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Occult Girl

Occult Girl consists of 5 natural 5 star monsters.

 
 
 
 
 

Info

ELMNT Fire

TYPE Attack

LEVEL 40

Max Stats

SPD 104

HP 9555

ATK 714

DEF 626

Awakened Stats

SPD 105

HP 10215

ATK 823

DEF 637

Leader Skill
Increases the Critical Rate of ally monsters with Fire attribute by 38%.
Help Me, Teddy
Summons a teddy bear to attack the enemy. This attack has a 15% chance to forcibly put the enemy to sleep for 1 turn. Acquires another turn, up to 2 turns, if the enemy falls asleep.
Multiplier: 3.8*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Effect Rate +5%
Damage +10%
Damage +10%

Toy Knight
Summons a doll knight and attacks all enemies. Stuns them for 1 turn and decreases their Attack Speed for 2 turns with a 50% chance each. (Reusable in 3 turns).
Multiplier: 3.4*{ATK}
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Effect Rate +10%

Fire Guardian Angel
Attacks all enemies 3 times. Each attack will decrease their Attack Speed and inflict Continuous Damage for 3 turns. (Reusable in 5 turns).
Multiplier: 1.7*{ATK} x3
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1

Info

ELMNT Water

TYPE Support

LEVEL 40

Max Stats

SPD 104

HP 9885

ATK 659

DEF 659

Awakened Stats

SPD 105

HP 10710

ATK 769

DEF 659

Leader Skill
Increases the Critical Rate of ally monsters with Water attribute by 38%.
Help Me, Teddy
Summons a teddy bear to attack the enemy. This attack has a 15% chance to forcibly put the enemy to sleep for 1 turn. Acquires another turn, up to 2 turns, if the enemy falls asleep.
Multiplier: 3.8*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Effect Rate +5%
Damage +10%
Damage +10%

Girl's Prayer
Removes all harmful effects granted on all allies and recovers their HP. The recovery amount is proportionate to your MAX HP and Attack Power, and is increased by 30% for allies with harmful effects removed. (Reusable in 4 turns).
Multiplier: 2.9*{ATK} + 0.11*{MAX HP}
  Show Skill Ups

Recovery +10%
Recovery +10%
Recovery +10%
Cooltime Turn -1

Water Guardian Angel
Attacks all enemies 3 times. Each attack has a 70% chance to decrease the target's Defense for 3 turns and attack speed for 2 turns. This attack will deal more damage according to your MAX HP. (Reusable in 5 turns).
Multiplier: 0.75*{ATK} + 0.05*{MAX HP} x3
  Show Skill Ups

Damage +10%
Damage +10%
Effect Rate +10%
Cooltime Turn -1

Info

ELMNT Wind

TYPE Attack

LEVEL 40

Max Stats

SPD 104

HP 10380

ATK 692

DEF 593

Awakened Stats

SPD 105

HP 10380

ATK 845

DEF 604

Leader Skill
Increases the Critical Rate of ally monsters with Wind attribute by 38%.
Help Me, Teddy
Summons a teddy bear to attack the enemy. This attack has a 15% chance to forcibly put the enemy to sleep for 1 turn. Acquires another turn, up to 2 turns, if the enemy falls asleep.
Multiplier: 3.8*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Effect Rate +5%
Damage +10%
Damage +10%

Toy Knight
Summons a doll knight and attacks all enemies. Stuns them for 1 turn and decreases their Attack Speed for 2 turns with a 50% chance each. (Reusable in 3 turns).
Multiplier: 3.4*{ATK}
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Effect Rate +10%

Wind Guardian Angel
Attacks all enemies 3 times. Each attack decreases their Attack Bar by 30%, and has a 40% chance to increase the enemy's chances of landing a Glancing Hit for 2 turns. Afterwards, increases the Attack Bar of all allies by 30% additionally. (Reusable in 5 turns).
Multiplier: 1.7*{ATK} x3
  Show Skill Ups

Damage +10%
Damage +10%
Effect Rate +10%
Cooltime Turn -1

Info

ELMNT Light

TYPE HP

LEVEL 40

Max Stats

SPD 104

HP 10875

ATK 637

DEF 615

Awakened Stats

SPD 120

HP 11850

ATK 692

DEF 659

Leader Skill
Increases the Critical Rate of ally monsters with Light attribute by 38%.
Help Me, Teddy
Summons a teddy bear to attack the enemy. This attack has a 15% chance to forcibly put the enemy to sleep for 1 turn. Acquires another turn, up to 2 turns, if the enemy falls asleep.
Multiplier: 3.8*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Effect Rate +5%
Damage +10%
Damage +10%

Toy Knight
Summons a doll knight and attacks all enemies. Stuns them for 1 turn and decreases their Attack Speed for 2 turns with a 50% chance each. (Reusable in 3 turns).
Multiplier: 3.4*{ATK}
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Effect Rate +10%

Light Guardian Angel
Increases the Defense of all allies for 1 turn and Attack Speed for 1 turn. Afterwards, attacks all enemies 3 times to inflict damage that increases according to your MAX HP and Defense. Each attack has a 35% chance to remove 1 beneficial effect. (Reusable in 5 turns).
Multiplier: 0.05*{MAX HP} + 0.75*{DEF} x3
  Show Skill Ups

Damage +10%
Damage +10%
Effect Rate +10%
Cooltime Turn -1

Info

ELMNT Dark

TYPE Attack

LEVEL 40

Max Stats

SPD 104

HP 9390

ATK 703

DEF 648

Awakened Stats

SPD 105

HP 10215

ATK 812

DEF 648

Leader Skill
Increase the Critical Rate of ally monsters with Dark attribute by 38%
Help Me, Teddy
Summons a teddy bear to attack the enemy. This attack has a 15% chance to forcibly put the enemy to sleep for 1 turn. Acquires another turn, up to 2 turns, if the enemy falls asleep.
Multiplier: 3.8*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Effect Rate +5%
Damage +10%
Damage +10%

Girl's Prayer
Removes all harmful effects granted on all allies and recovers their HP. The recovery amount is proportionate to your MAX HP and Attack Power, and is increased by 30% for allies with harmful effects removed. (Reusable in 4 turns).
Multiplier: 2.9*{ATK} + 0.11*{MAX HP}
  Show Skill Ups

Recovery +10%
Recovery +10%
Recovery +10%
Cooltime Turn -1

Dark Guardian Angel
Increases the Attack Power of all allies for 3 turns. Attacks all enemies 4 times and disturbs the HP recovery for 3 turns with a 30% chance each. (Reusable in 5 turns).
Multiplier: {ATK} x4
  Show Skill Ups

Damage +10%
Damage +10%
Effect Rate +5%
Cooltime Turn -1