Increases your Attack Power and Attack Speed for 2 turns. Gains a turn instantly. (Reusable in 5 turns).
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Cooltime Turn -1
Cooltime Turn -1
Galadhrim Bow (Passive)
Absorbs the Attack Bar by 15% with a 40% chance and steals 1 beneficial effect with a 40% chance whenever you attack the enemy. Increases your harmful effect activation rate by 20% per beneficial effect granted on yourself. [Automatic Effect]
Increases your Attack Power and Attack Speed for 2 turns. Gains a turn instantly. (Reusable in 5 turns).
Multiplier: 1.5*{ATK} x2
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Cooltime Turn -1
Cooltime Turn -1
Rain of Arrows
The faster your Attack Speed, the greater the damage becomes. Attacks all enemies 2 times to stun them for 1 turn on each hit. Decreases the Attack Bar by 30% if the enemy's Attack Speed is lower than yours. (Reusable in 5 turns).
Whenever an ally, including yourself, attacks the enemy with a Critical Hit, increases your Attack Bar by 10% and your Attack Power and Defense by 10%, up to 150%. [Automatic Effect]
Increases your Attack Power and Attack Speed for 2 turns. Gains a turn instantly. (Reusable in 5 turns).
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Cooltime Turn -1
Cooltime Turn -1
Whispers of Mirkwood
Enters the [Whispers of Mirkwood] state until your next turn. Whenever an enemy's turn ends while in this state, attacks the enemy with a 50% chance to leave a Branding effect for 1 turn and decrease your Attack Bar by 30%. You cannot counterattack or team up while in the [Whispers of Mirkwood] state. (Reusable in 5 turns).