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Info
ELMNT Fire
TYPE Support
LEVEL 40
Max Stats
SPD 95
HP 11370
ATK 494
DEF 560
Awakened Stats
SPD 96
HP 12510
ATK 527
DEF 615
Leader Skill
Increases the Defense of ally monsters with Fire attribute by 40%.
Fire Drop
Attacks the enemy with a small fire burst to decrease Attack Power for 2 turns with a 50% chance.
Multiplier: 4.1*{ATK} - 50
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Awakened
Fire Drop (Strengthened)
Attacks the enemy with a small fire burst to decrease Attack Power for 2 turns with a 50% chance. The effect activation chance increases to 100% if the attack lands as a Critical Hit.
Multiplier: 4.1*{ATK} - 50
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%
Fire Frenzy
Attacks all enemies with a fire pillar and disturbs their HP recovery for 2 turns with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 25%. (Reusable in 4 turns)
Multiplier: 280%
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Share Life
Evenly matches the percentage of the HP of all allies. Additionally, all allies recover 25% of their HP. (Reusable in 5 turns)
Show Skill UpsLv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1
Early Runes
Swift / Energy(Spd/Hp%/Hp%)
Late Runes
Despair / Nemesis(Spd/Hp%/Hp%)
Tap on runes to view more information about each rune. Each Undine has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Water
TYPE Support
LEVEL 40
Max Stats
SPD 95
HP 8565
ATK 725
DEF 516
Awakened Stats
SPD 96
HP 8895
ATK 790
DEF 593
Leader Skill
Increases the Defense of ally monsters with Water attribute by 40%.
Ice Drop
Attacks the enemy with a small piece of ice to freeze for 1 turn with a 35% chance.
Multiplier: 410%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Ice Drop (Strengthened)
Attacks the enemy with a small piece of ice to freeze for 1 turn with a 35% chance. The effect activation chance increases to 100% if the attack lands as a Critical Hit.
Multiplier: 410%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%
Aqua Frenzy
Attacks all enemies with a burst of water pillar and increase their chance of Glancing Hits for 2 turns with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 25%. (Reusable in 4 turns)
Multiplier: 280%
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Revive
Revives a dead ally with 40% HP and grants immunity for 1 turn. Grants Soul Protection for 3 turns if this skill is used on an alive ally. (Reusable in 7 turns).
Show Skill UpsLv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Early Runes
Swift / Energy(Spd/Hp%/Hp%)
Late Runes
Violent / Revenge(Spd/Hp%/Hp%)
Tap on runes to view more information about each rune. Each Undine has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Wind
TYPE Support
LEVEL 40
Max Stats
SPD 95
HP 10215
ATK 472
DEF 659
Awakened Stats
SPD 96
HP 10875
ATK 549
DEF 703
Leader Skill
Increases the Defense of ally monsters with Wind attribute by 40%.
Lightning Drop
Attacks the enemy with a quick burst of lightning to decrease Attack Speed for 2 turns with a 50% chance.
Multiplier: 410%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Awakened
Lightning Drop (Strengthened)
Attacks the enemy with a quick burst of lightning to decrease Attack Speed for 2 turns with a 50% chance. The effect activation chance increases to 100% if the attack lands as a Critical Hit.
Multiplier: 410%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%
Mind Shock
Inflicts damage on an enemy with a strong shock and grants Oblivion effect for 2 turns after putting the target's skill on cooldown. (Reusable in 4 turns).
Multiplier: 500%
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Spirit's Blessing
Removes all harmful effects on all allies, also granting Immunity for 2 turns and recovering 30% of their HP. (Reusable in 5 turns)
Show Skill UpsLv.2 Cooltime Turn -1
Early Runes
Swift / Energy(Spd/Hp%/Hp%)
Late Runes
Violent / Nemesis(Spd/Hp%/Hp%)
Tap on runes to view more information about each rune. Each Undine has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Light
TYPE Support
LEVEL 40
Max Stats
SPD 95
HP 8565
ATK 571
DEF 670
Awakened Stats
SPD 96
HP 9225
ATK 615
DEF 747
Leader Skill
Increases the Defense of ally monsters with Light attribute by 40%.
Light Drop
Attacks the enemy with a quick flash of light to remove 1 beneficial effect with a 35% chance.
Multiplier: 410%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Light Drop (Strengthened)
Attacks the enemy with a quick flash of light to remove 1 beneficial effect with a 35% chance. Removes all beneficial effects granted on the enemy with a 100% if the attack lands as a Critical Hit.
Multiplier: 410%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%
Mind Shock
Inflicts damage on an enemy with a strong shock and grants Oblivion effect for 2 turns after putting the target's skill on cooldown. (Reusable in 4 turns).
Multiplier: 500%
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Absolute Defense
Removes all harmful effects granted on all allies and makes the selected target Invincible for 3 turns. (Reusable in 7 turns).
Show Skill UpsLv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Early Runes
Swift / Energy(Spd/Hp%/Hp%)
Late Runes
Violent / Revenge(Spd/Hp%/Hp%)
Tap on runes to view more information about each rune. Each Undine has it's own detailed review page that you can view by tapping on 'View Full Review'.
Info
ELMNT Dark
TYPE Support
LEVEL 40
Max Stats
SPD 95
HP 8730
ATK 648
DEF 582
Awakened Stats
SPD 96
HP 9555
ATK 703
DEF 637
Leader Skill
Increases the Defense of ally monsters with Dark attribute by 40%.
Dark Drop
Attacks the enemy with a cloud of darkness to increase the enemy's chance of landing a Glancing Hit for 2 turns with a 50% chance.
Multiplier: 410%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Awakened
Dark Drop (Strengthened)
Attacks the enemy with a cloud of darkness to increase the enemy's chance of landing a Glancing Hit for 2 turns with a 50% chance. The effect activation chance increases to 100% if the attack lands as a Critical Hit.
Multiplier: 410%
Show Skill UpsLv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%
Dark Frenzy
Attacks all enemies with a dark pillar and decrease the Attack Bar by 30% with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 25%. (Reusable in 4 turns)
Multiplier: 280%
Show Skill UpsLv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Dark Return
Revives a dead ally with little HP and grants a turn instantly. Decreases the current HP by 50% if it's used on a living ally and grants a turn instantly. (Reusable in 6 turns).
Show Skill UpsLv.2 Cooltime Turn -1
Early Runes
Swift / Energy(Spd/Hp%/Hp%)
Late Runes
Violent / Revenge(Spd/Hp%/Hp%)
Tap on runes to view more information about each rune. Each Undine has it's own detailed review page that you can view by tapping on 'View Full Review'.