Removes 1 harmful effect of all allies and grants Endure on the ally target for 2 turns. When used on a dead ally, the target is revived with 50% HP, but adds 2 turns of cooldown time. (Reusable in 5 turns).
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Cooltime Turn -1
Cooltime Turn -1
Ground Reversal
Attacks all enemies to remove 1 beneficial effect with an 80% chance and decrease their Defense for 2 turns with a 60% chance. The damage increases according to your MAX HP. (Reusable in 5 turns).
Attacks the enemy 2 times, with each hit having a 50% chance to decrease its Defense for 2 turns and grant an Unrevivable effect for 2 turns, with damage that increases according to your MAX HP. The target under the Unrevivable effect cannot be revived during battle. (Reusable in 3 turns).
Grants Immunity, creates a shield that's proportionate to 20% of your MAX HP, and increases the Attack Power of all allies for 2 turns. (Reusable in 5 turns).
Attacks the enemy 2 times, with each hit having a 50% chance to decrease its Defense for 2 turns and grant an Unrevivable effect for 2 turns, with damage that increases according to your MAX HP. The target under the Unrevivable effect cannot be revived during battle. (Reusable in 3 turns).
Attacks the enemy 2 times, with each hit having a 50% chance to decrease its Defense for 2 turns and grant an Unrevivable effect for 2 turns, with damage that increases according to your MAX HP. The target under the Unrevivable effect cannot be revived during battle. (Reusable in 3 turns).
Attacks the enemy to remove all beneficial effects and inflicts 3 Continuous Damage for 3 turns. This attack will deal more damage according to your MAX HP. When used on the spot of a dead enemy, places a Cursed Tombstone. (Reusable in 5 turns).
Removes 1 harmful effect of all allies and grants Endure on the ally target for 2 turns. When used on a dead ally, the target is revived with 50% HP, but adds 2 turns of cooldown time. (Reusable in 5 turns).
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Cooltime Turn -1
Cooltime Turn -1
Cherished Tombstone (Passive)
Places a Cherished Tombstone on the spot of an ally if an ally dies. [Automatic Effect]