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Harp Magician

Harp Magician consists of 3 natural 4 star monsters and 2 natural 5 star monsters.

 
 
 
 
 

Info

ELMNT Fire

TYPE Support

LEVEL 40

Max Stats

SPD 97

HP 9720

ATK 538

DEF 626

Awakened Stats

SPD 98

HP 11040

ATK 571

DEF 670

Leader Skill
Increase the HP of ally monsters in Guild Content by 33%
Tempting Dream
Attacks the enemy target to absorb the Attack Bar by 15% with a 30% chance and puts the enemy to sleep for 1 turn with a 10% chance. The damage increases accordingly to your Attack Speed.
Multiplier: {ATK}*({SPD} + 60)/50
  Show Skill Ups

Damage +5%
Harmful Effect Rate +5%
Damage +5%
Harmful Effect Rate +5%
Damage +10%
Harmful Effect Rate +10%

Healing Music
Removes harmful effects of an ally target, recovers the HP of all allies by 20% each, and grants immunity for 1 turn. (Reusable in 4 turns)
  Show Skill Ups

Recovery +5%
Recovery +5%
Recovery +10%
Cooltime Turn -1

Unwanted Harmony
Evens the HP of the enemy target, excluding the Boss, and the ally with the lowest HP. Decreases the HP of the enemy target by 15% and recovers the HP of the ally target by 15%. (Reusable in 6 turns)
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -1

Info

ELMNT Water

TYPE Support

LEVEL 40

Max Stats

SPD 97

HP 9555

ATK 549

DEF 626

Awakened Stats

SPD 98

HP 10710

ATK 604

DEF 659

Leader Skill
Increase the Resistance of ally monsters in Guild Content by 40%
Tempting Dream
Attacks the enemy target to absorb the Attack Bar by 15% with a 30% chance and puts the enemy to sleep for 1 turn with a 10% chance. The damage increases accordingly to your Attack Speed.
Multiplier: {ATK}*({SPD} + 60)/50
  Show Skill Ups

Damage + 5%
Damage Effect Rate +5%
Damage + 5%
Damage Effect Rate +5%
Damage + 5%
Damage Effect Rate +10%

Nightmare Melody
Puts all enemies to sleep for 1 turn with a 60% chance and inflicts 2 Continuous Damage effects for 2 turns with a 60% chance. (Reusable in 4 turns)
  Show Skill Ups

Harmful Effect Rate +5%
Harmful Effect Rate +10%
Harmful Effect Rate +10%
Cooltime turn -1

Distorted Healing Music
Attacks all enemies to inflict damage that increases accordingly to your MAX HP, puts them to sleep for 1 turn, and creates a shield that's equivalent to 30% of your MAX HP on all allies for 3 turns. (Reusable in 6 turns)
Multiplier: {ATK} + 0.12*{MAX HP}
  Show Skill Ups

Cooltime turn -1
Cooltime turn -1

Info

ELMNT Wind

TYPE Support

LEVEL 40

Max Stats

SPD 97

HP 9885

ATK 549

DEF 604

Awakened Stats

SPD 113

HP 11040

ATK 560

DEF 681

Leader Skill
Increase the Defense of ally monsters in Guild Content by 33%
Tempting Dream
Attacks the enemy target to absorb the Attack Bar by 15% with a 30% chance and puts the enemy to sleep for 1 turn with a 10% chance. The damage increases accordingly to your Attack Speed.
Multiplier: {ATK}*({SPD} + 60)/50
  Show Skill Ups

Damage +5%
Harmful Effect Rate +5%
Damage +5%
Harmful Effect Rate +5%
Damage +10%
Harmful Effect Rate +10%

Healing Music
Removes harmful effects of an ally target, recovers the HP of all allies by 20% each, and grants immunity for 1 turn. (Reusable in 4 turns)
  Show Skill Ups

Recovery +5%
Recovery +5%
Recovery +10%
Cooltime Turn -1

Salvation Song (Passive)
Offsets the incoming damage that may cause your ally to die and instantly gains another turn. [Automatic Effect] (Reusable in 8 turns)
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -1
Cooltime Turn -1

Info

ELMNT Light

TYPE Support

LEVEL 40

Max Stats

SPD 97

HP 10380

ATK 615

DEF 670

Awakened Stats

SPD 113

HP 11700

ATK 626

DEF 736

Leader Skill
Increases the Accuracy of ally monsters in the Arena by 48%.
Tempting Dream
Attacks the enemy target to absorb the Attack Bar by 15% with a 30% chance and puts the enemy to sleep for 1 turn with a 10% chance. The damage increases accordingly to your Attack Speed.
Multiplier: {ATK}*({SPD} + 60)/50
  Show Skill Ups

Damage +5%
Harmful Effect Rate +5%
Damage +5%
Harmful Effect Rate +5%
Damage +10%
Harmful Effect Rate +10%

Nightmare Melody
Puts all enemies to sleep for 1 turn with a 60% chance and inflicts 2 Continuous Damage effects for 2 turns with a 60% chance. (Reusable in 4 turns)
  Show Skill Ups

Harmful Effect Rate +5%
Harmful Effect Rate +10%
Harmful Effect Rate +10%
Cooltime Turn -1

Dreamy Leader (Passive)
Removes a random beneficial effect granted on the enemy every turn. Decreases the Attack Bar of the enemy target whose beneficial effect has been successfully removed by 10% and puts it to sleep for 1 turn. [Automatic Effect]

Info

ELMNT Dark

TYPE Support

LEVEL 40

Max Stats

SPD 97

HP 10875

ATK 593

DEF 659

Awakened Stats

SPD 113

HP 12015

ATK 615

DEF 725

Leader Skill
Increases the HP of ally monsters in the Arena by 38%.
Tempting Dream
Attacks the enemy target to absorb the Attack Bar by 15% with a 30% chance and puts the enemy to sleep for 1 turn with a 10% chance. The damage increases accordingly to your Attack Speed.
Multiplier: {ATK}*({SPD} + 60)/50
  Show Skill Ups

Damage +5%
Harmful Effect Rate +5%
Damage +5%
Harmful Effect Rate +5%
Damage +10%
Harmful Effect Rate +10%

Healing Music
Removes harmful effects of an ally target, recovers the HP of all allies by 20% each, and grants immunity for 1 turn. (Reusable in 4 turns)
  Show Skill Ups

Recovery +5%
Recovery +5%
Recovery +10%
Cooltime Turn -1

Song of Switched Destiny
Switches the current Attack Bar and HP of the enemy, excluding the Boss, or another ally target and puts yourself to sleep for 1 turn and increases the Attack Bar of all allies by 15% each. This effect can't be resisted and ignores immunity. (Reusable in 7 turns)
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -1