Increase the Attack Power of ally monsters in Guild Content by 38%
Triple Assault
Attacks the enemy 3 times to deal damage that ignores all damage reduction effects.
Multiplier: 1.3*{ATK} x3
Show Skill Ups
Damage +5%
Damage +5%
Damage +5%
Damage +15%
Divergent Fist
Attacks the enemy 2 times. The first hit decreases its Defense for 2 turns and the second hit destroys the enemy's MAX HP by 100% of the damage dealt. In addition, the Critical Rate increases to 100% when attacking an enemy with harmful effects. (Reusable in 4 turns).
Attacks all enemies to destroy their MAX HP by 50% of the damage dealt. In addition, increases the damage dealt to enemies whose HP is not destroyed by 50% and absorbs their Attack Bar proportionate to their destroyed HP. This attack always lands as a Critical Hit. (Reusable in 5 turns).
Increase the Critical Rate of ally monsters in Guild Content by 28%
Triple Assault
Attacks the enemy 3 times to deal damage that ignores all damage reduction effects.
Multiplier: 1.3*{ATK} x3
Show Skill Ups
Damage +5%
Damage +5%
Damage +5%
Damage +15%
Cursed Energy Kicks
Attacks the enemy 4 times, with the first 3 hits each having a 50% chance to leave a Branding Effect for 2 turns and the last hit destroying the enemy's MAX HP by 100% of the damage dealt. The following hit deals 20% more damage if you land a Critical Hit. (Reusable in 4 turns).
Ignores all effects that resist death when you attack the enemy on your turn. The target defeated by your attack cannot be revived during battle. In addition, creates a shield on yourself equal to the damage dealt on your turn for 3 turns. [Automatic Effect]
Increase the HP of ally monsters in Guild Content by 38%
Triple Assault
Attacks the enemy 3 times to deal damage that ignores all damage reduction effects.
Multiplier: 1.3*{ATK} x3
Show Skill Ups
Damage +5%
Damage +5%
Damage +5%
Damage +15%
Divergent Fist
Attacks the enemy 2 times. The first hit decreases its Defense for 2 turns and the second hit destroys the enemy's MAX HP by 100% of the damage dealt. In addition, the Critical Rate increases to 100% when attacking an enemy with harmful effects. (Reusable in 4 turns).
Attacks the enemy to remove all beneficial effects and absorbs the Attack Bar by 50%. This attack always lands as a Critical Hit. (Reusable in 5 turns).
Increase the Resistance of ally monsters in Guild Content by 48%
Triple Assault
Attacks the enemy 3 times to deal damage that ignores all damage reduction effects.
Multiplier: 1.3*{ATK} x3
Show Skill Ups
Damage +5%
Damage +5%
Damage +5%
Damage +15%
Cursed Energy Kicks
Attacks the enemy 4 times, with the first 3 hits each having a 50% chance to leave a Branding Effect for 2 turns and the last hit destroying the enemy's MAX HP by 100% of the damage dealt. The following hit deals 20% more damage if you land a Critical Hit. (Reusable in 4 turns).
Gains immunity against Continuous Damage and inability effects. Increases your Attack Bar by 30% each whenever you resist a harmful effect. [Automatic Effect]
Increase the Defense of ally monsters in Guild Content by 38%
Triple Assault
Attacks the enemy 3 times to deal damage that ignores all damage reduction effects.
Multiplier: 1.3*{ATK} x3
Show Skill Ups
Damage +5%
Damage +5%
Damage +5%
Damage +15%
Divergent Fist
Attacks the enemy 2 times. The first hit decreases its Defense for 2 turns and the second hit destroys the enemy's MAX HP by 100% of the damage dealt. In addition, the Critical Rate increases to 100% when attacking an enemy with harmful effects. (Reusable in 4 turns).
Increases your Attack Power and grants Endure effect on yourself for 1 turn, and attacks the enemy target 4 times with attacks that always land as a Critical Hit. In addition, decreases your skill cooldown by 1 turn each if each hit's damage is 10% or more of the enemy's MAX HP. (Reusable in 5 turns).