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Info
ELMNT Fire
TYPE Support
LEVEL 40
Max Stats
SPD 102
HP 10545
ATK 582
DEF 692
Awakened Stats
SPD 103
HP 11535
ATK 615
DEF 758
Leader Skill
Increase the Attack Speed of ally monsters by 24%
Burning Soul
Attacks the enemy and removes one beneficial effect with a 50% chance.
Multiplier: 3.8*{ATK}
Show Skill UpsDamage +5%
Effect Rate +5%
Damage +10%
Damage +10%
Effect Rate +10%
Effect Rate +15%
Karma
Attacks the enemy target to remove 1 beneficial effect, and suppresses the target (boss excluded) for 2 turns. Additionally increases your Attack Bar by 100% after using a skill. The suppressed target will have the HP reduced by 50% if the target uses a skill with cooldown time, and the used skill's cooldown time will be increased by 3 turns more than the maximum cooldown time. (Reusable in 4 turns).
Multiplier: 5.4*{ATK}
Show Skill UpsDamage +10%
Damage +15%
Cooltime Turn -1
Yin-Yang Bounded Circle
Attacks all enemies and spreads all harmful effects on the selected enemy target to all enemies. After attacking, absorbs the Attack Bar by 15% for each turn of the harmful effects on each enemy. (Reusable in 6 turns).
Multiplier: 4.2*{ATK}
Show Skill UpsDamage +20%
Cooltime Turn -1
Early Runes
1.5x Swift(SPD/HP%/HP%)
Late Runes
Violent / Will(SPD/HP%/HP%)
Tap on runes to view more information about each rune. Each Onmyouji has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Water
TYPE Support
LEVEL 40
Max Stats
SPD 102
HP 10050
ATK 626
DEF 681
Awakened Stats
SPD 103
HP 11040
ATK 659
DEF 747
Leader Skill
Increase the HP of ally monsters by 33%
Burning Soul
Attacks the enemy and removes one beneficial effect with a 50% chance.
Multiplier: 3.8*{ATK}
Show Skill UpsDamage +5%
Effect Rate +5%
Damage +10%
Damage +10%
Effect Rate +10%
Effect Rate +15%
Past Life Spell
Summons the soul of the dead ally and uses the target's skill once. At this time, the target's passive skill won't be applied. When used on a living ally, grants Soul Protection on the target for 2 turns and decreases the skill cooldown time by 1 turn. (Reusable in 5 turns).
Show Skill UpsCooltime Turn -1
Cooltime Turn -1
All Things in Nature
Applies all harmful effects granted on this battle to each enemy for 1 turn each and applies all beneficial effects to each ally for 2 turns each. (Reusable in 6 turns).
Show Skill UpsCooltime Turn -1
Early Runes
Swift / Energy(SPD/HP%/HP%)
Late Runes
Violent / Will(SPD/HP%/HP%)
Tap on runes to view more information about each rune. Each Onmyouji has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Wind
TYPE Support
LEVEL 40
Max Stats
SPD 102
HP 10215
ATK 593
DEF 703
Awakened Stats
SPD 103
HP 11205
ATK 626
DEF 769
Leader Skill
Increase the Resistance of ally monsters by 41%
Burning Soul
Attacks the enemy and removes one beneficial effect with a 50% chance.
Multiplier: 3.8*{ATK}
Show Skill UpsDamage +5%
Effect Rate +5%
Damage +10%
Damage +10%
Effect Rate +10%
Effect Rate +15%
Karma
Attacks the enemy target to remove 1 beneficial effect, and suppresses the target (boss excluded) for 2 turns. Additionally increases your Attack Bar by 100% after using a skill. The suppressed target will have the HP reduced by 50% if the target uses a skill with cooldown time, and the used skill's cooldown time will be increased by 3 turns more than the maximum cooldown time. (Reusable in 4 turns).
Multiplier: 5.4*{ATK}
Show Skill UpsDamage +10%
Damage +15%
Cooltime Turn -1
Comeuppance (Passive)
Recovers the Attack Bar by 25% and decreases the cooldown time of [Karma] by 1 turn each if an enemy uses a skill with cooldown time. [Automatic Effect]
Early Runes
Swift / Energy(SPD/HP%/HP%)
Late Runes
Violent / Will(SPD/HP%/HP%)
Tap on runes to view more information about each rune. Each Onmyouji has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Light
TYPE Support
LEVEL 40
Max Stats
SPD 102
HP 10380
ATK 615
DEF 670
Awakened Stats
SPD 103
HP 11370
ATK 648
DEF 736
Leader Skill
Increase the Defense of ally monsters by 33%
Burning Soul
Attacks the enemy and removes one beneficial effect with a 50% chance.
Multiplier: 3.8*{ATK}
Show Skill UpsDamage +5%
Effect Rate +5%
Damage +10%
Damage +10%
Effect Rate +10%
Effect Rate +15%
Past Life Spell
Summons the soul of the dead ally and uses the target's skill once. At this time, the target's passive skill won't be applied. When used on a living ally, grants Soul Protection on the target for 2 turns and decreases the skill cooldown time by 1 turn. (Reusable in 5 turns).
Show Skill UpsCooltime Turn -1
Cooltime Turn -1
Yin-Yang Five Elements (Passive)
Limits the no. of turns for harmful effects on allies and beneficial effects on enemies to 1 turn (bombs and boss skills excluded). The ally recovers HP by 10% per harmful effect granted on the target at the start of that ally's turn. However, this effect is not accumulated with other similar effects. [Automatic Effect]
Early Runes
Swift / Energy(SPD/HP%/HP%)
Late Runes
Violent / Will(SPD/HP%/HP%)
Tap on runes to view more information about each rune. Each Onmyouji has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Dark
TYPE Support
LEVEL 40
Max Stats
SPD 102
HP 11040
ATK 582
DEF 659
Awakened Stats
SPD 103
HP 12180
ATK 604
DEF 725
Leader Skill
Increase the Accuracy of ally monsters by 41%
Burning Soul
Attacks the enemy and removes one beneficial effect with a 50% chance.
Multiplier: 3.8*{ATK}
Show Skill UpsDamage +5%
Effect Rate +5%
Damage +10%
Damage +10%
Effect Rate +10%
Effect Rate +15%
Karma
Attacks the enemy target to remove 1 beneficial effect, and suppresses the target (boss excluded) for 2 turns. Additionally increases your Attack Bar by 100% after using a skill. The suppressed target will have the HP reduced by 50% if the target uses a skill with cooldown time, and the used skill's cooldown time will be increased by 3 turns more than the maximum cooldown time. (Reusable in 4 turns).
Multiplier: 5.4*{ATK}
Show Skill UpsDamage +10%
Damage +15%
Cooltime Turn -1
Curse of Death
Grants the Curse of Death on the enemy target, excluding the boss, that cannot be removed to inflict damage by 25% of the target's MAX HP each and disturbs the HP recovery for 4 turns. The enemy defeated by this attack cannot be revived during battle, and this effect cannot be applied to two or more at the same time. The effect disappears when the caster dies. (Reusable in 5 turns).
Show Skill UpsCooltime Turn -1
Early Runes
Swift / Energy(SPD/HP%/HP%)
Late Runes
Violent / Will(SPD/HP%/HP%)
Tap on runes to view more information about each rune. Each Onmyouji has it's own detailed review page that you can view by tapping on 'View Full Review'.