Attacks the enemy with the power of Yin and Yang and puts the enemy to sleep for 2 turns with a 20% chance. The damage increases according to your MAX HP.
Attacks the enemy 2 times with each attack having a 75% chance to remove a beneficial effect of the enemy and a 75% chance to block the beneficial effects granted on the target for 2 turns. This attack will always land as a Critical Hit. (Reusable in 4 turns).
Attacks all enemies with world devouring powers to remove the beneficial effects on all enemies and decrease their Attack Bar by 30% each. Afterwards, increases the chance of landing a Glancing Hit for 2 turns. This attack will deal more damage according to your Attack Speed. (Reusable in 5 turns).
Attacks the enemy with the power of Yin and Yang and puts the enemy to sleep for 2 turns with a 20% chance. The damage increases according to your MAX HP.
Attacks the enemy with the might of the mountains to inflict damage by 15% of your MAX HP and recovers the HP of all allies by 15% of your MAX HP. (Reusable in 4 turns).
Increase the Critical Rate of ally monsters by 24%
Yin Yang Attack
Attacks the enemy with the power of Yin and Yang and puts the enemy to sleep for 2 turns with a 20% chance. The damage increases according to your MAX HP.
Attacks the enemy 2 times with each attack having a 75% chance to remove a beneficial effect of the enemy and a 75% chance to block the beneficial effects granted on the target for 2 turns. This attack will always land as a Critical Hit. (Reusable in 4 turns).
Attacks the enemy with a powerful lightning strike, and then deals damage equal to 75% of the initial damage to all other enemies. Enemies defeated by this attack cannot be revived. (Reusable in 4 turns).
Attacks the enemy with the power of Yin and Yang and puts the enemy to sleep for 2 turns with a 20% chance. The damage increases according to your MAX HP.
Attacks the enemy with the might of the mountains to inflict damage by 15% of your MAX HP and recovers the HP of all allies by 15% of your MAX HP. (Reusable in 4 turns).
Revives all dead allies with 30% HP and grants Soul Protection on all allies that are alive for 3 turns. The damage that all allies receive is decreased by 15% while this skill is on cooldown. This does not accumulate with other damage reduction effects. (Reusable in 8 turns).
Attacks the enemy with the power of Yin and Yang and puts the enemy to sleep for 2 turns with a 20% chance. The damage increases according to your MAX HP.
Attacks the enemy 2 times with each attack having a 75% chance to remove a beneficial effect of the enemy and a 75% chance to block the beneficial effects granted on the target for 2 turns. This attack will always land as a Critical Hit. (Reusable in 4 turns).
Attacks all enemies to steal their HP by 15% of your MAX HP and steal all beneficial effects on all enemies. Increases the Attack Bar of all allies by 20% if you successfully steal beneficial effects. (Reusable in 6 turns).