPD 99
HP 12015
ATK 681
DEF 659
Touch of Punishment
Attacks an enemy and stuns the target for 1 turn with a 35% chance.
Multiplier: 380%
Show Skill UpsLv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Wild Blow
Attacks an enemy to inflict damage that increases according to your Max HP and recovers 30% of the inflicted damage as HP. In addition, when used in Beast Form, the damage you inflict will be increased by 20% and then transforms into Druid Form.
Multiplier: 600%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +15%
Lv.6 Cooltime Turn -1
Moonlight Grace
Removes harmful effects granted on all allies. In addition, when used in Druid Form, grants immunity on all allies for 2 turns and then transforms into Beast Form to Provoke all enemies for 1 turn with a 50% chance. (Reusable in 6 turns)
Show Skill UpsLv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Awakened
Druid's Wisdom (Passive)
Removes all of your harmful effects if you're under inability effect at the start of each turn. [Automatic Effect]
Early Runes
Swift / Energy(SPD/HP%/DEF%)
Late Runes
Violent / Nemesis(SPD/HP%/DEF%)
Tap on runes to view more information about each rune. Each Druid has it's own detailed review page that you can view by tapping on 'View Full Review'.