Attacks the enemy 2 times to remove 1 beneficial effect and Silence for 2 turns with a 75% chance respectively. The damage increases according to your MAX HP. (Reusable in 3 turns).
Removes all harmful effects granted on yourself and recovers your HP by 40%. Afterwards, attacks the enemy 5 times, dealing damage proportionate to your MAX HP, and decreases the enemy's Defense for 2 turns with a 30% chance each. (Reusable in 4 turns).
Shoots 4 arrows to attack the enemy, each arrow decreasing the enemy's Attack Bar by 25% with an 80% chance. Your Attack Bar increases by the enemy's Attack Bar decreased. The damage increases according to your MAX HP. (Reusable in 4 turns).
Attacks the enemy 2 times to remove 1 beneficial effect and Silence for 2 turns with a 75% chance respectively. The damage increases according to your MAX HP. (Reusable in 3 turns).
Inflicts Continuous Damage on the enemy for 3 turns when attacking. Increases the damage dealt by 20% and recovers your HP by 3% per harmful effect granted on the enemy. [Automatic Effect]
Shoots 4 arrows to attack the enemy, each arrow decreasing the enemy's Attack Bar by 25% with an 80% chance. Your Attack Bar increases by the enemy's Attack Bar decreased. The damage increases according to your MAX HP. (Reusable in 4 turns).
Attacks the enemy to deal damage that increases according to your MAX HP, destroys the enemy's HP by the inflicted damage, and recovers your HP by 30% of the inflicted damage. Additionally, the damage increases by up to 100% in proportion to the enemy's destroyed HP. (Reusable in 4 turns).
Attacks the enemy 2 times to remove 1 beneficial effect and Silence for 2 turns with a 75% chance respectively. The damage increases according to your MAX HP. (Reusable in 3 turns).
An eagle attacks a random enemy, removing 1 beneficial effect and then stunning for 1 turn when you attack on your turn. After the attack, your Attack Bar increases by 20% if the target the eagle attacked is stunned. [Automatic Effect]