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Undine

Undine consists of 5 natural 4 star monsters.

 
 
 
 
 

Info

ELMNT Fire

TYPE Support

LEVEL 40

Max Stats

SPD 95

HP 11370

ATK 494

DEF 560

Awakened Stats

SPD 96

HP 12510

ATK 527

DEF 615

Leader Skill
Increases the Defense of ally monsters with Fire attribute by 40%.
Awakened
Fire Drop
Attacks the enemy with a small fire burst to decrease Attack Power for 2 turns with a 50% chance. The effect activation chance increases to 100% if the enemy's Attack Power is higher than yours.
Multiplier: 4.1*{ATK} - 50
  Show Skill Ups

Damage +5%
Damage +10%
Damage +15%

Fire Frenzy
Attacks all enemies with a fire pillar and disturbs their HP recovery for 2 turns with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 35%. (Reusable in 4 turns).
Multiplier: 2.8*{ATK} + 150
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1

Share Life
Evenly matches the percentage of the HP of all allies and removes 1 harmful effect granted on them. Additionally, all allies recover 25% of their HP. (Reusable in 5 turns).
Multiplier: {Life Share (AOE)} (Fixed)
  Show Skill Ups

Recovery +10%
Recovery +10%
Recovery +10%
Cooltime Turn -1

Info

ELMNT Water

TYPE Support

LEVEL 40

Max Stats

SPD 95

HP 9885

ATK 527

DEF 626

Awakened Stats

SPD 96

HP 11040

ATK 560

DEF 681

Leader Skill
Increases the Defense of ally monsters with Water attribute by 40%.
Awakened
Ice Drop
Attacks the enemy with a small piece of ice to freeze for 1 turn with a 35% chance. The effect activation chance increases to 100% if the enemy's HP status is better than yours.
Multiplier: 4.1*{ATK} - 50
  Show Skill Ups

Damage +5%
Damage +10%
Damage +15%

Aqua Frenzy
Attacks all enemies with a burst of water pillar and increases their chance of Glancing Hits for 2 turns with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 35%. (Reusable in 4 turns).
Multiplier: 2.8*{ATK} + 150
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1

Revive
Revives a dead ally with 40% HP and grants immunity for 1 turn. Grants Soul Protection for 3 turns if this skill is used on an alive ally. In addition, decreases the skill cooldown time of [Revive] by 2 turns whenever an ally is defeated. (Reusable in 7 turns).
Multiplier: 0.4*{Target MAX HP} (Fixed)
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -1

Info

ELMNT Wind

TYPE Support

LEVEL 40

Max Stats

SPD 95

HP 10215

ATK 472

DEF 659

Awakened Stats

SPD 96

HP 10875

ATK 549

DEF 703

Leader Skill
Increases the Defense of ally monsters with Wind attribute by 40%.
Awakened
Lightning Drop
Attacks the enemy with a quick burst of lightning to decrease Attack Speed for 2 turns with a 50% chance. The effect activation chance increases to 100% if the enemy's Attack Speed is faster than yours.
Multiplier: 4.1*{ATK} - 50
  Show Skill Ups

Damage +5%
Damage +10%
Damage +15%

Mind Shock
Inflicts damage on an enemy with a strong shock and grants Oblivion effect for 2 turns after putting the target's skill on cooldown. (Reusable in 4 turns).
Multiplier: 5.0*{ATK}
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1

Spirit's Blessing
Removes all harmful effects on all allies, also granting Immunity for 2 turns and recovering 30% of their HP. (Reusable in 5 turns).
  Show Skill Ups

Cooltime Turn -1

Info

ELMNT Light

TYPE Support

LEVEL 40

Max Stats

SPD 95

HP 8565

ATK 571

DEF 670

Awakened Stats

SPD 96

HP 9225

ATK 615

DEF 747

Leader Skill
Increases the Defense of ally monsters with Light attribute by 40%.
Awakened
Light Drop
Attacks the enemy with a quick flash of light to remove 1 beneficial effect with a 35% chance. The effect activation rate increases to 100% if the number of beneficial effects granted on the target is equal to or higher than yours.
Multiplier: 4.1*{ATK} - 50
  Show Skill Ups

Damage +5%
Damage +10%
Damage +15%

Mind Shock
Inflicts damage on an enemy with a strong shock and grants Oblivion effect for 2 turns after putting the target's skill on cooldown. (Reusable in 4 turns).
Multiplier: 5.0*{ATK}
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1

Absolute Defense
Recovers your HP by 10% and grants Invincible to the ally with the worst HP status (excluding yourself) for 1 turn at the start of each turn. [Automatic Effect]
  Show Skill Ups

Recovery +10%
Recovery +10%

Info

ELMNT Dark

TYPE Support

LEVEL 40

Max Stats

SPD 95

HP 9555

ATK 593

DEF 582

Awakened Stats

SPD 96

HP 10545

ATK 626

DEF 648

Leader Skill
Increases the Defense of ally monsters with Dark attribute by 40%.
Awakened
Dark Drop (Strengthened)
Attacks the enemy with a cloud of darkness to increase the enemy's chance of landing a Glancing Hit for 2 turns with a 50% chance. The effect activation rate increases to 100% if the number of harmful effects granted on the target is equal to or higher than yours.
Multiplier: 4.1*{ATK} - 50
  Show Skill Ups

Damage +5%
Damage +10%
Damage +15%

Dark Frenzy
Attacks all enemies with a dark pillar and decreases the Attack Bar by 30% with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 35%. (Reusable in 4 turns).
Multiplier: 2.8*{ATK} + 150
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1

Dark Return
Revives a dead ally with little HP and grants a turn instantly. If it's used on a living ally, decreases the current HP by 70%, grants Life Drain for 1 turn, and grants a turn instantly. (Reusable in 6 turns).
Multiplier: 1 (Fixed)
  Show Skill Ups

Cooltime Turn -1