Seals the enemy in the scroll, leaving the enemy out of the battle for a designated period of time. The duration of the seal increases according to your Attack Speed. If all enemies are sealed, the target with the least duration time left will be released. Gains a turn instantly after using the skill. (Reusable in 6 turns).
Multiplier: 10*(17*{SPD} + 2900)/({SPD} + 100)
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Cooltime Turn -1
Cooltime Turn -1
Blossom Painting
Attacks all enemies to remove all of their beneficial effects. Increases the Attack Power and Attack Speed of all allies for 2 turns afterwards. This attack can't be counterattacked. (Reusable in 5 turns).
Attacks all enemies to remove all beneficial effects granted on them and to increase the chance of landing a Glancing Hit for 2 turns with a 75% chance each. (Reusable in 4 turns).
When enemies or allies remove harmful effects, the Attack Bar of all allies will be increased by 20%. When enemies remove beneficial effects of allies, all harmful effects on the ally with removed beneficial effects will be removed and the Attack Bar will be increased by 20%. [Automatic Effect]
Attacks all enemies to decrease their Defense for 2 turns with a 50% chance. In addition, removes the beneficial effects granted on all enemies and increases the chances of landing a Glancing Hit for 2 turns with a 50% chance each. (Reusable in 4 turns).
Attacks all enemies 3 times to decrease their Attack Bar by 75% with each attack. Increases the skill cooldown time by 1 turn if the target's Attack Bar is 0. (Reusable in 5 turns).
Seals the enemy in the scroll, leaving the enemy out of the battle for a designated period of time. The duration of the seal increases according to your Attack Speed. If all enemies are sealed, the target with the least duration time left will be released. Gains a turn instantly after using the skill. (Reusable in 6 turns).
Multiplier: 10*(17*{SPD} + 2900)/({SPD} + 100)
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Cooltime Turn -1
Cooltime Turn -1
Final Touch
Draws a giant dragon to attack all enemies. This attack cannot be counterattacked and all passive skills of the enemies (bosses excluded) are not activated. (Reusable in 5 turns).
Attacks all enemies to remove all beneficial effects granted on them and to increase the chance of landing a Glancing Hit for 2 turns with a 50% chance each. (Reusable in 4 turns).
Grants Immunity on all allies for 3 turns and the selected target will go under Threat state while the enemies attack with a single-target skill 2 times. You will gain a turn afterwards. (Reusable in 6 turns).