Attacks all enemies 4 times. Each hit has a 50% chance to grant one of the following effects for 2 turns: Decrease Defense, Decrease Attack Speed, or Beneficial Effects Blocked. (Reusable in 4 turns).
Removes 1 beneficial effect granted on the enemy with a 50% chance on each attack. In addition, every time an enemy (boss excluded) gains a turn, its HP is reduced by 4% for every harmful effect granted on the enemy. [Automatic Effect]
Grants the Irresistible effect on all enemies for 1 turn with an 80% chance, and absorbs their Attack Bar by 35% each with a 60% chance. The target under the Irresistible effect cannot resist any types of harmful effects. (Reusable in 4 turns).
Attacks all enemies to remove all beneficial effects, and increases the skill cooldown by 2 turns of the selected target. In addition, decreases the Attack Bar of all enemies by 25% each. (Reusable in 5 turns).
Attacks all enemies 4 times. Each hit has a 50% chance to grant one of the following effects for 2 turns: Decrease Defense, Decrease Attack Speed, or Beneficial Effects Blocked. (Reusable in 4 turns).
Offsets the incoming damage from a fatal attack, and reflects 50% of the damage to the target (boss excluded) that attacked you. In addition, damage increases by 20% for every harmful effect granted on the target whenever you attack the enemy. [Automatic Effect] (Reusable in 3 turns).
Grants the Irresistible effect on all enemies for 1 turn with an 80% chance, and absorbs their Attack Bar by 35% each with a 60% chance. The target under the Irresistible effect cannot resist any types of harmful effects. (Reusable in 4 turns).
Grants Immunity on all allies for 2 turns. Attacks all enemies to grant Suppression for 1 turn and decreases their Attack Speed for 2 turns. (Reusable in 5 turns).
Attacks all enemies 4 times. Each hit has a 50% chance to grant one of the following effects for 2 turns: Decrease Defense, Decrease Attack Speed, or Beneficial Effects Blocked. (Reusable in 4 turns).
Decreases the damage that allies under harmful effects receive by 20%. In addition, the number of harmful effects allies have in battles (boss battle excluded), is limited to 2. [Automatic Effect]