Increases your Defense by 20% of your Attack Power when the battle begins, and inflicts additional damage proportional to your Defense when you attack on your turn. Critical Hits won’t occur when attacking the enemy. [Automatic Effect]
Increases the Attack Power by 10% each, up to 250%, whenever Monsters except yourself get a turn. Critical Hits won’t occur when attacking the enemy. [Automatic Effect]
Decreases your current HP by 20% at the start of each turn and inflicts additional damage by 15% of the lost HP when you attack on your turn. Critical Hits won’t occur when attacking the enemy. [Automatic Effect]
If the damage taken from the enemy is less than 15% of your MAX HP, attacks the target instantly to decrease its Defense for 2 turns with a 50% chance. Critical Hits won’t occur when being attacked or attacking the enemy. [Automatic Effect]
You won't die under inability effects, and removes all inability effects granted on yourself when the turn starts and the damage is increased by 50% on that turn. Critical Hits won’t occur when attacking the enemy. [Automatic Effect]
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