We have moved to a different hosting server. Please get in touch if you find any issue with the site Contact us

Chimera

Chimera consists of 5 natural 5 star monsters.

 
 
 
 
 
Fire Chimera

Rakan

     

Info

ELMNT Fire

TYPE HP

LEVEL 40

Max Stats

SPD 94

HP 10545

ATK 615

DEF 659

Awakened Stats

SPD 95

HP 11700

ATK 725

DEF 637

Leader Skill
Increases the HP of ally monsters with Fire attribute by 50%.
Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.
Multiplier: {ATK}*(4.1 - 0.3*{Target Current HP %})
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

Unleashed Fury
Gain increased Attack Power and Immunity against harmful effects for 3 turns. Instantly recovers a turn when used. (Reusable in 5 turns)
  Show Skill Ups

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Collapse
Inflicts damage that increases accordingly to your MAX HP, removes 1 beneficial effect and provokes the enemy for 2 turns. If this skill is on cooldown, you have a 30% chance to counterattack the attacker with the [Collapse] Skill when attacked. Deals 75% of the damage when counterattacking. (Reusable in 5 turns).
Multiplier: 440%+40%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Early Runes

3x Energy(Hp%/Crit R%/Hp%)

Hp%
Crit R%
Hp%

Late Runes

Violent / Will(Hp%/Crit D%/Hp%)

Hp%
Crit D%
Hp%

Tap on runes to view more information about each rune. Each Chimera has it's own detailed review page that you can view by tapping on 'View Full Review'.

Water Chimera

Taor

     

Info

ELMNT Water

TYPE Attack

LEVEL 40

Max Stats

SPD 94

HP 10710

ATK 714

DEF 549

Awakened Stats

SPD 95

HP 9885

ATK 911

DEF 571

Leader Skill
Increases the HP of ally monsters with Water attribute by 50%
Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.
Multiplier: {ATK}*(4.1 - 0.3*{Target Current HP %})
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%

Squall
The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. The attack will always land as a Critical Hit if the target is under inability effects. (Reusable in 3 turns).
Multiplier: (SPD+70)/0.3)%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Crush
Attacks the enemy and guarantees to freeze the target for 1 turn. Afterwards, attacks other enemies dealing half the damage of the initial attack, decreasing their Attack Speed for 3 turns and reduces their Attack Bar by 100%. (Reusable in 5 turns).
Multiplier: 7.8*{ATK}
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Early Runes

Swift / Blade(Spd/Crit R%/Atk%)

Spd
Crit R%
Atk%

Late Runes

Violent / Revenge(Spd/Crit D%/Atk%)

Spd
Crit D%
Atk%

Tap on runes to view more information about each rune. Each Chimera has it's own detailed review page that you can view by tapping on 'View Full Review'.

Info

ELMNT Wind

TYPE Attack

LEVEL 40

Max Stats

SPD 94

HP 11535

ATK 626

DEF 582

Awakened Stats

SPD 110

HP 11535

ATK 801

DEF 571

Leader Skill
Increases the HP of ally monsters with Wind attribute by 50%.
Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.
Multiplier: {ATK}*(4.1 - 0.3*{Target Current HP %})
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

Squall
The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. The attack will always land as a Critical Hit if the target is under inability effects. (Reusable in 3 turns).
Multiplier: (SPD+70)/0.3)%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Lightning Strike
Attacks all enemies to inflict damage proportionate to your Attack Speed. Weakens their Attack Power for 2 turns and stuns them for 1 turn with a 75% chance. (Reusable in 5 turns)
Multiplier: ((SPD+185)/0.7)%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Early Runes

Swift / Blade(Spd/Crit R%/Atk%)

Spd
Crit R%
Atk%

Late Runes

Violent / Revenge(Spd/Crit D%/Atk%)

Spd
Crit D%
Atk%

Tap on runes to view more information about each rune. Each Chimera has it's own detailed review page that you can view by tapping on 'View Full Review'.

Light Chimera

Shan

     

Info

ELMNT Light

TYPE Attack

LEVEL 40

Max Stats

SPD 94

HP 9390

ATK 714

DEF 637

Awakened Stats

SPD 95

HP 10215

ATK 812

DEF 648

Leader Skill
Increases the HP of ally monsters with Light attribute by 50%.
Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.
Multiplier: {ATK}*(4.1 - 0.3*{Target Current HP %})
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%

Squall
The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. The attack will always land as a Critical Hit if the target is under inability effects. (Reusable in 3 turns).
Multiplier: (SPD+70)/0.3)%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Holy Calling
Stuns all enemies with an 80% chance, increases the Attack Speed of all allies for 2 turns. In addition, increases the Attack Bar of all allies by 25% and decreases the Attack Bar of all enemies by 25%. (Reusable in 5 turns). Level-up Progress
  Show Skill Ups

Lv.2 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Cooltime Turn -1

Early Runes

Swift / Blade(Spd/Crit R%/Atk%)

Spd
Crit R%
Atk%

Late Runes

Violent / Revenge(Spd/Hp%/Atk%)

Spd
Hp%
Atk%

Tap on runes to view more information about each rune. Each Chimera has it's own detailed review page that you can view by tapping on 'View Full Review'.

Dark Chimera

Zeratu

     

Info

ELMNT Dark

TYPE Attack

LEVEL 40

Max Stats

SPD 94

HP 10215

ATK 659

DEF 637

Awakened Stats

SPD 95

HP 10710

ATK 790

DEF 637

Leader Skill
Increases the HP of ally monsters with Dark attribute by 50%.
Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.
Multiplier: {ATK}*(4.1 - 0.3*{Target Current HP %})
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

Unleashed Fury
Gains increased Attack Power and Immunity against harmful effects for 3 turns. Instantly recovers a turn when used. (Reusable in 5 turns)
  Show Skill Ups

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Forbidden Power (Passive)
Inflicts up to 2 extra attacks with 50% of the damage and removes a beneficial effect each from the enemy if you get a Critical Hit. [Automatic Effect]

Early Runes

Fatal / Blade(Atk%/Crit R%/Atk%)

Atk%
Crit R%
Atk%

Late Runes

Violent / Will(Atk%/Crit D%/Atk%)

Atk%
Crit D%
Atk%

Tap on runes to view more information about each rune. Each Chimera has it's own detailed review page that you can view by tapping on 'View Full Review'.