Orders the ship to fire a bombardment of 3 rounds to attack random targets. Each hit has a 50% chance of stunning the enemy for 1 turn and a 50% chance to install a bomb that goes off after 2 turns. (Reusable in 4 turns).
Fires a carefully aimed shot that deals great damage. This attack sets off the bomb effects on the target. Decreases the cooldown of [Bombardment] by 1 turn if the bomb was set off and instantly gains another turn. (Reusable in 4 turns).
Unleashes a battle cry that increases the Attack Power of all allies by 2 turns, and decreases the defense of the enemy for 2 turns with a 75% chance at the same time. (Reusable in 5 turns)
Attacks the enemy with [Backspin Slash] which connects to [Pirate's Strike]. Increases your Attack Bar by 35% for each harmful effect granted on the enemy. (Reusable in 4 turns).
Attacks an enemy target and decreases its Attack Power and Defense while preventing the target from receiving beneficial effects for 2 turns with a 75% chance. (Reusable in 4 turns)
Orders the ship to fire a bombardment of 3 rounds to attack random targets. Each hit has a 50% chance of stunning the enemy for 1 turn and a 50% chance to install a bomb that goes off after 2 turns. (Reusable in 4 turns).
Increases the Attack Bar of all allies by 50% each, and reduces the cool time of their skills by 1 turn each. Decreases the cooldown of [Full Speed Ahead] by 2 turns if an enemy is defeated while the skill is on cooldown. (Reusable in 5 turns).