Info
ELMNT Fire
TYPE HP
LEVEL 40
Max Stats
SPD 98
HP 9885
ATK 450
DEF 538
Awakened Stats
SPD 99
HP 11535
ATK 472
DEF 571
Awakened
Leader Skill
Increases the Defense of ally monsters with Fire attribute by 30%
Battle Charge
Charges towards the enemy to inflict damage and provokes for 1 turn with a 50% chance.
Multiplier: 3.7*{ATK}
Show Skill UpsHarmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Battle Stomp
Stomps on all enemies and decreases the Attack Bar by 25% for each target with a 50% chance. This attack will deal more damage according to your MAX HP. (Reusable in 4 turns)
Multiplier: {ATK} + 0.12*{MAX HP}
Show Skill UpsDamage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Cooltime Turn -1
Enter Battlefield
Attacks with another ally and weakens the defense for 2 turns with a 75% chance. The damage is proportionate to my MAX HP. (Reusable in 4 turns)
Multiplier: 0.3*{MAX HP}
Show Skill UpsDamage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +15%
Cooltime Turn -1
Info
ELMNT Water
TYPE HP
LEVEL 40
Max Stats
SPD 98
HP 9060
ATK 494
DEF 549
Awakened Stats
SPD 99
HP 10875
ATK 516
DEF 576
Leader Skill
Increases the Defense of ally monsters with Water attribute by 30%.
Battle Charge
Charges towards the enemy to inflict damage and provokes for 1 turn with a 50% chance.
Multiplier: 3.7*{ATK}
Show Skill UpsHarmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Polar Roar
Recovers the HP of all allies with an energizing roar and increases the defense for 2 turns. The recovery amount is proportionate to my MAX HP. (Reusable in 4 turns)
Multiplier: 0.15*{MAX HP}
Show Skill UpsRecovery +10%
Recovery +10%
Cooltime Turn -1
Trained Skin (Passive)
Decreases the inflicted damage by half if the damage is less than 20% of my MAX HP. [Automatic Effect]
Info
ELMNT Wind
TYPE Defense
LEVEL 40
Max Stats
SPD 98
HP 8235
ATK 461
DEF 637
Awakened Stats
SPD 99
HP 10050
ATK 461
DEF 681
Leader Skill
Increases the Defense of ally monsters with Wind attribute by 30%.
Battle Charge
Charges towards the enemy to inflict damage and provokes for 1 turn with a 50% chance.
Multiplier: 3.7*{ATK}
Show Skill UpsHarmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Battle Stomp
Stomps on all enemies and decreases the Attack Bar by 25% for each target with a 50% chance. This attack will deal more damage according to your MAX HP. (Reusable in 4 turns)
Multiplier: {ATK} + 0.12*{MAX HP}
Show Skill UpsDamage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Cooltime Turn -1
Echo of Earth
Increases the Attack Bar of all allies by 40% and removes all harmful effects. (Reusable in 5 turns).
Show Skill UpsCooltime Turn -1
Info
ELMNT Light
TYPE HP
LEVEL 40
Max Stats
SPD 98
HP 9390
ATK 494
DEF 527
Awakened Stats
SPD 99
HP 11205
ATK 505
DEF 560
Awakened
Leader Skill
Increases the Defense of ally monsters with Light attribute by 30%.
Battle Charge
Charges towards the enemy to inflict damage and provokes for 1 turn with a 50% chance.
Multiplier: 3.7*{ATK}
Show Skill UpsHarmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Battle Stomp
Stomps on all enemies and decreases the Attack Bar by 25% for each target with a 50% chance. This attack will deal more damage according to your MAX HP. (Reusable in 4 turns)
Multiplier: {ATK} + 0.12*{MAX HP}
Show Skill UpsDamage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Cooltime Turn -1
Heavy Impact
Inflicts great damage by crashing into the enemy. The damage is proportionate to my MAX HP and the enemy's MAX HP. (Reusable in 4 turns)
Multiplier: 0.35*{MAX HP} + 0.15*{Target MAX HP}
Show Skill UpsDamage +10%
Damage +10%
Cooltime Turn -1
Info
ELMNT Dark
TYPE Defense
LEVEL 40
Max Stats
SPD 98
HP 9060
ATK 439
DEF 604
Awakened Stats
SPD 99
HP 9885
ATK 439
DEF 714
Awakened
Leader Skill
Increases the Defense of ally monsters with Dark attribute by 30%.
Battle Charge
Charges towards the enemy to inflict damage and provokes for 1 turn with a 50% chance.
Multiplier: 3.7*{ATK}
Show Skill UpsHarmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Polar Roar
Recovers the HP of all allies with an energizing roar and increases the defense for 2 turns. The recovery amount is proportionate to my MAX HP. (Reusable in 4 turns)
Multiplier: 0.15*{MAX HP}
Show Skill UpsRecovery +10%
Recovery +10%
Cooltime Turn -1
Hell Stomp
Inflicts damage to all enemies proportionate to my defense and decreases the Attack Bar by 35%. (Reusable in 4 turns).
Multiplier: 4.6*{DEF}
Show Skill UpsDamage +5%
Damage +10%
Damage +10%
Cooltime Turn -1