Increase the Attack Speed of ally monsters in Guild Content by 24%
Awakened
Mana Bubble
Bursts a mana bubble that deals damage to an enemy and removes a beneficial effect. The damage of this skill increases according to your MAX HP.
Multiplier: 2.5*{ATK} + 0.12*{MAX HP}
Show Skill Ups
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Grant Life
Recovers the ally target's HP and Attack Bar by 40% each. If the skill is used on the dead ally, the ally will be revived with 40% HP and 40% Attack Bar but adds 2 turns of cooldown time. (Reusable in 4 turns)
Show Skill Ups
Recovery +10%
Recovery +10%
Cooltime Turn -1
Burning Hearts
Attacks an enemy, stunning the enemy for 1 turn and sets back all of the target's skills to MAX cooldown with an 80% chance each. If your HP is at 50% or lower, stuns the enemy for 2 turns. (Reusable in 4 turns)
Bursts a mana bubble that deals damage to an enemy and removes a beneficial effect with a 50% chance. The damage of this skill increases according to your MAX HP.
Multiplier: 2.5*{ATK} + 0.12*{MAX HP}
Show Skill Ups
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Air Shield
Removes all harmful effects on the ally target and casts a shield that's proportionate to 25% of your MAX HP for 3 turns. (Reusable in 4 turns)
Reduces the time of all harmful effects, except inability effects, granted on all allies by 1 turn and recovers the ally with the lowest HP status by 15% of your HP every turn. [Automatic Effect]
Bursts a mana bubble that deals damage to an enemy and removes a beneficial effect with a 50% chance. The damage of this skill increases according to your MAX HP.
Multiplier: 2.5*{ATK} + 0.12*{MAX HP}
Show Skill Ups
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Air Shield
Removes all harmful effects on the ally target and casts a shield that's proportionate to 25% of your MAX HP for 3 turns. (Reusable in 4 turns)
Attacks the enemy target 3 times with attacks that always have an attribute advantage. The first attack removes 1 beneficial effect, the second attack decreases the Defense for 2 turns with an 80% chance and the third attack increases the skill cooldown time by 2 turns with an 80% chance. (Reusable in 4 turns).
Bursts a mana bubble that deals damage to an enemy and removes a beneficial effect with a 50% chance. The damage of this skill increases according to your MAX HP.
Multiplier: 2.5*{ATK} + 0.12*{MAX HP}
Show Skill Ups
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Air Shield
Removes all harmful effects on the ally target and casts a shield that's proportionate to 25% of your MAX HP for 3 turns. (Reusable in 4 turns)
Decreases the damage taken from enemies by 15%. Increases the chance of other allies receiving a Glancing Hit by 15%. In addition, recovers the HP of the ally with the worst HP condition by 20% at the start of your turn. [Automatic Effect]
Increase the HP of ally monsters in Guild Content by 33%
Mana Bubble
Bursts a mana bubble that deals damage to an enemy and removes a beneficial effect with a 50% chance. The damage of this skill increases according to your MAX HP.
Multiplier: 2.5*{ATK} + 0.12*{MAX HP}
Show Skill Ups
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Grant Life
Recovers the ally target's HP and Attack Bar by 40% each. If the skill is used on the dead ally, the ally will be revived with 40% HP and 40% Attack Bar but adds 2 turns of cooldown time. (Reusable in 4 turns)
Show Skill Ups
Recovery +10%
Recovery +10%
Cooltime Turn -1
Serenity
Recovers the HP of all allies by 20% each, decreases their chance of receiving a Critical Hit for 2 turns, and grants them Immunity for 2 turns as well. (Reusable in 5 turns).