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Salamander

Salamander consists of 1 natural 3 star monster and 4 natural 2 star monsters.

 
 
 
 
 

Info

ELMNT Fire

TYPE Defense

LEVEL 40

Max Stats

SPD 98

HP 7575

ATK 538

DEF 604

Awakened Stats

SPD 99

HP 8235

ATK 615

DEF 648

Flame Shock
Attacks the enemy and decreases their Attack Power for 2 turns with a 50% chance.
Multiplier: 3.5*{ATK} + 15
  Show Skill Ups

Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +20%

Awakened
Stomp (Strengthened)
Inflicts damage to the enemy and stuns the target for 1 turns. The damage of this skill will increase according to your Defense. (Reusable in 3 turns)
Multiplier: 2.4*{ATK} + 3.0*{DEF}
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%

Earthquake
Attacks all enemies with a powerful earthquake and decreases the Attack Bar by 50% each. This attack will deal more damage according to your Defense. (Reusable in 6 turns)
Multiplier: 2.0*{ATK} + 2.1*{DEF}
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1
Cooltime Turn -1

Info

ELMNT Water

TYPE Defense

LEVEL 40

Max Stats

SPD 98

HP 6585

ATK 450

DEF 593

Awakened Stats

SPD 99

HP 7410

ATK 494

DEF 659

Glacial Shock
Attacks the enemy and weakens their attack for 2 turns with a 50% chance.
Multiplier: 3.5*{ATK} + 15
  Show Skill Ups

Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +20%

Stomp
Deals damage to the enemy and decreases the target's Attack Speed for 2 turns. This attack will deal more damage according to your Defense. (Reusable in 3 turns)
Multiplier: 2.4*{ATK} + 3.0*{DEF}
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Cooldown Turn -1

Awakened
Glacial Crash
Charges towards the enemy, freezes the target for 1 turn and weakens the target's defense for 1 turn. This attack will deal more damage according to your Defense. (Reusable in 5 turns)
Multiplier: 3.2*{ATK} + 4.0*{DEF}
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1

Info

ELMNT Wind

TYPE Defense

LEVEL 40

Max Stats

SPD 98

HP 6750

ATK 527

DEF 505

Awakened Stats

SPD 99

HP 7245

ATK 582

DEF 582

Lightning Shock
Attack the enemy and weakens their Attack for 2 turn with a 50% chance.
Multiplier: 3.5*{ATK} + 15
  Show Skill Ups

Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +20%

Sandstorm
Attacks the enemy with a gust of dust storm and deals Continuous Damage for 3 turns. This attack will deal more damage according to your Defense. (Reusable in 3 turns)
Multiplier: 2.5*{ATK} + 2.8*{DEF}
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1

Awakened
Regenerate
Removes the harmful effects on itself and recovers HP accordingly to the number of effects removed. (Reusable in 5 turns)
Multiplier: 0.3*{MAX HP}
  Show Skill Ups

Recovery +10%
Recovery +10%
Recovery +10%
Cooltime Turn -1

Info

ELMNT Light

TYPE Defense

LEVEL 40

Max Stats

SPD 98

HP 7410

ATK 461

DEF 527

Awakened Stats

SPD 99

HP 8400

ATK 505

DEF 582

Holy Shock
Attacks the enemy and decreases their Attack Power for 2 turn with a 50% chance.
Multiplier: 3.5*{ATK} + 15
  Show Skill Ups

Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +20%

Stomp
Deals damage to the enemy and decreases the target's Attack Speed for 2 turns. This attack will deal more damage according to your Defense. (Reusable in 3 turns)
Multiplier: 2.4*{ATK} + 3.0*{DEF}
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1

Awakened
Holy Armor (Passive)
Gains immunity against freeze and stun effects and increases the recovery amount you receive by 100%. [Automatic Effect]

Info

ELMNT Dark

TYPE Defense

LEVEL 40

Max Stats

SPD 98

HP 7080

ATK 450

DEF 560

Awakened Stats

SPD 99

HP 7575

ATK 516

DEF 626

Shadow Shock
Attacks the enemy and decreases their Attack Power for 2 turns with a 50% chance.
Multiplier: 3.5*{ATK} + 15
  Show Skill Ups

Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +20%

Dark Storm
Attacks the enemy with a gale of darkness and deals Continuous Damage for 3 turns. This attack will deal more damage according to your Defense. (Reusable in 3 turns)
Multiplier: 2.5*{ATK} + 2.8*{DEF}
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1

Awakened
Corrupt Armor (Passive)
Gains immunity against freeze and stun effects and your attacks deal additional damage proportionate to the target's MAX HP. [Automatic Effect]