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Undine

Undine consists of 5 natural 4 star monsters.

 
 
 
 
 

Info

ELMNT Fire

TYPE Support

LEVEL 40

Max Stats

SPD 95

HP 11370

ATK 494

DEF 560

Awakened Stats

SPD 96

HP 12510

ATK 527

DEF 615

Leader Skill
Increases the Defense of ally monsters with Fire attribute by 40%.
Fire Drop
Attacks the enemy with a small fire burst to decrease Attack Power for 2 turns with a 50% chance.
Multiplier: 4.1*{ATK} - 50
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%

Awakened
Fire Drop (Strengthened)
Attacks the enemy with a small fire burst to decrease Attack Power for 2 turns with a 50% chance. The effect activation chance increases to 100% if the attack lands as a Critical Hit.
Multiplier: 4.1*{ATK} - 50
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%

Fire Frenzy
Attacks all enemies with a fire pillar and disturbs their HP recovery for 2 turns with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 25%. (Reusable in 4 turns)
Multiplier: 280%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Share Life
Evenly matches the percentage of the HP of all allies. Additionally, all allies recover 25% of their HP. (Reusable in 5 turns)
  Show Skill Ups

Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1

Early Runes

Swift / Energy(Spd/Hp%/Hp%)

Spd
Hp%
Hp%

Late Runes

Despair / Nemesis(Spd/Hp%/Hp%)

Spd
Hp%
Hp%

Tap on runes to view more information about each rune. Each Undine has it's own detailed review page that you can view by tapping on 'View Full Review'.

Info

ELMNT Water

TYPE Support

LEVEL 40

Max Stats

SPD 95

HP 8565

ATK 725

DEF 516

Awakened Stats

SPD 96

HP 8895

ATK 790

DEF 593

Leader Skill
Increases the Defense of ally monsters with Water attribute by 40%.
Ice Drop
Attacks the enemy with a small piece of ice to freeze for 1 turn with a 35% chance.
Multiplier: 410%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%

Ice Drop (Strengthened)
Attacks the enemy with a small piece of ice to freeze for 1 turn with a 35% chance. The effect activation chance increases to 100% if the attack lands as a Critical Hit.
Multiplier: 410%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%

Aqua Frenzy
Attacks all enemies with a burst of water pillar and increase their chance of Glancing Hits for 2 turns with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 25%. (Reusable in 4 turns)
Multiplier: 280%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Revive
Revives a dead ally with 40% HP and grants immunity for 1 turn. Grants Soul Protection for 3 turns if this skill is used on an alive ally. (Reusable in 7 turns).
  Show Skill Ups

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Early Runes

Swift / Energy(Spd/Hp%/Hp%)

Spd
Hp%
Hp%

Late Runes

Violent / Revenge(Spd/Hp%/Hp%)

Spd
Hp%
Hp%

Tap on runes to view more information about each rune. Each Undine has it's own detailed review page that you can view by tapping on 'View Full Review'.

Info

ELMNT Wind

TYPE Support

LEVEL 40

Max Stats

SPD 95

HP 10215

ATK 472

DEF 659

Awakened Stats

SPD 96

HP 10875

ATK 549

DEF 703

Leader Skill
Increases the Defense of ally monsters with Wind attribute by 40%.
Lightning Drop
Attacks the enemy with a quick burst of lightning to decrease Attack Speed for 2 turns with a 50% chance.
Multiplier: 410%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%

Awakened
Lightning Drop (Strengthened)
Attacks the enemy with a quick burst of lightning to decrease Attack Speed for 2 turns with a 50% chance. The effect activation chance increases to 100% if the attack lands as a Critical Hit.
Multiplier: 410%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%

Mind Shock
Inflicts damage on an enemy with a strong shock and grants Oblivion effect for 2 turns after putting the target's skill on cooldown. (Reusable in 4 turns).
Multiplier: 500%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Spirit's Blessing
Removes all harmful effects on all allies, also granting Immunity for 2 turns and recovering 30% of their HP. (Reusable in 5 turns)
  Show Skill Ups

Lv.2 Cooltime Turn -1

Early Runes

Swift / Energy(Spd/Hp%/Hp%)

Spd
Hp%
Hp%

Late Runes

Violent / Nemesis(Spd/Hp%/Hp%)

Spd
Hp%
Hp%

Tap on runes to view more information about each rune. Each Undine has it's own detailed review page that you can view by tapping on 'View Full Review'.

Info

ELMNT Light

TYPE Support

LEVEL 40

Max Stats

SPD 95

HP 8565

ATK 571

DEF 670

Awakened Stats

SPD 96

HP 9225

ATK 615

DEF 747

Leader Skill
Increases the Defense of ally monsters with Light attribute by 40%.
Light Drop
Attacks the enemy with a quick flash of light to remove 1 beneficial effect with a 35% chance.
Multiplier: 410%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%

Light Drop (Strengthened)
Attacks the enemy with a quick flash of light to remove 1 beneficial effect with a 35% chance. Removes all beneficial effects granted on the enemy with a 100% if the attack lands as a Critical Hit.
Multiplier: 410%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%

Mind Shock
Inflicts damage on an enemy with a strong shock and grants Oblivion effect for 2 turns after putting the target's skill on cooldown. (Reusable in 4 turns).
Multiplier: 500%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Absolute Defense
Removes all harmful effects granted on all allies and makes the selected target Invincible for 3 turns. (Reusable in 7 turns).
  Show Skill Ups

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Early Runes

Swift / Energy(Spd/Hp%/Hp%)

Spd
Hp%
Hp%

Late Runes

Violent / Revenge(Spd/Hp%/Hp%)

Spd
Hp%
Hp%

Tap on runes to view more information about each rune. Each Undine has it's own detailed review page that you can view by tapping on 'View Full Review'.

Info

ELMNT Dark

TYPE Support

LEVEL 40

Max Stats

SPD 95

HP 8730

ATK 648

DEF 582

Awakened Stats

SPD 96

HP 9555

ATK 703

DEF 637

Leader Skill
Increases the Defense of ally monsters with Dark attribute by 40%.
Dark Drop
Attacks the enemy with a cloud of darkness to increase the enemy's chance of landing a Glancing Hit for 2 turns with a 50% chance.
Multiplier: 410%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%

Awakened
Dark Drop (Strengthened)
Attacks the enemy with a cloud of darkness to increase the enemy's chance of landing a Glancing Hit for 2 turns with a 50% chance. The effect activation chance increases to 100% if the attack lands as a Critical Hit.
Multiplier: 410%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%

Dark Frenzy
Attacks all enemies with a dark pillar and decrease the Attack Bar by 30% with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 25%. (Reusable in 4 turns)
Multiplier: 280%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Dark Return
Revives a dead ally with little HP and grants a turn instantly. Decreases the current HP by 50% if it's used on a living ally and grants a turn instantly. (Reusable in 6 turns).
  Show Skill Ups

Lv.2 Cooltime Turn -1

Early Runes

Swift / Energy(Spd/Hp%/Hp%)

Spd
Hp%
Hp%

Late Runes

Violent / Revenge(Spd/Hp%/Hp%)

Spd
Hp%
Hp%

Tap on runes to view more information about each rune. Each Undine has it's own detailed review page that you can view by tapping on 'View Full Review'.