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Epikion Priest

Epikion Priest consists of 2 natural 4 star monsters and 3 natural 3 star monsters.

 
 
 
 
 

Info

ELMNT Fire

TYPE Support

LEVEL 40

Max Stats

SPD 95

HP 10050

ATK 505

DEF 637

Awakened Stats

SPD 111

HP 11700

ATK 549

DEF 648

Leader Skill
Increase the Attack Speed of ally monsters in the Arena by 20%
Absorb Mana
Attacks the enemy and recovers the HP by 50% of the damage dealt. This attack will deal more damage according to your MAX HP.
Multiplier: 1.8*{ATK} + 0.12*{MAX HP}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%

Fill
Removes 1 harmful effect from all allies (excluding yourself) and recovers the HP of all allies (including yourself) by 20% each. (Reusable in 4 turns).
  Show Skill Ups

Recovery +10%
Recovery +10%
Recovery +10%
Cooltime Turn -1

Fanatic
All allies are invincible for 1 turn and gain Immunity for 3 turns. (Reusable in 7 turns)
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -1

Info

ELMNT Water

TYPE Support

LEVEL 40

Max Stats

SPD 95

HP 8895

ATK 461

DEF 593

Awakened Stats

SPD 96

HP 10710

ATK 439

DEF 659

Absorb Mana
Attacks the enemy and recovers the HP by 50% of the damage dealt. This attack will deal more damage according to your MAX HP.
Multiplier: 1.8*{ATK} + 0.12*{MAX HP}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%

Fill
Removes 1 harmful effect from all allies (excluding yourself) and recovers the HP of all allies (including yourself) by 20% each. (Reusable in 4 turns).
  Show Skill Ups

Recovery +10%
Recovery +10%
Recovery +10%
Cooltime Turn -1

Mana Shield (Passive)
Acquires a shield that equals to 20% of your MAX HP for 2 turns when you're attacked with a Critical Hit. [Automatic Effect]
  Show Skill Ups

Shield +10%
Shield +10%
Shield +10%

Info

ELMNT Wind

TYPE Support

LEVEL 40

Max Stats

SPD 95

HP 9555

ATK 527

DEF 483

Awakened Stats

SPD 96

HP 11205

ATK 549

DEF 516

Absorb Mana
Attacks the enemy and recovers the HP by 50% of the damage dealt. This attack will deal more damage according to your MAX HP.
Multiplier: 1.8*{ATK} + 0.12*{MAX HP}
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +10%

Block Flow
Extends the time of the beneficial effects and shortens the time of the harmful effects granted on all allies, and recovers their HP by 10% each. The recovery amount increases by 10% per harmful effect or beneficial effect granted on the allies. (Reusable in 4 turns).
  Show Skill Ups

Recovery +10%
Recovery +10%
Recovery +10%
Cooltime Turn -1

Soul Revival
Revives a dead ally and balances the target's HP ratio to half of your HP ratio and recovers the target's HP by 15% each turn for 2 turns. (Reusable in 7 turns).
Multiplier: 0.5*{Current HP %}*{Target MAX HP} (Fixed)
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -1

Info

ELMNT Light

TYPE Support

LEVEL 40

Max Stats

SPD 95

HP 10710

ATK 549

DEF 549

Awakened Stats

SPD 111

HP 12675

ATK 516

DEF 615

Leader Skill
Increases the Resistance of ally monsters in the Dungeons by 33%.
Absorb Mana
Attacks the enemy and recovers the HP by 50% of the damage dealt. This attack will deal more damage according to your MAX HP.
Multiplier: 1.8*{ATK} + 0.12*{MAX HP}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%

Fill
Removes 1 harmful effect from all allies (excluding yourself) and recovers the HP of all allies (including yourself) by 20% each. (Reusable in 4 turns).
  Show Skill Ups

Recovery +10%
Recovery +10%
Recovery +10%
Cooltime Turn -1

Light of Revival
Recovers the target ally's HP by 60% and increases the Defense for 3 turns. When used on a dead ally, revives the ally with 60% HP and increases the Defense for 3 turns, but the skill cooldown will have 2 turns increased. (Reusable in 5 turns).
Multiplier: 0.6*{Target MAX HP} (Fixed)
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -1

Info

ELMNT Dark

TYPE HP

LEVEL 40

Max Stats

SPD 95

HP 7740

ATK 582

DEF 549

Awakened Stats

SPD 96

HP 10875

ATK 538

DEF 549

Absorb Mana
Attacks the enemy and recovers the HP by 50% of the damage dealt. This attack will deal more damage according to your MAX HP.
Multiplier: 1.8*{ATK} + 0.12*{MAX HP}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%

Block Flow
Extends the time of the beneficial effects and shortens the time of the harmful effects granted on all allies, and recovers their HP by 10% each. The recovery amount increases by 10% per harmful effect or beneficial effect granted on the allies. (Reusable in 4 turns).
Multiplier: 10%+(5%x)
  Show Skill Ups

Recovery +10%
Recovery +10%
Recovery +10%
Cooltime Turn -1

Soul Control
Attacks the enemy target 3 times to inflict great damage. This attack will deal more damage according to your MAX HP. Also, if the enemy dies, creates a shield by the target's MAX HP on all allies for 2 turns. The amount of shield created cannot exceed twice your MAX HP. (Reusable in 5 turns).
Multiplier: 0.18*{MAX HP} x3
  Show Skill Ups

Damage +10%
Damage +10%
Cooltime Turn -1
Cooltime Turn -1