Attacks all enemies to disturb their HP recovery for 2 turns with an 80% chance and provoke for 2 turns with a 50% chance. The damage increases according to your current HP ratio. (Reusable in 4 turns).
Decreases your chance of being granted with harmful effects by 50%. This effect does not accumulate. If you are granted with 1 or no harmful effects, decreases the damage taken from enemies by 30% and increases the damage you deal by 30%. In addition, recovers your HP by 15% when your turn begins. [Automatic Effect]
Removes all beneficial effects from all enemies, decreases the Attack Bar of the enemy target by 25%, and gains a turn instantly. (Reusable in 5 turns).
Attacks all enemies to disturb their HP recovery for 2 turns with an 80% chance and provoke for 2 turns with a 50% chance. The damage increases according to your current HP ratio. (Reusable in 4 turns).
Increases your Attack Power for 2 turns and attacks the enemy 5 times. The target defeated by this attack cannot be revived during the battle. (Reusable in 5 turns).
Attacks all enemies 3 times. The first hit decreases their Defense for 2 turns, the second hit decreases their Attack Bar by 75%, and the third hit increases their cooldown time by 1 turn. (Reusable in 5 turns).
Attacks all enemies to disturb their HP recovery for 2 turns with an 80% chance and provoke for 2 turns with a 50% chance. The damage increases according to your current HP ratio. (Reusable in 4 turns).
Gains immunity against Attack Bar decreasing effects. Increases your Attack Power by 30% and Critical Rate by 20% when the battle begins. [Automatic Effect]