Info
ELMNT Fire
TYPE Defense
LEVEL 40
Max Stats
SPD 92
HP 9390
ATK 439
DEF 747
Awakened Stats
SPD 93
HP 10050
ATK 483
DEF 823
Awakened
Leader Skill
Increases the HP of ally monsters with Fire attribute by 40%.
Stone Claws
Attacks the enemy to inflict damage that increases according to your Defense and stuns the enemy for 1 turn with a 30% chance. In addition, increases your Defense by 30%. (Accumulates up to 5 times)
Multiplier: 1.8*{ATK} + 2.9*{DEF}
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Destructive Claws
Inflicts damage on the enemy in proportion to your Defense, destroys the target's HP by the amount of damage dealt and provokes for 1 turn. Afterwards, you will be turned into a statue until the next turn starts. While you are a statue, you won't be able to move. But you will gain immunity against inability effects, receive 30% less damage and recover your HP by 15% when the statue state is removed. (Reusable in 5 turns)
Multiplier: 1.35*{DEF} (Fixed)
Show Skill UpsCooltime Turn -1
Cooltime Turn -1
State of Protection (Passive)
When the battle begins or if your turn ends with 70% or higher HP, you will be turned into a statue until the next turn starts. The damage dealt on allies will be reduced gradually if the ally gets attacked with multiple hits when you are turned into a statue. [Automatic Effect]
Info
ELMNT Water
TYPE Defense
LEVEL 40
Max Stats
SPD 92
HP 8730
ATK 494
DEF 736
Awakened Stats
SPD 93
HP 9555
ATK 538
DEF 801
Awakened
Leader Skill
Increases the HP of ally monsters with Water attribute by 40%.
Stone Claws
Attacks the enemy to inflict damage that increases according to your Defense and stuns the enemy for 1 turn with a 30% chance. In addition, increases your Defense by 30%. (Accumulates up to 5 times)
Multiplier: 1.8*{ATK} + 2.9*{DEF}
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Earth Strike
Inflicts damage on all enemies in proportion to your Defense and provokes them for 1 turn with an 80% chance each. Afterwards, you will be turned into a statue until the next turn starts. While you are a statue, you won't be able to move. But you will gain immunity against inability effects, receive 30% less damage and recover your HP by 15% when the statue state is removed. (Reusable in 4 turns)
Multiplier: 3.4*{DEF}
Show Skill UpsDamage +10%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Cooltime Turn -1
Statue of Robust (Passive)
When the battle begins or if your turn ends with less than 70% HP, you will be turned into a statue until the next turn starts. The target that attacks you will have its Attack Power decreased for 2 turns when the target attacks you when you are turned into a statue. [Automatic Effect]
Info
ELMNT Wind
TYPE Defense
LEVEL 40
Max Stats
SPD 92
HP 8895
ATK 505
DEF 714
Awakened Stats
SPD 93
HP 9225
ATK 527
DEF 834
Awakened
Leader Skill
Increases the HP of ally monsters with Wind attribute by 40%.
Stone Claws
Attacks the enemy to inflict damage that increases according to your Defense and stuns the enemy for 1 turn with a 30% chance. In addition, increases your Defense by 30%. (Accumulates up to 5 times)
Multiplier: 1.8*{ATK} + 2.9*{DEF}
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Earth Strike
Inflicts damage on all enemies in proportion to your Defense and provokes them for 1 turn with an 80% chance each. Afterwards, you will be turned into a statue until the next turn starts. While you are a statue, you won't be able to move. But you will gain immunity against inability effects, receive 30% less damage and recover your HP by 15% when the statue state is removed. (Reusable in 4 turns)
Multiplier: 3.6*{DEF}
Show Skill UpsDamage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Cooltime Turn -1
Statue of Pain (Passive)
When you are turned into a statue, inflicts damage that's proportionate to your Defense to the target that attacks you. Also decreases your skill cooldown time when you get attacked. [Automatic Effect]
Info
ELMNT Light
TYPE Defense
LEVEL 40
Max Stats
SPD 92
HP 9060
ATK 483
DEF 725
Awakened Stats
SPD 93
HP 9885
ATK 505
DEF 812
Awakened
Leader Skill
Increase the HP of ally monsters with Light attribute by 40%.
Stone Claws
Attacks the enemy to inflict damage that increases according to your Defense and stuns the enemy for 1 turn with a 30% chance. In addition, increases your Defense by 30%. (Accumulates up to 5 times)
Multiplier: 1.8*{ATK} + 2.9*{DEF}
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Earth Strike
Inflicts damage on all enemies in proportion to your Defense and provokes them for 1 turn with an 80% chance each. Afterwards, you will be turned into a statue until the next turn starts. While you are a statue, you won't be able to move. But you will gain immunity against inability effects, receive 30% less damage and recover your HP by 15% when the statue state is removed. (Reusable in 4 turns)
Multiplier: 3.6*{DEF}
Show Skill UpsDamage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Cooltime Turn -1
Statue of Trial (Passive)
When you are turned into a statue, increases the skill cooldown time of the target that attacks you by 2 turns. The cooldown time can be increased over the MAX cooldown time for Monsters excluding the bosses. [Automatic Effect]
Info
ELMNT Dark
TYPE Defense
LEVEL 40
Max Stats
SPD 92
HP 8730
ATK 472
DEF 758
Awakened Stats
SPD 93
HP 9390
ATK 494
DEF 856
Awakened
Leader Skill
Increases the HP of ally monsters with Dark attribute by 40%.
Stone Claws
Attacks the enemy to inflict damage that increases according to your Defense and stuns the enemy for 1 turn with a 30% chance. In addition, increases your Defense by 30%. (Accumulates up to 5 times)
Multiplier: 1.8*{ATK} + 2.9*{DEF}
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Destructive Claws
Inflicts damage on the enemy in proportion to your Defense, destroys the target's HP by the amount of damage dealt and provokes for 1 turn. Afterwards, you will be turned into a statue until the next turn starts. While you are a statue, you won't be able to move. But you will gain immunity against inability effects, receive 30% less damage and recover your HP by 15% when the statue state is removed. (Reusable in 5 turns)
Multiplier: 1.35*{DEF} (Fixed)
Show Skill UpsCooltime Turn -1
Cooltime Turn -1
Statue of Immortal (Passive)
Turns into a statue when the battle begins with a 50% chance. Or, turns into a statue when your turn ends until the next turn starts with a 30% chance. You can't get defeated when you are turned into a statue. [Automatic Effect]