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Penguin Knight

Penguin Knight consists of 5 natural 3 star monsters.

 
 
 
 
 

Info

ELMNT Fire

TYPE HP

LEVEL 40

Max Stats

SPD 104

HP 9225

ATK 538

DEF 494

Awakened Stats

SPD 105

HP 11700

ATK 560

DEF 472

Leader Skill
Increases the HP of ally monsters with Fire attribute by 30%.
Honorable Attack
Charges to attack and stuns the enemy for 1 turn with a 20% chance.
Multiplier: 3.7*{ATK}
  Show Skill Ups

Damage +5%
Harmful Effect Rate +5%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%

Start Battle
Attacks an enemy 2 times with a swift charge, with each attack decreasing the Attack Speed and Defense for 2 turns. (Reusable in 3 turns)
Multiplier: 2.7*{ATK} x2
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1

Request Battle
Provokes the enemy for 2 turns with a 75% chance. Becomes invincible for 1 turn. (Reusable in 5 turns)
  Show Skill Ups

Harmful Effect Rate +10%
Harmful Effect Rate +15%
Cooltime Turn -1

Info

ELMNT Water

TYPE Attack

LEVEL 40

Max Stats

SPD 104

HP 8235

ATK 615

DEF 483

Awakened Stats

SPD 105

HP 8895

ATK 703

DEF 516

Leader Skill
Increases the HP of ally monsters with Water attribute by 30%.
Honorable Attack
Charges to attack and stuns the enemy for 1 turn with a 20% chance.
Multiplier: 3.7*{ATK}
  Show Skill Ups

Damage +5%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%

Start Battle
Attacks an enemy 2 times with a swift charge, with each attack decreasing the Attack Speed and Defense for 2 turns. (Reusable in 3 turns)
Multiplier: 2.7*{ATK} x2
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Cooltime Turn-1

Awakened
Crush Iceberg
Gathers power for a strong, fast charge. The critical rate increases to 100% if the enemy's defense is weakened. (Reusable in 4 turns)
Multiplier: 7.6*{ATK}
  Show Skill Ups

Damage +10%
Damage +10%
Cooltime Turn -1

Info

ELMNT Wind

TYPE HP

LEVEL 40

Max Stats

SPD 104

HP 9060

ATK 582

DEF 461

Awakened Stats

SPD 105

HP 10215

ATK 637

DEF 494

Leader Skill
Increases the HP of ally monsters with Wind attribute by 30%.
Honorable Attack
Charges to attack and stuns the enemy for 1 turn with a 20% chance.
Multiplier: 3.7*{ATK}
  Show Skill Ups

Damage +5%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%

Declare War
Recovers your HP by 25% and provokes the enemy for 1 turn with a 75% chance. (Reusable in 3 turns)
  Show Skill Ups

Harmful Effect Rate +10%
Recovery + 10%
Recovery + 10%
Harmful Effect Rate +15%

Awakened
Wings of Wind
Removes one harmful effect from all allies, decreases their skill cool time by 1 turn each, and increases their Attack Speed for 2 turns. (Reusable in 4 turns)
  Show Skill Ups

Cooltime Turn -1

Info

ELMNT Light

TYPE Support

LEVEL 40

Max Stats

SPD 104

HP 8565

ATK 560

DEF 516

Awakened Stats

SPD 105

HP 9720

ATK 615

DEF 549

Leader Skill
Increases the HP of ally monsters with Light attribute by 30%.
Honorable Attack
Charges to attack and stuns the enemy for 1 turn with a 20% chance.
Multiplier: 3.7*{ATK}
  Show Skill Ups

Damage +5%
Harmful Effect Rate +5%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%

Start Battle
Attacks an enemy 2 times with a swift charge, with each attack decreasing the Attack Speed and Defense for 2 turns. (Reusable in 3 turns)
Multiplier: 2.7*{ATK} x2
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1

Awakened
Ready to Attack
Removes all harmful effects on all allies and increases the attack gauge by at least 15%. The attack gauge is increased additionally by 5% for each removed harmful effect. (Reusable in 4 turns)
  Show Skill Ups

Cooltime Turn -1

Info

ELMNT Dark

TYPE HP

LEVEL 40

Max Stats

SPD 104

HP 9060

ATK 560

DEF 483

Awakened Stats

SPD 105

HP 10050

ATK 626

DEF 516

Leader Skill
Increases the HP of ally monsters with Dark attribute by 30%.
Honorable Attack
Charges to attack and stuns the enemy for 1 turn with a 20% chance.
Multiplier: 3.7*{ATK}
  Show Skill Ups

Damage +5%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%

Declare War
Recovers your HP by 25% and provokes the enemy for 1 turn with a 75% chance. (Reusable in 3 turns)
Multiplier: 25%
  Show Skill Ups

Harmful Effect Rate +10%
Recovery + 10%
Recovery + 10%
Harmful Effect Rate +15%

Awakened
Undefeated Warrior
Jumps into enemy territory to attack an enemy. You sequentially attack all enemies and decrease their Defense for 2 turns. (Reusable in 4 turns)
Multiplier: 3.8*{ATK}
  Show Skill Ups

Damage +10%
Damage +10%
Cooltime Turn -1