Info
ELMNT Fire
TYPE Defense
LEVEL 40
Max Stats
SPD 95
HP 9885
ATK 582
DEF 736
Awakened Stats
SPD 96
HP 10545
ATK 615
DEF 823
Leader Skill
Increase the Defense of ally monsters by 33%
Sequential Attack
Attacks the enemy 3 times with each strike having a 30% chance to decrease the target's Defense for 2 turns.
Multiplier: 1.3*{ATK} x3
Show Skill UpsDamage +5%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Damage +10%
Awakened
Calm Mind
Removes the harmful effects granted on all allies and recovers their HP by 15% each turn for 2 turns. In addition, you will counterattack whenever you're attacked for 2 turns. (Reusable in 5 turns).
Show Skill UpsCooltime Turn -1
Cooltime Turn -1
Panda Supremacy
Attacks the enemy 4 times. Each attack will grant HP Recovery Disturb, Glancing Hit Rate Increase, Attack Power Decrease, and Attack Speed Decrease for 2 turns with a 70% chance respectively. The inflicted damage is proportionate to your Defense. The damage increases by 20% per harmful effect granted on the enemy. (Reusable in 5 turns).
Multiplier: 1.6*{DEF} x4
Show Skill UpsDamage +10%
Effect Rate +10%
Damage +15%
Effect Rate +20%
Cooltime Turn -1
Cooltime Turn -1
Info
ELMNT Water
TYPE HP
LEVEL 40
Max Stats
SPD 95
HP 11205
ATK 615
DEF 615
Awakened Stats
SPD 96
HP 12675
ATK 648
DEF 648
Leader Skill
Increase the HP of ally monsters by 33%
Sequential Attack
Attacks the enemy 3 times with each strike having a 30% chance to decrease the target's Defense for 2 turns.
Multiplier: 1.3*{ATK} x3
Show Skill UpsDamage +5%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Damage +10%
Dragon's Dance
Attacks all enemies 3 times to inflict damage that increases accordingly to your MAX HP. The third attack removes a beneficial effect and stuns them for 1 turn with a 25% chance each. (Reusable in 4 turns).
Multiplier: 0.9*{ATK} + 0.02*{MAX HP} x3
Show Skill UpsEffect Rate +5%
Damage +10%
Effect Rate +10%
Damage +10%
Cooltime Turn -1
Reckless Assault
Launches a reckless attack that damages the enemy by 70% of its HP at the cost of receiving 70% of damage. The damage can't exceed your current HP, and the effect will be reduced to 15% against Boss enemies. (Reusable in 8 turns).
Multiplier: 0.7*{Target MAX HP} (Fixed)
Show Skill UpsCooltime Turn -1
Cooltime Turn -1
Cooltime Turn -1
Info
ELMNT Wind
TYPE Defense
LEVEL 40
Max Stats
SPD 95
HP 9720
ATK 604
DEF 725
Awakened Stats
SPD 96
HP 10215
ATK 659
DEF 801
Leader Skill
Increase the Defense of ally monsters in Guild Content by 44%
Sequential Attack
Attacks the enemy 3 times with each strike having a 30% chance to decrease the target's Defense for 2 turns.
Multiplier: 1.3*{ATK} x3
Show Skill UpsDamage +5%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Damage +10%
Calm Mind
Removes the harmful effects casted on yourself and counterattacks for 2 turns when attacked. Recovers 15% of the HP of all allies in each turn for the next 2 turns. (Reusable in 5 turns).
Show Skill UpsCooltime Turn -1
Cooltime Turn -1
Winds and Clouds (Passive)
The damage received from the enemy with lower Defense than yours decreases by 20%, and your Attack Bar increases by 20% whenever you are attacked. Your attacks will inflict additional damage that is proportionate to your Defense whenever you attack.
Multiplier: 1.6*{DEF}
Show Skill UpsDamage +5%
Damage +5%
Damage +10%
Damage +15%
Info
ELMNT Light
TYPE HP
LEVEL 40
Max Stats
SPD 95
HP 11040
ATK 648
DEF 593
Awakened Stats
SPD 96
HP 12345
ATK 681
DEF 637
Leader Skill
Increase the HP of ally monsters in Guild Content by 44%
Sequential Attack
Attacks the enemy 3 times with each strike having a 30% chance to decrease the target's Defense for 2 turns.
Multiplier: 1.3*{ATK} x3
Show Skill UpsDamage +5%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Damage +10%
Awakened
Dragon's Dance
Attacks all enemies 3 times to inflict damage that increases accordingly to your MAX HP. The third attack removes a beneficial effect and stuns them for 1 turn with a 25% chance each. (Reusable in 4 turns).
Multiplier: 0.9*{ATK} + 0.02*{MAX HP} x3
Show Skill UpsEffect Rate +5%
Damage +10%
Effect Rate +10%
Damage +10%
Cooltime Turn -1
Strong Energy (Passive)
The effect of all Attack Bar increasing skills of both allies and enemies will be decreased by 50%. Your Attack Bar will increase by 15% whenever an enemy uses an Attack Bar increasing skill. This skill will not apply to an opponent that has the same skill or Boss skills.
Info
ELMNT Dark
TYPE Attack
LEVEL 40
Max Stats
SPD 95
HP 9885
ATK 714
DEF 604
Awakened Stats
SPD 111
HP 10380
ATK 801
DEF 648
Leader Skill
Increase the Attack Power of ally monsters in Guild Content by 44%
Sequential Attack
Attacks the enemy 3 times with each strike having a 30% chance to decrease the target's Defense for 2 turns.
Multiplier: 1.3*{ATK} x3
Show Skill UpsDamage +5%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Damage +10%
Calm Mind
Cooltime Turn -1
Cooltime Turn -1
Show Skill UpsLv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Almighty Strength
Decreases the incoming damage by 50% and increases the damage dealt by 50% if the enemy has lower Attack Power than yours. Recovers the HP by 30% of the damage dealt whenever you attack the enemy. [Automatic Effect]
Show Skill UpsRecovery +5%
Recovery +5%
Recovery +10%