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Chimera

Chimera consists of 5 natural 5 star monsters.

 
 
 
 
 
Fire Chimera

Rakan

     

Info

ELMNT Fire

TYPE HP

LEVEL 40

Max Stats

SPD 94

HP 10545

ATK 615

DEF 659

Awakened Stats

SPD 95

HP 11700

ATK 725

DEF 637

Leader Skill
Increase the HP of ally monsters with Fire attribute by 50%
Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.
Multiplier: {ATK}*(4.1 - 0.3*{Target Current HP %})
  Show Skill Ups

Damage +5%
Damage +5%
Damage +10%
Damage +10%

Unleashed Fury
Gains increased Attack Power and Immunity against harmful effects for 3 turns. Instantly recovers a turn when used. (Reusable in 5 turns).
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -1

Collapse
Attacks the enemy to remove 1 beneficial effect and provokes the enemy for 2 turns. Provokes all other enemies for 1 turn if you attack on your turn. Counterattacks the target with [Collapse] with a 50% chance if you receive an attack while this skill is on cooldown. The damage dealt is proportionate to your MAX HP and deals 75% of the damage when counterattacking. (Reusable in 5 turns).
Multiplier: 4.4*{ATK} + 0.4*{MAX HP}
  Show Skill Ups

Damage +10%
Damage +10%
Cooltime Turn -1

Water Chimera

Taor

     

Info

ELMNT Water

TYPE Attack

LEVEL 40

Max Stats

SPD 94

HP 10710

ATK 714

DEF 549

Awakened Stats

SPD 95

HP 9885

ATK 911

DEF 571

Leader Skill
Increase the HP of ally monsters with Water attribute by 50%
Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.
Multiplier: {ATK}*(4.1 - 0.3*{Target Current HP %})
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +15%

Squall
The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. The attack will always land as a Critical Hit if the target's Attack Speed is slower than yours. (Reusable in 3 turns).
Multiplier: {ATK}*({SPD} + 70)/30
  Show Skill Ups

Damage +10%
Damage +10%
Cooltime Turn -1

Crush
Attacks the enemy and guarantees to freeze the target for 1 turn. Afterwards, attacks other enemies dealing half the damage of the initial attack, decreasing their Attack Speed for 3 turns and reducing the Attack Bar of all enemies by 100%. (Reusable in 5 turns).
Multiplier: 7.8*{ATK}
  Show Skill Ups

Damage +10%
Damage +10%
Cooltime Turn -1

Info

ELMNT Wind

TYPE Attack

LEVEL 40

Max Stats

SPD 94

HP 11535

ATK 626

DEF 582

Awakened Stats

SPD 110

HP 11535

ATK 801

DEF 571

Leader Skill
Increase the HP of ally monsters with Wind attribute by 50%
Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.
Multiplier: {ATK}*(4.1 - 0.3*{Target Current HP %})
  Show Skill Ups

Damage +5%
Damage +5%
Damage +10%
Damage +10%

Squall
The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. The attack will always land as a Critical Hit if the target's Attack Speed is slower than yours. (Reusable in 3 turns).
Multiplier: {ATK}*({SPD} + 70)/30
  Show Skill Ups

Damage +10%
Damage +10%
Cooltime Turn -1

Lightning Strike
Attacks all enemies to inflict damage proportionate to your Attack Speed. Weakens their Attack Power for 2 turns and stuns them for 1 turn with a 75% chance. (Reusable in 5 turns).
Multiplier: {ATK}*({SPD} + 185)/70
  Show Skill Ups

Damage +10%
Damage +10%
Cooltime Turn -1

Light Chimera

Shan

     

Info

ELMNT Light

TYPE Attack

LEVEL 40

Max Stats

SPD 94

HP 9390

ATK 714

DEF 637

Awakened Stats

SPD 95

HP 10215

ATK 812

DEF 648

Leader Skill
Increase the HP of ally monsters with Light attribute by 50%
Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.
Multiplier: {ATK}*(4.1 - 0.3*{Target Current HP %})
  Show Skill Ups

Damage +5%
Damage +5%
Damage +10%
Damage +10%

Squall
The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. The attack will always land as a Critical Hit if the target's Attack Speed is slower than yours. (Reusable in 3 turns).
Multiplier: {ATK}*({SPD} + 70)/30
  Show Skill Ups

Damage +10%
Damage +10%
Cooltime Turn -1

Holy Calling
Stuns all enemies with an 80% chance, increases the Attack Speed of all allies for 2 turns. In addition, increases the Attack Bar of all allies by 25% and decreases the Attack Bar of all enemies by 25%. (Reusable in 5 turns).
  Show Skill Ups

Effect Rate +10%
Effect Rate +10%
Cooltime Turn -1

Dark Chimera

Zeratu

     

Info

ELMNT Dark

TYPE Attack

LEVEL 40

Max Stats

SPD 94

HP 10215

ATK 659

DEF 637

Awakened Stats

SPD 95

HP 10710

ATK 790

DEF 637

Leader Skill
Increase the HP of ally monsters with Dark attribute by 50%
Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.
Multiplier: {ATK}*(4.1 - 0.3*{Target Current HP %})
  Show Skill Ups

Damage +5%
Damage +5%
Damage +10%
Damage +10%

Unleashed Fury
Gains increased Attack Power and Immunity against harmful effects for 3 turns. Instantly recovers a turn when used. (Reusable in 5 turns).
Multiplier: 3.5*{ATK}
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -1

Forbidden Power (Passive)
Attacks the enemy to remove 1 beneficial effect each, and attacks up to 2 more times with half of the damage if you land a Critical Hit. In addition, recovers HP by 10% when your turn ends. [Automatic Effect]