Attacks all enemies 2 times to inflict damage that increases according to your MAX HP, stealing 1 beneficial effect with a 30% chance each. Afterwards, recovers the HP of all allies by 10% and additionally recovers your HP in proportion to the number of stolen beneficial effects. (Reusable in 4 turns).
Inflicts Continuous Damage for 2 turns whenever you attack the enemy. In addition, destroys the enemy's MAX HP by the inflicted damage from Continuous Damage during the battle. [Automatic Effect]
Attacks the enemy to inflict damage by 15% of your MAX HP and steals 1 beneficial effect granted on the target. Leaves a Branding effect for 2 turns if the enemy has no beneficial effects. (Reusable in 4 turns).
Enlarges your body to recover your HP by 30% and attacks all enemies to inflict damage that increases according to your MAX HP and stun for 1 turn. In addition, absorbs the Attack Bar by 30% if your MAX HP is higher than the target. (Reusable in 5 turns).
Attacks all enemies 2 times to inflict damage that increases according to your MAX HP, stealing 1 beneficial effect with a 30% chance each. Afterwards, recovers the HP of all allies by 10% and additionally recovers your HP in proportion to the number of stolen beneficial effects. (Reusable in 4 turns).
Your attacks will always land as a Critical Hit whenever you attack the enemy. In addition, the damage taken decreases according to your current HP. [Automatic Effect]
Attacks all enemies 2 times to inflict damage that increases according to your MAX HP, stealing 1 beneficial effect with a 30% chance each. Afterwards, recovers the HP of all allies by 10% and additionally recovers your HP in proportion to the number of stolen beneficial effects. (Reusable in 4 turns).
Increases the Critical Damage by 50% if the target has no beneficial effects when an ally's attack lands as a Critical Hit, and decreases the damage taken by 10% for every beneficial effect granted on the ally when an ally is attacked by the enemy. This effect doesn't stack with other Critical Damage increase and damage reduction effects. [Automatic Effect]
Attacks the enemy to inflict damage by 15% of your MAX HP and steals 1 beneficial effect granted on the target. Leaves a Branding effect for 2 turns if the enemy has no beneficial effects. (Reusable in 4 turns).
Increases your Attack Bar by 10% whenever the enemy recovers the HP. In addition, recovers the HP of the ally with the lowest HP status by 10% when you gain a turn. [Automatic Effect]