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Fairy King

Fairy King consists of 5 natural 5 star monsters.

 
 
 
 
 

Info

ELMNT Fire

TYPE Attack

LEVEL 40

Max Stats

SPD 97

HP 9555

ATK 703

DEF 637

Awakened Stats

SPD 98

HP 9885

ATK 834

DEF 648

Leader Skill
Increase the Critical Rate of ally monsters in the Arena by 33%
Serenity
Attacks the enemy 2 times and increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.
Multiplier: 1.8*{ATK} x2
  Show Skill Ups

Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Damage +15%

Overwhelm of Fire
Attacks all enemies to disturb their HP recovery for 1 turn and to increase the skill cooldown time by 1 turn each with a 70% chance each. (Reusable in 4 turns).
Multiplier: 3.2*{ATK}
  Show Skill Ups

Damage +10%
Effect Rate +10%
Damage +10%
Cooltime Turn -1

Hellfire
Removes all beneficial effects granted on the enemy and weakens the enemy's Defense for 1 turn. Decreases the HP of yourself and the enemy target by 40% each with a flame and decreases the HP by 15% each if it's a Boss. Inflicts great damage to the target and creates a shield that's 50% of the inflicted damage for 3 turns afterwards. (Reusable in 4 turns).
Multiplier: 8.6*{ATK}
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1

Info

ELMNT Water

TYPE Attack

LEVEL 40

Max Stats

SPD 97

HP 9555

ATK 714

DEF 626

Awakened Stats

SPD 98

HP 9720

ATK 856

DEF 637

Leader Skill
Increase the Attack Speed of ally monsters in the Arena by 33%
Serenity
Attacks the enemy 2 times and increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.
Multiplier: 1.8*{ATK} x2
  Show Skill Ups

Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Damage +15%

Overwhelm of Water
Attacks all enemies to decrease their Attack Speed for 1 turn and to increase the skill cooldown time by 1 turn each with a 70% chance each. (Reusable in 4 turns).
Multiplier: 3.2*{ATK}
  Show Skill Ups

Damage +10%
Effect Rate +10%
Damage +10%
Cooltime Turn -1

Rageful Return (Passive)
Goes back to the elemental realm at the moment of death and returns with 30% HP. The activation of Rageful Return deals significant damage to all enemies. [Automatic Effect] (Reusable in 9 turns).
Multiplier: 450%
  Show Skill Ups

Damage +10%
Damage +10%
Cooltime Turn -1
Damage +10%
Cooltime Turn -1
Cooltime Turn -1

Info

ELMNT Wind

TYPE Support

LEVEL 40

Max Stats

SPD 97

HP 9885

ATK 659

DEF 659

Awakened Stats

SPD 113

HP 10710

ATK 736

DEF 692

Leader Skill
Increase the Accuracy of ally monsters in the Arena by 55%
Serenity
Attacks the enemy 2 times and increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.
Multiplier: 1.8*{ATK} x2
  Show Skill Ups

Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Damage +15%

Ventilate
Instantly readies all skills of an ally except yourself. [Ventilate] will not be affected by other cooldown reduction or increasing skills. (Reusable in 4 turns).
  Show Skill Ups

Cooltime Turn -1

Seal Magic
Attacks the enemy with an irresistible attack to put the target's skill on MAX cooldown and sets the Attack Bar of all enemies to 0. (Reusable in 6 turns).
Multiplier: 7.4*{ATK}
  Show Skill Ups

Damage +10%
Damage +10%
Cooltime Turn -1
Damage +15%
Cooltime Turn -1

Info

ELMNT Light

TYPE Attack

LEVEL 40

Max Stats

SPD 97

HP 9555

ATK 681

DEF 659

Awakened Stats

SPD 98

HP 10050

ATK 790

DEF 681

Leader Skill
Increase the Attack Power of ally monsters in the Arena by 44%
Serenity
Attacks the enemy 2 times and increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.
Multiplier: 1.8*{ATK} x2
  Show Skill Ups

Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Damage +15%

Ventilate
Instantly readies all skills of an ally except yourself. [Ventilate] will not be affected by other cooldown reduction or increasing skills. (Reusable in 4 turns).
  Show Skill Ups

Cooltime Turn -1

Light of Judgement
Calls upon the power of light to inflict damage ignoring enemy's defense. Gains 1 turn of invincibility if the enemy dies. (Reusable in 5 turns).
Multiplier: 3.8*{ATK}
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1

Dark Fairy King

Nyx

     

Info

ELMNT Dark

TYPE Support

LEVEL 40

Max Stats

SPD 97

HP 11205

ATK 637

DEF 593

Awakened Stats

SPD 98

HP 11535

ATK 681

DEF 692

Awakened
Leader Skill
Increase the Resistance of ally monsters in the Arena by 55%
Serenity
Attacks the enemy 2 times and increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.
Multiplier: 1.8*{ATK} x2
  Show Skill Ups

Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Damage +15%

Overwhelm
Attacks all enemies to remove 1 beneficial effect granted on them and to increase the skill cooldown time by 1 turn each with a 70% chance each. (Reusable in 4 turns).
Multiplier: 3.2*{ATK}
  Show Skill Ups

Damage +10%
Effect Rate +10%
Damage +10%
Cooltime Turn -1

Discernment (Passive)
Decreases the chances of the allies being granted with harmful effects by 30% and increases the duration of the harmful effects that the allies, excluding those that are under inability effects, grant on the enemies by 1 turn each with the power of a piercing gaze. [Automatic Effect]