Info
ELMNT Fire
TYPE Defense
LEVEL 40
Max Stats
SPD 95
HP 8235
ATK 472
DEF 626
Awakened Stats
SPD 96
HP 9060
ATK 505
DEF 703
Iron Throw
Attacks the enemy and reduces the Attack Bar by 30% with a 50% chance.
Multiplier: 3.8*{ATK}
Show Skill UpsDamage +5%
Harmful Effect Rate +5%
Damage +5%
Harmful Effect Rate +5%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +15%
Weak Spot Strike
Attacks the enemy target and reduces the target's Attack Bar to 0. This attack will deal more damage according to your Defense. Also, this effect can't be resisted if the enemy is granted with harmful effect. (Reusable in 4 turns)
Multiplier: 2.0*{ATK} + 3.3*{DEF}
Show Skill UpsDamage +10%
Damage +10%
Cooltime Turn -1
Return of Fighter (Passive)
Returns to the hall of the fighters at the moment of death to be revived at 30% HP and increases the Attack Power and Defense for 3 turns. [Automatic Effect] (Reusable in 11 turns)
Show Skill UpsCooltime Turn -1
Cooltime Turn -1
Cooltime Turn -1
Info
ELMNT Water
TYPE Defense
LEVEL 40
Max Stats
SPD 95
HP 8400
ATK 461
DEF 626
Awakened Stats
SPD 111
HP 8895
ATK 483
DEF 736
Iron Throw
Attacks the enemy and reduces the Attack Bar by 30% with a 50% chance.
Multiplier: 3.8*{ATK}
Show Skill UpsDamage +5%
Harmful Effect Rate +5%
Damage +5%
Harmful Effect Rate +5%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +15%
Weak Spot Strike
Attacks the enemy target and reduces the target's Attack Bar to 0. This attack will deal more damage according to your Defense. Also, this effect can't be resisted if the enemy is granted with harmful effect. (Reusable in 4 turns)
Multiplier: 2.0*{ATK} + 3.3*{DEF}
Show Skill UpsDamage +10%
Damage +10%
Cooltime Turn -1
Powerful Throw
Attacks the enemy to remove all beneficial effects granted on the target and weakens the Defense for 3 turns. The damage increases according to your Defense. (Reusable in 5 turns)
Multiplier: 8.4*{DEF}
Show Skill UpsDamage +10%
Damage +15%
Cooltime Turn -1
Info
ELMNT Wind
TYPE HP
LEVEL 40
Max Stats
SPD 95
HP 10050
ATK 538
DEF 604
Awakened Stats
SPD 96
HP 11205
ATK 560
DEF 670
Leader Skill
Increases the Defense of ally monsters by 22%.
Iron Throw
Attacks the enemy and reduces the Attack Bar by 30% with a 50% chance.
Multiplier: 3.8*{ATK}
Show Skill UpsDamage +5%
Harmful Effect Rate +5%
Damage +5%
Harmful Effect Rate +5%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +15%
Atlas Stone
Throws the weapon up in the sky and shares damage with all enemies by the amount of your MAX HP on your next turn. This attack can't be counterattacked. (Reusable in 6 turns)
Multiplier: {MAX HP}/{Alive Enemies} (Fixed)
Show Skill UpsCooltime Turn -1
Cooltime Turn -1
Weight of Survival (Passive)
You can't counterattack or attack together with other allies while the weapon is not in your hand, but your Defense will be increased by 50%. Also decreases the cooldown time when you're attacked. [Automatic Effect]
Info
ELMNT Light
TYPE Defense
LEVEL 40
Max Stats
SPD 95
HP 8895
ATK 549
DEF 670
Awakened Stats
SPD 96
HP 9555
ATK 582
DEF 758
Leader Skill
Increases the Attack Speed of ally monsters by 17%.
Iron Throw
Attacks the enemy and reduces the Attack Bar by 30% with a 50% chance.
Multiplier: 3.8*{ATK}
Show Skill UpsDamage +5%
Harmful Effect Rate +5%
Damage +5%
Harmful Effect Rate +5%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +15%
Weak Spot Strike
Attacks the enemy target and reduces the target's Attack Bar to 0. This attack will deal more damage according to your Defense. Also, this effect can't be resisted if the enemy is granted with harmful effect. (Reusable in 4 turns)
Multiplier: 2.0*{ATK} + 3.3*{DEF}
Show Skill UpsDamage +10%
Damage +10%
Cooltime Turn -1
Catastrophe
Inflicts damage proportionate to your Defense on all Monsters except yourself, and Stuns all Monsters. This effect can't be resisted.
Multiplier: 4.8*{DEF}
Show Skill UpsDamage +10%
Damage +15%
Cooltime Turn -1
Info
ELMNT Dark
TYPE HP
LEVEL 40
Max Stats
SPD 95
HP 10380
ATK 527
DEF 593
Awakened Stats
SPD 96
HP 11700
ATK 549
DEF 648
Leader Skill
Increases the HP of ally monsters by 22%.
Iron Throw
Attacks the enemy and reduces the Attack Bar by 30% with a 50% chance.
Multiplier: 3.8*{ATK}
Show Skill UpsDamage +5%
Harmful Effect Rate +5%
Damage +5%
Harmful Effect Rate +5%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +15%
Atlas Stone
Throws the weapon up in the sky and shares damage with all enemies by the amount of your MAX HP on your next turn. This attack can't be counterattacked. (Reusable in 6 turns)
Multiplier: {MAX HP}/{Alive Enemies} (Fixed)
Show Skill UpsCooltime Turn -1
Cooltime Turn -1
Weight of Death (Passive)
You can't counterattack or attack together with other allies while the weapon is not in your hand, but offsets all the incoming damage that may cause you to die and instantly gains another turn. In addition, increases the damage of [Atlas Stone] by 15% whenever an ally or enemy dies, up to 30%. [Automatic Effect]