Attacks the enemy 2 times. The first attack leaves a Branding effect for 1 turn with a 100% chance and stuns for 1 turn with a 50% chance. The second attack absorbs the Attack Bar by 30% with a 50% chance. (Reusable in 4 turns).
Recovers your HP by 20% each turn and if you have taken less than 20% of your MAX HP as damage during the previous turn, increases the damage dealt this turn by 100%. [Automatic Effect]
Grants up to 3 effects of Might of the Clan according to your stats when the battle begins. (Attack Power: Increases the damage dealt to enemies by 100%, Defense: Decreases the damage received from enemies by 30%, Attack Speed: Removes 1 beneficial effect granted on the enemy with a 50% chance) [Automatic Effect]
Attacks the enemy 3 times to inflict Continuous Damage for 2 turns each, and attacks the enemy once more to explode Continuous Damage granted on the target to additionally deal the corresponding damage. (Reusable in 4 turns).
Attacks the enemy 2 times. The first attack leaves a Branding effect for 1 turn with a 100% chance and stuns for 1 turn with a 50% chance. The second attack absorbs the Attack Bar by 30% with a 50% chance. (Reusable in 4 turns).
Gains immunity against inability effects. Each attack removes 1 beneficial effect granted on the enemy, and increases your Attack Bar by 10% whenever an enemy or an ally gains a turn. [Automatic Effect]
Increases all allies' Attack Power for 3 turns and Attack Bar by 30%. Afterwards, all allies, except yourself, attack random enemies. (Reusable in 5 turns).