Attacks all enemies 2 times to inflict damage that increases according to your MAX HP, stealing 1 beneficial effect with a 30% chance each. Afterwards, recovers the HP of all allies by 10% and additionally recovers your HP in proportion to the number of stolen beneficial effects. (Reusable in 4 turns).
Increases the Critical Damage by 50% if the target has no beneficial effects when an ally's attack lands as a Critical Hit, and decreases the damage taken by 10% for every beneficial effect granted on the ally when an ally is attacked by the enemy. This effect doesn't stack with other Critical Damage increase and damage reduction effects. [Automatic Effect]