Info
ELMNT Fire
TYPE Attack
LEVEL 40
Max Stats
SPD 99
HP 8070
ATK 626
DEF 483
Awakened Stats
SPD 100
HP 8565
ATK 725
DEF 516
Awakened
Leader Skill
Increases the Accuracy of ally monsters in the Dungeons by 26%.
Aim Body
Attacks an enemy to inflict damage that ignores all damage reduction effects.
Multiplier: 4.1*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Aim Weak Spot
Attacks an enemy to disturb HP recovery for 2 turns. Leaves the Branding Effect for 2 turns if the target has higher MAX HP than that of yours. (Reusable in 3 turns)
Multiplier: 5.5*{ATK}
Show Skill UpsDamage +10%
Damage +10%
Damage +10%
Cooltime Turn -1
Hawk's Eye (Passive)
Inflicts damage that ignores the target's Defense with a 20% chance with every attack. The chance increases by 15% for every harmful effect granted on the target, up to 50%. [Automatic Effect]
Info
ELMNT Water
TYPE Attack
LEVEL 40
Max Stats
SPD 99
HP 7905
ATK 582
DEF 538
Awakened Stats
SPD 100
HP 8400
ATK 703
DEF 549
Awakened
Leader Skill
Increases the HP of ally monsters in the Arena by 21%.
Aim Body
Attacks an enemy to inflict damage that ignores all damage reduction effects.
Multiplier: 4.1*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Aim Head
Attacks an enemy to disturb HP recovery for 2 turns. The inflicted damage increases by 15% per harmful effect on the enemy. (Reusable in 3 turns)
Multiplier: 5.5*{ATK}
Show Skill UpsDamage +10%
Damage +10%
Damage +10%
Cooltime Turn -1
Master of Hunting (Passive)
Weakens the enemy's defense for 1 turn if you attack the enemy with no beneficial effects and freezes the enemy for 1 turn if you attack the enemy under a harmful effect. [Automatic Effect]
Info
ELMNT Wind
TYPE Attack
LEVEL 40
Max Stats
SPD 99
HP 8235
ATK 604
DEF 494
Awakened Stats
SPD 100
HP 8895
ATK 714
DEF 506
Awakened
Leader Skill
Increases the Attack Speed of ally monsters in the Arena by 16%.
Aim Body
Attacks an enemy to inflict damage that ignores all damage reduction effects.
Multiplier: 4.1*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Aim Head
Attacks an enemy to disturb HP recovery for 2 turns. The inflicted damage increases by 15% per harmful effect on the enemy. (Reusable in 3 turns)
Multiplier: 5.5*{ATK}
Show Skill UpsDamage +10%
Damage +10%
Damage +10%
Cooltime Turn -1
Destruction Wedge
Attacks the enemy with an arrow that can't be removed and removes all beneficial effects granted on the enemy, weakens the Defense for 2 turns and increases the chances of landing a glancing hit for 2 turns with a 90% chance each. In addition, increases your Attack Bar by 50% if you attack with a Critical Hit. (Reusable in 5 turns)
Multiplier: 7.1*{ATK}
Show Skill UpsDamage +10%
Damage +10%
Damage +10%
Harmful Effect Rate +10%
Cooltime Turn -1
Info
ELMNT Light
TYPE Attack
LEVEL 40
Max Stats
SPD 99
HP 8730
ATK 560
DEF 505
Awakened Stats
SPD 100
HP 9060
ATK 670
DEF 538
Awakened
Leader Skill
Increases the HP of ally monsters in the Dungeons by 21%.
Aim Body
Attacks an enemy to inflict damage that ignores all damage reduction effects.
Multiplier: 4.1*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Aim Weak Spot
Attacks an enemy to disturb HP recovery for 2 turns. Leaves the Branding Effect for 2 turns if the target has higher MAX HP than that of yours. (Reusable in 3 turns)
Multiplier: 5.5*{ATK}
Show Skill UpsDamage +10%
Damage +10%
Damage +10%
Cooltime Turn -1
Silver Light
Attacks the enemy 3 times with arrows of light. The faster your Attack Speed compared to the enemy's, the greater the damage you can inflict. (Reusable in 5 turns)
Multiplier: 1.8*{ATK}*({SPD} + 80)/{Target SPD} x3
Show Skill UpsDamage +10%
Damage +10%
Cooltime Turn -1
Cooltime Turn -1
Info
ELMNT Dark
TYPE Attack
LEVEL 40
Max Stats
SPD 99
HP 8565
ATK 615
DEF 461
Awakened Stats
SPD 100
HP 8730
ATK 747
DEF 483
Awakened
Leader Skill
Increases the Critical Rate of ally monsters in the Arena by 16%.
Aim Body
Attacks an enemy to inflict damage that ignores all damage reduction effects.
Multiplier: 4.1*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Aim Head
Attacks an enemy to disturb HP recovery for 2 turns. The inflicted damage increases by 15% per harmful effect on the enemy. (Reusable in 3 turns)
Multiplier: 5.5*{ATK}
Show Skill UpsDamage +10%
Damage +10%
Damage +10%
Cooltime Turn -1
Desperate Arrow
Consumes half of your current HP to inflict damage that ignores the enemy's Defense. If your HP is full when it's your turn, [Desperate Arrow] cooldown time will reset. (Reusable in 4 turns)
Multiplier: 2.8*{ATK}
Show Skill UpsDamage +10%
Damage +10%
Damage +10%
Cooltime Turn -1