Attacks the enemy to inflict damage that ignores the enemy's Defense. Increases the damage by 5% per beneficial effect granted on yourself and decreases the skill cooldown time of [Strike of Fighter] by 1 turn if the enemy gets defeated by this skill. (Reusable in 4 turns).
Grants Invincible for 1 turn and Life Drain for 2 turns on yourself when you're inflicted with fatal damage. Afterwards, removes all harmful effects granted on yourself. [Automatic Effect] (Reusable in 6 turns).
Decreases the Defense of all enemies for 2 turns with a 60% chance. Increases your Attack Bar by 100% after using the skill. (Reusable in 4 turns).
Show Skill Ups
Effect Rate +20%
Cooltime Turn -1
Flame Strike
Attacks the enemy 3 times to leave a Branding effect for 3 turns each. Additionally, the attack always lands as a Critical Hit and deals 100% increased damage if the target's attribute is Wind. (Reusable in 4 turns).
Attacks the enemy to inflict damage that ignores the enemy's Defense. Increases the damage by 5% per beneficial effect granted on yourself and decreases the skill cooldown time of [Strike of Fighter] by 1 turn if the enemy gets defeated by this skill. (Reusable in 4 turns).
Attacks all enemies with an attack that always has attribute advantage to reset their Attack Bar, and increases your Attack Speed for 1 turn. The damage dealt increases by 30% if the enemy's Attack Power is lower than yours. (Reusable in 5 turns).
Attacks the enemy to inflict damage that ignores the enemy's Defense. Increases the damage by 5% per beneficial effect granted on yourself and decreases the skill cooldown time of [Strike of Fighter] by 1 turn if the enemy gets defeated by this skill. (Reusable in 4 turns).