Attacks all enemies to steal all beneficial effects, and grants Silence on the enemy target for 2 turns and on other enemies for 1 turn. In addition, blocks all enemies from removing harmful effects for 2 turns. (Reusable in 5 turns).
Decreases the skill cooldown time of the ally target by 1 turn and increases the Attack Speed for 1 turn. In addition, increases the ally's Attack Bar by 50%. (Reusable in 5 turns).
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Cooltime Turn -1
Cooltime Turn -1
Magical Time
Attacks all enemies to increase their skill cooldown time by 1 turn each and freezes them for 1 turn. (Reusable in 5 turns).
At the start of your turn, removes 1 beneficial effect granted on the enemy with the highest Attack Bar with a 70% chance, decreases its Attack Bar by 30%, and grants Silence for 2 turns. [Automatic Effect]
Decreases the skill cooldown time of the ally target by 1 turn and increases the Attack Speed for 1 turn. In addition, increases the ally's Attack Bar by 50%. (Reusable in 5 turns).
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Cooltime Turn -1
Cooltime Turn -1
Puppet Ball
Increases the Attack Power of all allies and grants immunity for 3 turns each. Additionally, increases their Attack Bar by 20%. (Reusable in 6 turns).
You will gain immunity against Attack Bar decreasing effects. In addition, removes all inability effects on the allies at the start of each turn, and increases the Attack Bar of the allies with the removed inability effects by 30%. [Automatic Effect]