#### Info

ELMNT Fire

TYPE Attack

LEVEL 40

#### Max Stats

SPD 100

HP 9885

ATK 790

DEF 527

#### Awakened Stats

SPD 101

HP 10545

ATK 878

DEF 560

##### Leader Skill

Increase the Critical Rate of ally monsters by 21%

##### Elemental Throw

Attacks the enemy to disturb its HP recovery for 2 turns with a 50% chance.

Multiplier: 3.8*{ATK}

* * Show Skill UpsDamage +5%

Damage +5%

Effect Rate +5%

Damage +15%

Effect Rate +20%

##### Elemental Burn

Attacks the enemy to stun for 1 turn with an 80% chance and decreases its Defense for 2 turns with a 30% chance. (Reusable in 4 turns).

Multiplier: 6.0*{ATK}

* * Show Skill UpsDamage +5%

Effect Rate +5%

Damage +15%

Effect Rate +15%

Cooltime Turn -1

##### Flame Eruption

Attacks all enemies to reset their Attack Bar. Additionally, the attack leaves a Branding effect for 2 turns and increases the chances of landing a Glancing Hit for 2 turns. Increases your Critical Damage by 100% when you land a Critical Hit. (Reusable in 5 turns).

Multiplier: 5.6*{ATK}

* * Show Skill UpsDamage +20%

Cooltime Turn -1

#### Info

ELMNT Water

TYPE Support

LEVEL 40

#### Max Stats

SPD 100

HP 9885

ATK 549

DEF 604

#### Awakened Stats

SPD 101

HP 10710

ATK 604

DEF 659

Awakened

##### Leader Skill

Increases HP of ally monsters by 28%

##### Elemental Throw

Attacks the enemy to disturb its HP recovery for 2 turns with a 50% chance.

Multiplier: 3.8*{ATK}

* * Show Skill UpsDamage +5%

Damage +5%

Effect Rate +5%

Damage +15%

Effect Rate +20%

##### Elemental Fragment

Attacks the enemy 2 times. The first attack inflicts Continuous Damage for 2 turns with an 80% chance, and the second attack prevents the enemy from removing harmful effects for 2 turns with an 80% chance. (Reusable in 4 turns).

Multiplier: 2.9*{ATK} x2

* * Show Skill UpsEffect Rate +5%

Damage +5%

Effect Rate +15%

Damage +15%

Cooltime Turn -1

##### Chain Reaction (Passive)

If the enemy takes damage from Continuous Damage when it gains a turn, inflicts Continuous Damage on a random enemy target excluding the target for 2 turns. However, this effect does not accumulate. Additionally, removes 1 beneficial effect with a 50% chance whenever you attack the enemy on your turn. [Automatic Effect]

#### Info

ELMNT Wind

TYPE Support

LEVEL 40

#### Max Stats

SPD 100

HP 9720

ATK 549

DEF 615

#### Awakened Stats

SPD 101

HP 10545

ATK 604

DEF 670

Awakened

##### Leader Skill

Increases Accuracy of ally monsters by 35%

##### Elemental Throw

Attacks the enemy to disturb its HP recovery for 2 turns with a 50% chance.

Multiplier: 3.8*{ATK}

* * Show Skill UpsDamage +5%

Damage +5%

Effect Rate +5%

Damage +15%

Effect Rate +20%

##### Elemental Fragment

Attacks the enemy 2 times. The first attack inflicts Continuous Damage for 2 turns with an 80% chance, and the second attack prevents the enemy from removing harmful effects for 2 turns with an 80% chance. (Reusable in 4 turns).

Multiplier: 2.9*{ATK} x2

* * Show Skill UpsEffect Rate +5%

Damage +5%

Effect Rate +15%

Damage +15%

Cooltime Turn -1

##### Spiritual Thunder

Attacks all enemies 2 to 4 times to inflict Continuous Damage for 2 turns. Increases your Attack Bar by 10% in proportion to the number of Continuous Damage inflicted by this attack. (Reusable in 5 turns).

Multiplier: 1.4*{ATK} x2

* * Show Skill UpsDamage +20%

Cooltime Turn -1

#### Info

ELMNT Light

TYPE Support

LEVEL 40

#### Max Stats

SPD 100

HP 10545

ATK 637

DEF 637

#### Awakened Stats

SPD 101

HP 11535

ATK 670

DEF 703

##### Leader Skill

Increase the Attack Speed of ally monsters by 21%

##### Elemental Throw

Attacks the enemy to disturb its HP recovery for 2 turns with a 50% chance.

Multiplier: 3.8*{ATK}

* * Show Skill UpsDamage +5%

Damage +5%

Effect Rate +5%

Damage +15%

Effect Rate +20%

##### Elemental Fragment

Attacks the enemy 2 times. The first attack inflicts Continuous Damage for 2 turns with an 80% chance, and the second attack prevents the enemy from removing harmful effects for 2 turns with an 80% chance. (Reusable in 4 turns).

Multiplier: 2.9*{ATK} x2

* * Show Skill UpsEffect Rate +5%

Damage +5%

Effect Rate +15%

Damage +15%

Cooltime Turn -1

##### Transfer Reaction (Passive)

If the enemy takes damage from Continuous Damage when it gains a turn, decreases the HP of all enemies excluding the target by half of the damage dealt. However, this effect does not accumulate and does not apply in boss battles. Additionally, inflicts Continuous Damage for 2 turns whenever you attack the enemy. [Automatic Effect]

#### Info

ELMNT Dark

TYPE Attack

LEVEL 40

#### Max Stats

SPD 100

HP 9555

ATK 812

DEF 527

#### Awakened Stats

SPD 101

HP 10050

ATK 889

DEF 582

##### Leader Skill

Increase the Attack Power of ally monsters by 28%

##### Elemental Throw

Attacks the enemy to disturb its HP recovery for 2 turns with a 50% chance.

Multiplier: 3.8*{ATK}

* * Show Skill UpsDamage +5%

Damage +5%

Effect Rate +5%

Damage +15%

Effect Rate +20%

##### Elemental Burn

Attacks the enemy to stun for 1 turn with an 80% chance and decreases its Defense for 2 turns with a 30% chance. (Reusable in 4 turns).

Multiplier: 6.0*{ATK}

* * Show Skill UpsDamage +5%

Effect Rate +5%

Damage +15%

Effect Rate +15%

Cooltime Turn -1

##### Black Meteor

Attacks all enemies 3 times, with each hit inflicting Continuous Damage for 2 turns. This attack ignores the Defense by 50% per harmful effect granted on the enemy target. (Reusable in 5 turns).

Multiplier: 0.9*{ATK} x3

* * Show Skill UpsDamage +20%

Cooltime Turn -1