Explodes compressed energy of fire to inflict damage to the enemy and removes 1 beneficial effect. The more HP the targeted enemy currently has, the larger the damage becomes. (Reusable in 4 turns).
Multiplier: {ATK}*(4.0*{Target Current HP %} + 5.0)
Rises from the ashes at the moment of death with 100% HP, and then increases your Attack Power for 2 turns. In addition, recovers HP of all allies by 10% every turn. [Automatic Effect] (Reusable in 9 turns).
Attacks all enemies with an exploding ice volcano, inflicting damage based on their MAX HP and decreasing their Attack Power for 2 turns and freezes them for 1 turn. (Reusable in 5 turns).
Explodes compressed energy of lightning to inflict damage to the enemy and removes 1 beneficial effect. The more HP the targeted enemy currently has, the larger the damage becomes. (Reusable in 4 turns).
Multiplier: Multiplier Formula {ATK}*(4.0*{Target Current HP %} + 5.0)
Attacks all enemies with a violent storm once more to stun for 1 turn after you attack the enemy on your turn. The cooldown time of [Tempest] will reset if an enemy dies from your attack. [Automatic Effect] (Reusable in 4 turns).
Attacks the enemy with a holy energy to inflict damage that's proportionate to the enemy's MAX HP and stuns the enemy for 1 turn. (Reusable in 3 turns).
Removes the beneficial effects of all enemies with holy fire, weakens the Defense for 2 turns and inflicts damage. Afterwards, increases the Attack Bar of all allies by 15%. (Reusable in 5 turns).
Explodes compressed energy of darkness to inflict damage to the enemy and removes 1 beneficial effect. The more HP the targeted enemy currently has, the larger the damage becomes. Gains a turn instantly if the enemy dies from this attack. (Reusable in 4 turns).
Multiplier: {ATK}*(4.0*{Target Current HP %} + 5.0)
Leaves a Branding Effect for 2 turns and weakens the Defense for 2 turns with a 50% chance each when you attack an enemy. When you attack on your turn, your attack does not activate the passive effects of all enemies (boss excluded) and the attack will always land as a Critical Hit if you attack the enemy with Defense lower than your Attack Power. [Automatic Effect]