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Grim Reaper

Grim Reaper consists of 5 natural 3 star monsters.

 
 
 
 
 

Info

ELMNT Fire

TYPE Attack

LEVEL 40

Max Stats

SPD 90

HP 8730

ATK 670

DEF 395

Awakened Stats

SPD 91

HP 8565

ATK 823

DEF 417

Awakened
Leader Skill
Increases the Attack Power of ally monsters with Fire attribute by 30%.
Grim Scythe
Reaps the life of enemy with a deadly scythe. Acquires additional turn if the enemy dies.
Multiplier: 3.2*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +10%
Damage +15%

Deadly Swing
Inflicts damage to all enemies with a deadly scythe. Always lands a Critical Hit if the enemy's HP is 30% or lower. (Reusable in 4 turns)
Multiplier: 2.2*{ATK}
  Show Skill Ups

Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1

Living Hell
Creates a living hell for the enemies and inflicts Constant Damage and disturbs the enemy's HP recovery for 3 turns. (Reusable in 5 turns)
Multiplier: 3.2*{ATK}
  Show Skill Ups

Damage +10%
Damage +10%
Cooltime Turn -1

Info

ELMNT Water

TYPE Attack

LEVEL 40

Max Stats

SPD 90

HP 7410

ATK 714

DEF 439

Awakened Stats

SPD 91

HP 8070

ATK 801

DEF 473

Awakened
Leader Skill
Increases the Attack Power of ally monsters with Water attribute by 30%.
Grim Scythe
Reaps the life of the enemy with a deadly scythe. Acquires additional turn if the enemy dies.
Multiplier: 3.2*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +10%
Damage +15%

Plague
Spreads a plague to all enemies that has an 80% chance to inflict 2 Continuous Damage effects that last for 2 turns. (Reusable in 5 turns)
  Show Skill Ups

Harmful Effect Rate +10%
Harmful Effect Rate +10%
Cooltime Turn -1
Cooltime Turn -1

Frozen Soul
Decreases the enemy's Attack Speed with freezing chills for 3 turns and freezes the enemy for 1 turn. (Reusable in 5 turns)
Multiplier: 6.1*{ATK}
  Show Skill Ups

Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Cooltime Turn -1

Info

ELMNT Wind

TYPE Attack

LEVEL 40

Max Stats

SPD 90

HP 9225

ATK 692

DEF 340

Awakened Stats

SPD 91

HP 8895

ATK 758

DEF 461

Awakened
Leader Skill
Increases the Attack Power of ally monsters with Wind attribute by 30%.
Grim Scythe
Reaps the life of enemy with a deadly scythe. Acquires additional turn if the enemy dies.
Multiplier: 3.2*{ATK}
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.6 Damage +15%

Deadly Swing
Inflicts damage to all enemies with a deadly scythe. Always lands a Critical Hit if the enemy's HP is 30% or lower. (Reusable in 4 turns)
Multiplier: 2.2*{ATK}
  Show Skill Ups

Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1

Death Penalty
Predicts the enemy's death with the wind of heavens. The less HP the targeted enemy currently has, the larger the damage becomes and the cooltime is removed if the enemy dies. (Reusable in 4 turns).
Multiplier: {ATK}*(4.1 - 1.6*{Target Current HP %}) x3
  Show Skill Ups

Damage +10%
Damage +10%
Cooltime Turn -1

Info

ELMNT Light

TYPE Attack

LEVEL 40

Max Stats

SPD 90

HP 7410

ATK 714

DEF 439

Awakened Stats

SPD 91

HP 7905

ATK 911

DEF 373

Awakened
Leader Skill
Increases the Attack Power of ally monsters with Light attribute by 30%.
Grim Scythe
Reaps the life of the enemy with a deadly scythe. Acquires additional turn if the enemy dies.
Multiplier: 3.2*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +10%
Damage +15%

Deadly Swing
Inflicts damage to all enemies with a deadly scythe. Always lands a Critical Hit if the enemy's HP is 30% or lower. (Reusable in 4 turns)
Multiplier: 2.2*{ATK}
  Show Skill Ups

Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1

Judgement
Brings an inevitable judgement upon all enemies, stunning and decreasing their Defense for 1 turn. The inflicted damage is proportionate to the enemy's Max HP. (Reusable in 7 turns)
Multiplier: 1.6*{ATK} + 0.06*{Target MAX HP}
  Show Skill Ups

Damage +10%
Damage +10%
Cooltime Turn -1
Cooltime Turn -1
Cooltime Turn -1

Info

ELMNT Dark

TYPE Attack

LEVEL 40

Max Stats

SPD 90

HP 9885

ATK 659

DEF 329

Awakened Stats

SPD 91

HP 10215

ATK 823

DEF 310

Awakened
Leader Skill
Increases the Attack Power of ally monsters with Dark attribute by 30%.
Grim Scythe
Reaps the life of enemy with a deadly scythe. Acquires additional turn if the enemy dies.
Multiplier: 3.2*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +10%
Damage +15%

Plague
Spreads a plague to all enemies with an 80% chance to inflict 2 Continuous Damage effects that lasts for 2 turns. (Reusable in 5 turns)
  Show Skill Ups

Harmful Effect Rate +10%
Harmful Effect Rate +10%
Cooltime Turn -1
Cooltime Turn -1

Doomsday
Meteorites of doomsday fall on the enemies and the inflicted damage increases with time. Stuns the enemy for 1 turn if the enemy under continuous damage. (Reusable in 8 turns)
Multiplier: 1.3*{ATK} x5
  Show Skill Ups

Cooltime Turn - 1
Cooltime Turn - 1
Cooltime Turn - 1
Cooltime Turn - 1