Info
ELMNT Fire
TYPE Attack
LEVEL 40
Max Stats
SPD 98
HP 9390
ATK 692
DEF 494
Awakened Stats
SPD 99
HP 9885
ATK 812
DEF 505
Leader Skill
Increases the Attack Speed of ally monsters in the Dungeons by 28%.
Vampire Bat
Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.
Multiplier: 2.0*{ATK} x2
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Damage +15%
Noble Agreement
Strikes two strong blows. This attack receives a 30% Critical Rate bonus. (Reusable in 3 turns)
Multiplier: 3.0*{ATK} x2
Show Skill UpsDamage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Awakened
Boiling Blood (Passive)
Your Critical Hits increase the Attack Bars of all allies by 20%. This effect does not have effect on allies that have similar skill effects. [Automatic Effect]
Info
ELMNT Water
TYPE HP
LEVEL 40
Max Stats
SPD 98
HP 9885
ATK 604
DEF 549
Awakened Stats
SPD 99
HP 11535
ATK 670
DEF 538
Leader Skill
Increases the HP of ally monsters in the Dungeons by 38%.
Vampire Bat
Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.
Multiplier: 2.0*{ATK} x2
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Damage +15%
Weaken
Attacks the enemy 2 times. Each hit has a 50% chance to decrease the Attack Power for 2 turns, decrease the Attack Speed for 2 turns, and block the target from receiving beneficial effects for 2 turns. (Reusable in 4 turns).
Multiplier: 3.35*{ATK}
Show Skill UpsHarmful Effect Rate +5%
Damage +10%
Harmful Effect Rate+10%
Harmful Effect Rate+10%
Cooltime Turn -1
Awakened
Killing Wave
Attacks all enemies 5 times, which always lands as a Critical Hit on the Fire Monsters, with each attack decreasing their Attack Bar by 20% and having a 30% chance to decrease their Defense for 2 turns. The damage increases as the enemy's HP status decreases. (Reusable in 5 turns).
Multiplier: {ATK}*(1.5 - 0.5*{Target Current HP %}) x5
Show Skill UpsDamage +10%
Damage +10%
Damage +10%
Cooltime Turn -1
Info
ELMNT Wind
TYPE Attack
LEVEL 40
Max Stats
SPD 98
HP 8565
ATK 725
DEF 516
Awakened Stats
SPD 99
HP 9555
ATK 790
DEF 549
Leader Skill
Increases the Resistance of ally monsters in the Dungeons by 48%.
Vampire Bat
Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.
Multiplier: 2.0*{ATK} x2
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Damage +15%
Weaken
Attacks the enemy 2 times. Each hit has a 50% chance to decrease the Attack Power for 2 turns, decrease the Attack Speed for 2 turns, and block the target from receiving beneficial effects for 2 turns. (Reusable in 4 turns).
Multiplier: 3.35*{ATK}
Show Skill UpsWeakening Effect Rate +5%
Damage +10%
Weakening Effect Rate +10%
Weakening Effect Rate +10%
Cooltime Turn -1
Awakened
Death Blow
Attacks the enemy target 3 times, with each attack having a 30% chance to leave a Branding Effect and grant Beneficial Effects Blocked for 2 turns. The damage increases by 25% for each harmful effect on the enemy. (Reusable in 4 turns).
Multiplier: 3.0*{ATK} x3
Show Skill UpsDamage +5%
Damage +10%
Cooltime Turn -1
Damage +10%
Info
ELMNT Light
TYPE Attack
LEVEL 40
Max Stats
SPD 98
HP 12015
ATK 725
DEF 450
Awakened Stats
SPD 99
HP 12345
ATK 823
DEF 494
Leader Skill
Increases the Attack Power of ally monsters in the Dungeons by 38%.
Vampire Bat
Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.
Multiplier: 2.0*{ATK} x2
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Damage +15%
Awakened
Noble Agreement
Ambushes the enemy to deal two strong blows and stuns the target for 1 turn if the attack lands as a Critical Hit. This skill has 30% additional Critical Rate and will deal more damage according to your Attack Speed. (Reusable in 3 turns).
Multiplier: {ATK}*({SPD} + 240)/60 x2
Show Skill UpsDamage +5%
Damage +10%
Damage +10%
Cooldown Turn -1
Immortality (Passive)
Removes all harmful effects granted on yourself at the start of your turn. Additionally, absorbs 10% HP each from all other allies when you're inflicted with fatal damage. HP can't be absorbed from allies that are at 30% HP or lower. [Automatic Effect]
Info
ELMNT Dark
TYPE Attack
LEVEL 40
Max Stats
SPD 98
HP 9720
ATK 834
DEF 494
Awakened Stats
SPD 99
HP 11205
ATK 856
DEF 538
Leader Skill
Increases the Critical Rate of ally monsters in the Dungeons by 28%.
Awakened
Vampire Bat
Attacks 2 times with a vampire bat, each attack having an 85% chance to remove 1 beneficial effect of the enemy, and recovers HP by 30% of the inflicted damage.
Multiplier: 2.0*{ATK} x2
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Damage +15%
Weaken
Attacks the enemy 2 times. Each hit has a 50% chance to decrease the Attack Power for 2 turns, decrease the Attack Speed for 2 turns, and block the target from receiving beneficial effects for 2 turns. (Reusable in 4 turns).
Multiplier: 3.35*{ATK}
Show Skill UpsWeakening Effect Rate +5%
Damage +10%
Weakening Effect Rate +10%
Weakening Effect Rate +10%
Cooltime Turn -1
Feast of Blood (Passive)
Attacks leave a Branding Effect that lasts for 2 turns, and heal all allies for 30% of the damage dealt. Also, absorbs the Attack Bar of the enemy by 20% with each attack. If the enemy's Attack Bar is depleted, your Attack Bar increases by 20%. [Automatic Effect]