Decreases the HP recovery amount that all Monsters receive by 50%. If the enemies recover HP 5 times, you will inflict damage that ignores the enemy's Defense on your next turn. [Automatic Effect]
Attacks the enemy and absorbs its Attack Bar by 15% for each attack. The number of strikes will increase up to 7 hits accordingly to your Attack Speed. The cooldown time for [Blade Dance of the Reaper] won't be activated if the enemy gets defeated. (Reusable in 6 turns)
Increases your Attack Power and Critical Rate for 2 turns and instantly grants you another turn. (Reusable in 6 turns)
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Cooltime Turn -1
Cooltime Turn -1
Shadow Assault
Assaults an enemy and disturbs its recovery for 2 turns. Assaults another enemy with 30% increased damage if this attack kills the first target. (Reusable in 5 turns).
Attacks and Silences the enemy for 2 turns. If the target dies, decreases the Attack Bar of all remaining enemies by 100% and Silences them. In addition, decreases the cooldown time of [Silent Reaper] by 1 turn per silenced enemy target. (Reusable in 6 turns)
Increases your Attack Power and Critical Rate for 2 turns and instantly grants you another turn. (Reusable in 6 turns)
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Cooltime Turn -1
Cooltime Turn -1
Endless Death
Deals damage to the enemy and recovers a turn if the enemy dies. While this skill is on cooldown, all damage you deal is increased by 50% and [Endless Death] will instantly be reusable again if an enemy or ally dies. (Reusable in 5 turns)