Info
ELMNT Fire
TYPE Attack
LEVEL 40
Max Stats
SPD 99
HP 7905
ATK 714
DEF 571
Awakened Stats
SPD 115
HP 8400
ATK 812
DEF 604
Ghost Slash
Attacks the enemy 2 times, recovering HP by 30% of the inflicted damage and decreasing the target's Defense for 2 turns with a 20% chance each.
Multiplier: 3.5*{ATK} x2
Show Skill UpsDamage +5%
Effect Rate +5%
Damage +10%
Effect Rate +10%
Damage +15%
Effect Rate +15%
Blade Slaughter
Attacks all enemies and grants Endure effect on yourself for 1 turn if an enemy gets defeated. (Reusable in 4 turns).
Multiplier: 12.5*{ATK}
Show Skill UpsDamage +5%
Damage +10%
Damage +15%
Cooltime Turn -1
Forestall (Passive)
Increases your Defense by 20% of your Attack Power when the battle begins, and inflicts additional damage proportional to your Defense when you attack on your turn. Critical Hits won’t occur when attacking the enemy. [Automatic Effect]
Info
ELMNT Water
TYPE Attack
LEVEL 40
Max Stats
SPD 99
HP 8895
ATK 659
DEF 560
Awakened Stats
SPD 100
HP 9885
ATK 736
DEF 582
Ghost Slash
Attacks the enemy 2 times, recovering HP by 30% of the inflicted damage and decreasing the target's Defense for 2 turns with a 20% chance each.
Multiplier: 3.5*{ATK} x2
Show Skill UpsDamage +5%
Effect Rate +5%
Damage +10%
Effect Rate +10%
Damage +15%
Effect Rate +15%
Ghost Wild Dance
Attacks all enemies 2 times and recovers HP by 30% of the inflicted damage. (Reusable in 4 turns).
Multiplier: 6.2*{ATK} x2
Show Skill UpsDamage +5%
Damage +10%
Damage +15%
Cooltime Turn -1
Undergo Hardship (Passive)
Increases the Attack Power by 10% each, up to 250%, whenever Monsters except yourself get a turn. Critical Hits won’t occur when attacking the enemy. [Automatic Effect]
Info
ELMNT Wind
TYPE HP
LEVEL 40
Max Stats
SPD 99
HP 10215
ATK 637
DEF 494
Awakened Stats
SPD 100
HP 11370
ATK 703
DEF 516
Ghost Slash
Attacks the enemy 2 times, recovering HP by 30% of the inflicted damage and decreasing the target's Defense for 2 turns with a 20% chance each.
Multiplier: 3.5*{ATK} x2
Show Skill UpsDamage +5%
Effect Rate +5%
Damage +10%
Effect Rate +10%
Damage +15%
Effect Rate +15%
Blade Slaughter
Attacks all enemies and grants Endure effect on yourself for 1 turn if an enemy gets defeated. (Reusable in 4 turns).
Multiplier: 12.5*{ATK}
Show Skill UpsDamage +5%
Damage +10%
Damage +15%
Cooltime Turn -1
Calculated Sacrifice (Passive)
Decreases your current HP by 20% at the start of each turn and inflicts additional damage by 15% of the lost HP when you attack on your turn. Critical Hits won’t occur when attacking the enemy. [Automatic Effect]
Info
ELMNT Light
TYPE HP
LEVEL 40
Max Stats
SPD 99
HP 9885
ATK 648
DEF 505
Awakened Stats
SPD 100
HP 11040
ATK 714
DEF 527
Ghost Slash
Attacks the enemy 2 times, recovering HP by 30% of the inflicted damage and decreasing the target's Defense for 2 turns with a 20% chance each.
Multiplier: 3.5*{ATK} x2
Show Skill UpsDamage +5%
Effect Rate +5%
Damage +10%
Effect Rate +10%
Damage +15%
Effect Rate +15%
Blade Slaughter
Attacks all enemies and grants Endure effect on yourself for 1 turn if an enemy gets defeated. (Reusable in 4 turns).
Multiplier: 12.5*{ATK}
Show Skill UpsDamage +5%
Damage +10%
Damage +15%
Cooltime Turn -1
Banging Head Against A Brick Wall (Passive)
If the damage taken from the enemy is less than 15% of your MAX HP, attacks the target instantly to decrease its Defense for 2 turns with a 50% chance. Critical Hits won’t occur when being attacked or attacking the enemy. [Automatic Effect]
Info
ELMNT Dark
TYPE Attack
LEVEL 40
Max Stats
SPD 99
HP 9555
ATK 758
DEF 582
Awakened Stats
SPD 115
HP 9885
ATK 878
DEF 604
Leader Skill
Increase the HP of ally monsters in the Arena by 33%
Ghost Slash
Attacks the enemy 2 times, recovering HP by 30% of the inflicted damage and decreasing the target's Defense for 2 turns with a 20% chance each.
Multiplier: 3.5*{ATK} x2
Show Skill UpsDamage +5%
Effect Rate +5%
Damage +10%
Effect Rate +10%
Damage +15%
Effect Rate +15%
Ghost Wild Dance
Attacks all enemies 2 times and recovers HP by 30% of the inflicted damage. (Reusable in 4 turns).
Multiplier: 6.2*{ATK} x2
Show Skill UpsDamage +5%
Damage +10%
Damage +15%
Cooltime Turn -1
Indomitable (Passive)
You won't die under inability effects, and removes all inability effects granted on yourself when the turn starts and the damage is increased by 50% on that turn. Critical Hits won’t occur when attacking the enemy. [Automatic Effect]