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Gargoyle

Gargoyle consists of 5 natural 4 star monsters.

 
 
 
 
 
Fire

Kunite

    

Info

ELMNT Fire

TYPE Defense

LEVEL 40

Max Stats

SPD 92

HP 9390

ATK 439

DEF 747

Awakened Stats

SPD 93

HP 10050

ATK 483

DEF 823

Awakened
Leader Skill
Increases the HP of ally monsters with Fire attribute by 40%.
Stone Claws
Attacks the enemy to inflict damage that increases according to your Defense and stuns the enemy for 1 turn with a 30% chance. In addition, increases your Defense by 30%. (Accumulates up to 5 times)
Multiplier: 1.8*{ATK} + 2.9*{DEF}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Damage +10%

Destructive Claws
Inflicts damage on the enemy in proportion to your Defense, destroys the target's HP by the amount of damage dealt and provokes for 1 turn. Afterwards, you will be turned into a statue until the next turn starts. While you are a statue, you won't be able to move. But you will gain immunity against inability effects, receive 30% less damage and recover your HP by 15% when the statue state is removed. (Reusable in 5 turns)
Multiplier: 1.35*{DEF} (Fixed)
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -1

State of Protection (Passive)
When the battle begins or if your turn ends with 70% or higher HP, you will be turned into a statue until the next turn starts. The damage dealt on allies will be reduced gradually if the ally gets attacked with multiple hits when you are turned into a statue. [Automatic Effect]
Water

Tanzaite

    

Info

ELMNT Water

TYPE Defense

LEVEL 40

Max Stats

SPD 92

HP 8730

ATK 494

DEF 736

Awakened Stats

SPD 93

HP 9555

ATK 538

DEF 801

Awakened
Leader Skill
Increases the HP of ally monsters with Water attribute by 40%.
Stone Claws
Attacks the enemy to inflict damage that increases according to your Defense and stuns the enemy for 1 turn with a 30% chance. In addition, increases your Defense by 30%. (Accumulates up to 5 times)
Multiplier: 1.8*{ATK} + 2.9*{DEF}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Damage +10%

Earth Strike
Inflicts damage on all enemies in proportion to your Defense and provokes them for 1 turn with an 80% chance each. Afterwards, you will be turned into a statue until the next turn starts. While you are a statue, you won't be able to move. But you will gain immunity against inability effects, receive 30% less damage and recover your HP by 15% when the statue state is removed. (Reusable in 4 turns)
Multiplier: 3.4*{DEF}
  Show Skill Ups

Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Cooltime Turn -1

Statue of Robust (Passive)
When the battle begins or if your turn ends with less than 70% HP, you will be turned into a statue until the next turn starts. The target that attacks you will have its Attack Power decreased for 2 turns when the target attacks you when you are turned into a statue. [Automatic Effect]
Wind

Malite

    

Info

ELMNT Wind

TYPE Defense

LEVEL 40

Max Stats

SPD 92

HP 8895

ATK 505

DEF 714

Awakened Stats

SPD 93

HP 9225

ATK 527

DEF 834

Awakened
Leader Skill
Increases the HP of ally monsters with Wind attribute by 40%.
Stone Claws
Attacks the enemy to inflict damage that increases according to your Defense and stuns the enemy for 1 turn with a 30% chance. In addition, increases your Defense by 30%. (Accumulates up to 5 times)
Multiplier: 1.8*{ATK} + 2.9*{DEF}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Damage +10%

Earth Strike
Inflicts damage on all enemies in proportion to your Defense and provokes them for 1 turn with an 80% chance each. Afterwards, you will be turned into a statue until the next turn starts. While you are a statue, you won't be able to move. But you will gain immunity against inability effects, receive 30% less damage and recover your HP by 15% when the statue state is removed. (Reusable in 4 turns)
Multiplier: 3.6*{DEF}
  Show Skill Ups

Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Cooltime Turn -1

Statue of Pain (Passive)
When you are turned into a statue, inflicts damage that's proportionate to your Defense to the target that attacks you. Also decreases your skill cooldown time when you get attacked. [Automatic Effect]
Light

Phenaka

    

Info

ELMNT Light

TYPE Defense

LEVEL 40

Max Stats

SPD 92

HP 9060

ATK 483

DEF 725

Awakened Stats

SPD 93

HP 9885

ATK 505

DEF 812

Awakened
Leader Skill
Increase the HP of ally monsters with Light attribute by 40%.
Stone Claws
Attacks the enemy to inflict damage that increases according to your Defense and stuns the enemy for 1 turn with a 30% chance. In addition, increases your Defense by 30%. (Accumulates up to 5 times)
Multiplier: 1.8*{ATK} + 2.9*{DEF}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Damage +10%

Earth Strike
Inflicts damage on all enemies in proportion to your Defense and provokes them for 1 turn with an 80% chance each. Afterwards, you will be turned into a statue until the next turn starts. While you are a statue, you won't be able to move. But you will gain immunity against inability effects, receive 30% less damage and recover your HP by 15% when the statue state is removed. (Reusable in 4 turns)
Multiplier: 3.6*{DEF}
  Show Skill Ups

Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Cooltime Turn -1

Statue of Trial (Passive)
When you are turned into a statue, increases the skill cooldown time of the target that attacks you by 2 turns. The cooldown time can be increased over the MAX cooldown time for Monsters excluding the bosses. [Automatic Effect]
Dark

Onyx

    

Info

ELMNT Dark

TYPE Defense

LEVEL 40

Max Stats

SPD 92

HP 8730

ATK 472

DEF 758

Awakened Stats

SPD 93

HP 9390

ATK 494

DEF 856

Awakened
Leader Skill
Increases the HP of ally monsters with Dark attribute by 40%.
Stone Claws
Attacks the enemy to inflict damage that increases according to your Defense and stuns the enemy for 1 turn with a 30% chance. In addition, increases your Defense by 30%. (Accumulates up to 5 times)
Multiplier: 1.8*{ATK} + 2.9*{DEF}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Damage +10%

Destructive Claws
Inflicts damage on the enemy in proportion to your Defense, destroys the target's HP by the amount of damage dealt and provokes for 1 turn. Afterwards, you will be turned into a statue until the next turn starts. While you are a statue, you won't be able to move. But you will gain immunity against inability effects, receive 30% less damage and recover your HP by 15% when the statue state is removed. (Reusable in 5 turns)
Multiplier: 1.35*{DEF} (Fixed)
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -1

Statue of Immortal (Passive)
Turns into a statue when the battle begins with a 50% chance. Or, turns into a statue when your turn ends until the next turn starts with a 30% chance. You can't get defeated when you are turned into a statue. [Automatic Effect]