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Magic Order Elementalist

Magic Order Elementalist consists of 3 natural 5 star monsters and 2 natural 4 star monsters.

 
 
 
 
 
Fire

Enshia

     

Info

ELMNT Fire

TYPE Attack

LEVEL 40

Max Stats

SPD 100

HP 9885

ATK 790

DEF 527

Awakened Stats

SPD 101

HP 10545

ATK 878

DEF 560

Leader Skill
Increase the Critical Rate of ally monsters by 21%
Elemental Throw
Attacks the enemy to disturb its HP recovery for 2 turns with a 50% chance.
Multiplier: 3.8*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Effect Rate +5%
Damage +15%
Effect Rate +20%

Elemental Burn
Attacks the enemy to stun for 1 turn with an 80% chance and decreases its Defense for 2 turns with a 30% chance. (Reusable in 4 turns).
Multiplier: 6.0*{ATK}
  Show Skill Ups

Damage +5%
Effect Rate +5%
Damage +15%
Effect Rate +15%
Cooltime Turn -1

Flame Eruption
Attacks all enemies to reset their Attack Bar. Additionally, the attack leaves a Branding effect for 2 turns and increases the chances of landing a Glancing Hit for 2 turns. Increases your Critical Damage by 100% when you land a Critical Hit. (Reusable in 5 turns).
Multiplier: 5.6*{ATK}
  Show Skill Ups

Damage +20%
Cooltime Turn -1

Water

Lumina

    

Info

ELMNT Water

TYPE Support

LEVEL 40

Max Stats

SPD 100

HP 9885

ATK 549

DEF 604

Awakened Stats

SPD 101

HP 10710

ATK 604

DEF 659

Awakened
Leader Skill
Increases HP of ally monsters by 28%
Elemental Throw
Attacks the enemy to disturb its HP recovery for 2 turns with a 50% chance.
Multiplier: 3.8*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Effect Rate +5%
Damage +15%
Effect Rate +20%

Elemental Fragment
Attacks the enemy 2 times. The first attack inflicts Continuous Damage for 2 turns with an 80% chance, and the second attack prevents the enemy from removing harmful effects for 2 turns with an 80% chance. (Reusable in 4 turns).
Multiplier: 2.9*{ATK} x2
  Show Skill Ups

Effect Rate +5%
Damage +5%
Effect Rate +15%
Damage +15%
Cooltime Turn -1

Chain Reaction (Passive)
If the enemy takes damage from Continuous Damage when it gains a turn, inflicts Continuous Damage on a random enemy target excluding the target for 2 turns. However, this effect does not accumulate. Additionally, removes 1 beneficial effect with a 50% chance whenever you attack the enemy on your turn. [Automatic Effect]
Wind

Nobella

    

Info

ELMNT Wind

TYPE Support

LEVEL 40

Max Stats

SPD 100

HP 9720

ATK 549

DEF 615

Awakened Stats

SPD 101

HP 10545

ATK 604

DEF 670

Awakened
Leader Skill
Increases Accuracy of ally monsters by 35%
Elemental Throw
Attacks the enemy to disturb its HP recovery for 2 turns with a 50% chance.
Multiplier: 3.8*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Effect Rate +5%
Damage +15%
Effect Rate +20%

Elemental Fragment
Attacks the enemy 2 times. The first attack inflicts Continuous Damage for 2 turns with an 80% chance, and the second attack prevents the enemy from removing harmful effects for 2 turns with an 80% chance. (Reusable in 4 turns).
Multiplier: 2.9*{ATK} x2
  Show Skill Ups

Effect Rate +5%
Damage +5%
Effect Rate +15%
Damage +15%
Cooltime Turn -1

Spiritual Thunder
Attacks all enemies 2 to 4 times to inflict Continuous Damage for 2 turns. Increases your Attack Bar by 10% in proportion to the number of Continuous Damage inflicted by this attack. (Reusable in 5 turns).
Multiplier: 1.4*{ATK} x2
  Show Skill Ups

Damage +20%
Cooltime Turn -1

Light

Groa

     

Info

ELMNT Light

TYPE Support

LEVEL 40

Max Stats

SPD 100

HP 10545

ATK 637

DEF 637

Awakened Stats

SPD 101

HP 11535

ATK 670

DEF 703

Leader Skill
Increase the Attack Speed of ally monsters by 21%
Elemental Throw
Attacks the enemy to disturb its HP recovery for 2 turns with a 50% chance.
Multiplier: 3.8*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Effect Rate +5%
Damage +15%
Effect Rate +20%

Elemental Fragment
Attacks the enemy 2 times. The first attack inflicts Continuous Damage for 2 turns with an 80% chance, and the second attack prevents the enemy from removing harmful effects for 2 turns with an 80% chance. (Reusable in 4 turns).
Multiplier: 2.9*{ATK} x2
  Show Skill Ups

Effect Rate +5%
Damage +5%
Effect Rate +15%
Damage +15%
Cooltime Turn -1

Transfer Reaction (Passive)
If the enemy takes damage from Continuous Damage when it gains a turn, decreases the HP of all enemies excluding the target by half of the damage dealt. However, this effect does not accumulate and does not apply in boss battles. Additionally, inflicts Continuous Damage for 2 turns whenever you attack the enemy. [Automatic Effect]
Dark

Celestara

     

Info

ELMNT Dark

TYPE Attack

LEVEL 40

Max Stats

SPD 100

HP 9555

ATK 812

DEF 527

Awakened Stats

SPD 101

HP 10050

ATK 889

DEF 582

Leader Skill
Increase the Attack Power of ally monsters by 28%
Elemental Throw
Attacks the enemy to disturb its HP recovery for 2 turns with a 50% chance.
Multiplier: 3.8*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Effect Rate +5%
Damage +15%
Effect Rate +20%

Elemental Burn
Attacks the enemy to stun for 1 turn with an 80% chance and decreases its Defense for 2 turns with a 30% chance. (Reusable in 4 turns).
Multiplier: 6.0*{ATK}
  Show Skill Ups

Damage +5%
Effect Rate +5%
Damage +15%
Effect Rate +15%
Cooltime Turn -1

Black Meteor
Attacks all enemies 3 times, with each hit inflicting Continuous Damage for 2 turns. This attack ignores the Defense by 50% per harmful effect granted on the enemy target. (Reusable in 5 turns).
Multiplier: 0.9*{ATK} x3
  Show Skill Ups

Damage +20%
Cooltime Turn -1