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Vampire

Vampire consists of 3 natural 4 star monsters and 2 natural 5 star monsters.

 
 
 
 
 

Info

ELMNT Fire

TYPE Attack

LEVEL 40

Max Stats

SPD 98

HP 9390

ATK 692

DEF 494

Awakened Stats

SPD 99

HP 9885

ATK 812

DEF 505

Leader Skill
Increases the Attack Speed of ally monsters in the Dungeons by 28%.
Vampire Bat
Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.
Multiplier: 200% x2
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%

Noble Agreement
Strikes two strong blows. This attack receives a 30% Critical Rate bonus. (Reusable in 3 turns)
Multiplier: 295% x2
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Awakened
Boiling Blood (Passive)
Your Critical Hits increase the Attack Bars of all allies by 20%. This effect does not have effect on allies that have similar skill effects. [Automatic Effect]

Early Runes

Fatal / Blade(Spd/Crit R%/Hp%)

Spd
Crit R%
Hp%

Late Runes

Violent / Revenge(Spd/Crit D%/Atk%)

Spd
Crit D%
Atk%

Tap on runes to view more information about each rune. Each Vampire has it's own detailed review page that you can view by tapping on 'View Full Review'.

Info

ELMNT Water

TYPE HP

LEVEL 40

Max Stats

SPD 98

HP 9885

ATK 604

DEF 549

Awakened Stats

SPD 99

HP 11535

ATK 670

DEF 538

Leader Skill
Increases the HP of ally monsters in the Dungeons by 38%.
Vampire Bat
Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.
Multiplier: 200% x2
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%

Weaken
Attacks and weakens the enemy's Attack Power and decreases the enemy's Attack Speed for 2 turns with a 75% chance. The target won't be granted with beneficial effects for 2 turns with a 75% chance. (Reusable in 4 turns)
Multiplier: 620%
  Show Skill Ups

Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate+10%
Lv.5 Harmful Effect Rate+10%
Lv.6 Cooltime Turn -1

Awakened
Killing Wave
Attacks all enemies 5 times, which always land as a Critical Hit on the Fire Monsters, with each attack having a 20% chance to decrease their Defense for 2 turns. The damage increases as the enemy's HP status decreases. (Reusable in 5 turns).
Multiplier: {ATK}*(1.5 - 0.5*{Target Current HP %}) x5
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Early Runes

Fatal / Blade(Atk%/Crit R%/Atk%)

Atk%
Crit R%
Atk%

Late Runes

Rage / Revenge(Atk%/Crit D%/Atk%)

Atk%
Crit D%
Atk%

Tap on runes to view more information about each rune. Each Vampire has it's own detailed review page that you can view by tapping on 'View Full Review'.

Info

ELMNT Wind

TYPE Attack

LEVEL 40

Max Stats

SPD 98

HP 8565

ATK 725

DEF 516

Awakened Stats

SPD 99

HP 9555

ATK 790

DEF 549

Leader Skill
Increases the Resistance of ally monsters in the Dungeons by 48%.
Vampire Bat
Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.
Multiplier: 200% x2
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%

Weaken
Attacks and weakens the enemy's Attack Power and decreases the enemy's Attack Speed for 2 turns with a 75% chance. The target won't be granted with beneficial effects for 2 turns with a 75% chance. (Reusable in 4 turns)
Multiplier: 620%
  Show Skill Ups

Lv.2 Weakening Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Weakening Effect Rate +10%
Lv.5 Weakening Effect Rate +10%
Lv.6 Cooltime Turn -1

Awakened
Death Blow
Attacks the enemy target 3 times with each attack having a 20% chance to leave a Branding Effect for 2 turns. The damage increases by 25% for each harmful effect on the enemy. (Reusable in 4 turns).
Multiplier: 3.0*{ATK} x3
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Damage +10%

Early Runes

Fatal / Blade(Atk%/Crit R%/Atk%)

Atk%
Crit R%
Atk%

Late Runes

Violent / Revenge(Atk%/Crit D%/Atk%)

Atk%
Crit D%
Atk%

Tap on runes to view more information about each rune. Each Vampire has it's own detailed review page that you can view by tapping on 'View Full Review'.

Info

ELMNT Light

TYPE Attack

LEVEL 40

Max Stats

SPD 98

HP 12015

ATK 725

DEF 450

Awakened Stats

SPD 99

HP 12345

ATK 823

DEF 494

Leader Skill
Increases the Attack Power of ally monsters in the Dungeons by 38%.
Vampire Bat
Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.
Multiplier: 200% x2
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%

Noble Agreement
Strikes a strong blow with a surprise attack. This attack receives a 30% Critical Rate bonus. (Reusable in 3 turns)
Multiplier: 295% x2
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooldown Turn -1

Awakened
Noble Agreement (Strengthened)
Ambushes the enemy to deal two strong blows and stuns the target if the attack lands as a Critical Hit. This skill has 30% additional Critical Rate and will deal more damage according to your Attack Speed. (Reusable in 3 turns)
Multiplier: ((SPD+240)/0.6)%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooldown Turn -1

Immortality (Passive)
At the moment of death, you regain HP by absorbing 10% from all other allies. HP cannot be absorbed from allies that are at 30% HP or lower. [Automatic Effect]

Early Runes

Fatal / Blade(Atk%/Crit R%/Atk%)

Atk%
Crit R%
Atk%

Late Runes

Violent / Revenge(Atk%/Crit D%/Atk%)

Atk%
Crit D%
Atk%

Tap on runes to view more information about each rune. Each Vampire has it's own detailed review page that you can view by tapping on 'View Full Review'.

Dark Vampire

Cadiz

     

Info

ELMNT Dark

TYPE Attack

LEVEL 40

Max Stats

SPD 98

HP 9720

ATK 834

DEF 494

Awakened Stats

SPD 99

HP 11205

ATK 856

DEF 538

Leader Skill
Increases the Critical Rate of ally monsters in the Dungeons by 28%.
Vampire Bat
Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.
Multiplier: 200% x2
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%

Awakened
Vampire Bat
Attacks 2 times with a vampire bat, each attack having a 75% chance to remove 1 beneficial effect of the enemy, and recovers HP by 30% of the inflicted damage.
Multiplier: 200% x2
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%

Weaken
Attacks and weakens the enemy's Attack Power and decreases the enemy's Attack Speed for 2 turns with a 75% chance. The target won't be granted with beneficial effects for 2 turns with a 75% chance. (Reusable in 4 turns)
Multiplier: 620%
  Show Skill Ups

Lv.2 Weakening Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Weakening Effect Rate +10%
Lv.5 Weakening Effect Rate +10%
Lv.6 Cooltime Turn -1

Feast of Blood (Passive)
Attacks leave a Branding Effect that lasts for 2 turns and heal all allies for 30% of the damage done. Also, absorbs the Attack Bar of the enemy by 20% with each attack. [Automatic Effect]

Early Runes

Fatal / Blade(Atk%/Crit R%/Atk%)

Atk%
Crit R%
Atk%

Late Runes

Violent / Revenge(Atk%/Crit D%/Atk%)

Atk%
Crit D%
Atk%

Tap on runes to view more information about each rune. Each Vampire has it's own detailed review page that you can view by tapping on 'View Full Review'.